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--コアキメイル・ルークロード
function c10060427.initial_effect(c)
aux.AddCodeList(c,36623431)
--cost
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c10060427.mtcon)
e1:SetOperation(c10060427.mtop)
c:RegisterEffect(e1)
--summon with 1 tribute
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10060427,3))
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SUMMON_PROC)
e2:SetCondition(c10060427.otcon)
e2:SetOperation(c10060427.otop)
e2:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e3)
--summon success
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10060427,4))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetCost(c10060427.descost)
e3:SetTarget(c10060427.destg)
e3:SetOperation(c10060427.desop)
c:RegisterEffect(e3)
end
function c10060427.mtcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c10060427.cfilter1(c)
return c:IsCode(36623431) and c:IsAbleToGraveAsCost()
end
function c10060427.cfilter2(c)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_WARRIOR) and not c:IsPublic()
end
function c10060427.mtop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.HintSelection(Group.FromCards(c))
local g1=Duel.GetMatchingGroup(c10060427.cfilter1,tp,LOCATION_HAND,0,nil)
local g2=Duel.GetMatchingGroup(c10060427.cfilter2,tp,LOCATION_HAND,0,nil)
local select=2
if g1:GetCount()>0 and g2:GetCount()>0 then
select=Duel.SelectOption(tp,aux.Stringid(10060427,0),aux.Stringid(10060427,1),aux.Stringid(10060427,2))
elseif g1:GetCount()>0 then
select=Duel.SelectOption(tp,aux.Stringid(10060427,0),aux.Stringid(10060427,2))
if select==1 then select=2 end
elseif g2:GetCount()>0 then
select=Duel.SelectOption(tp,aux.Stringid(10060427,1),aux.Stringid(10060427,2))+1
else
select=Duel.SelectOption(tp,aux.Stringid(10060427,2))
select=2
end
if select==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=g1:Select(tp,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
elseif select==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=g2:Select(tp,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
else
Duel.Destroy(c,REASON_COST)
end
end
function c10060427.otfilter(c,tp)
return c:IsSetCard(0x1d) and (c:IsControler(tp) or c:IsFaceup())
end
function c10060427.otcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c10060427.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function c10060427.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c10060427.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function c10060427.dfilter(c)
return c:IsSetCard(0x1d) and c:IsAbleToRemoveAsCost()
end
function c10060427.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10060427.dfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10060427.dfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10060427.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c10060427.desop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local g=tg:Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
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