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Ahwinds/shairport-sync

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metadata_hub.h 4.78 KB
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#pragma once
#include "common.h"
#include "config.h"
#include <pthread.h>
#define number_of_watchers 2
typedef enum {
PS_NOT_AVAILABLE = 0,
PS_STOPPED,
PS_PAUSED,
PS_PLAYING,
} play_status_type;
typedef enum {
AM_INACTIVE = 0,
AM_ACTIVE,
} active_state_type;
typedef enum {
SS_NOT_AVAILABLE = 0,
SS_OFF,
SS_ON,
} shuffle_status_type;
typedef enum {
RS_NOT_AVAILABLE = 0,
RS_OFF,
RS_ONE,
RS_ALL,
} repeat_status_type;
int string_update(char **str, int *changed, char *s);
int int_update(int *receptacle, int *changed, int value);
struct metadata_bundle;
typedef void (*metadata_watcher)(struct metadata_bundle *argc, void *userdata);
typedef struct metadata_bundle {
char *client_ip; // IP number used by the audio source (i.e. the "client"), which is also the DACP
// server
int client_ip_changed;
char *server_ip; // IP number used by Shairport Sync
int server_ip_changed;
char *progress_string; // progress string, emitted by the source from time to time
int progress_string_changed;
int player_thread_active; // true if a play thread is running
int dacp_server_active; // true if there's a reachable DACP server (assumed to be the Airplay
// client) ; false otherwise
int advanced_dacp_server_active; // true if there's a reachable DACP server with iTunes
// capabilitiues
// ; false otherwise
int dacp_server_has_been_active; // basically this is a delayed version of dacp_server_active,
// used detect transitions between server activity being on or off
// e.g. to reease metadata when a server goes inactive, but not if it's permanently
// inactive.
play_status_type play_status;
shuffle_status_type shuffle_status;
repeat_status_type repeat_status;
// the following pertain to the track playing
char *cover_art_pathname;
int cover_art_pathname_changed;
uint64_t item_id; // seems to be a track ID -- see itemid in DACP.c
int item_id_changed;
int item_id_received; // important for deciding if the track information should be ignored.
unsigned char
item_composite_id[16]; // seems to be nowplaying 4 ids: dbid, plid, playlistItem, itemid
int item_composite_id_changed;
char *track_name;
int track_name_changed;
char *artist_name;
int artist_name_changed;
char *album_artist_name;
int album_artist_name_changed;
char *album_name;
int album_name_changed;
char *genre;
int genre_changed;
char *comment;
int comment_changed;
char *composer;
int composer_changed;
char *file_kind;
int file_kind_changed;
char *song_description;
int song_description_changed;
char *song_album_artist;
int song_album_artist_changed;
char *sort_name;
int sort_name_changed;
char *sort_artist;
int sort_artist_changed;
char *sort_album;
int sort_album_changed;
char *sort_composer;
int sort_composer_changed;
uint32_t songtime_in_milliseconds;
int songtime_in_milliseconds_changed;
// end
play_status_type
player_state; // this is the state of the actual player itself, which can be a bit noisy.
active_state_type active_state;
int speaker_volume; // this is the actual speaker volume, allowing for the main volume and the
// speaker volume control
double airplay_volume;
metadata_watcher watchers[number_of_watchers]; // functions to call if the metadata is changed.
void *watchers_data[number_of_watchers]; // their individual data
} metadata_bundle;
extern struct metadata_bundle metadata_store;
void add_metadata_watcher(metadata_watcher fn, void *userdata);
void metadata_hub_init(void);
void metadata_hub_stop(void);
void metadata_hub_process_metadata(uint32_t type, uint32_t code, char *data, uint32_t length);
void metadata_hub_reset_track_metadata(void);
void metadata_hub_release_track_artwork(void);
// these functions lock and unlock the read-write mutex on the metadata hub and run the watchers
// afterwards
void _metadata_hub_modify_prolog(const char *filename, const int linenumber);
void _metadata_hub_modify_epilog(
int modified, const char *filename,
const int linenumber); // set to true if modifications occurred, 0 otherwise
/*
// these are for safe reading
void _metadata_hub_read_prolog(const char *filename, const int linenumber);
void _metadata_hub_read_epilog(const char *filename, const int linenumber);
*/
#define metadata_hub_modify_prolog(void) _metadata_hub_modify_prolog(__FILE__, __LINE__)
#define metadata_hub_modify_epilog(modified) \
_metadata_hub_modify_epilog(modified, __FILE__, __LINE__)
#define metadata_hub_read_prolog(void) _metadata_hub_read_prolog(__FILE__, __LINE__)
#define metadata_hub_read_epilog(void) _metadata_hub_modify_epilog(__FILE__, __LINE__)
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