代码拉取完成,页面将自动刷新
同步操作将从 eezprince/Hand 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "facerecognizerstrategy.h"
#include <QFileDialog>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
m_timer = new QTimer(this);
m_recognizer = new Recognizer();
}
MainWindow::~MainWindow()
{
delete m_recognizer;
delete ui;
}
void MainWindow::on_pushButton_clicked()
{
/*Mat edges;
for(;;)
{
Mat frame;
cap>>frame;
cvtColor(frame,edges, CV_BGR2GRAY);
GaussianBlur(edges, edges,Size(7,7),1.5,1.5);
Canny(edges, edges,0,90,3);
imshow("qq",edges);
int c=waitKey(33);
if(c==27) break;
}*/
if (!m_recognizer->openCamera())
qDebug("fuck");
else
{
connect(m_timer, SIGNAL(timeout()), this, SLOT(onTimeout()));
m_timer->start(33);
}
}
void MainWindow::on_pushButton_2_clicked()
{
m_recognizer->closeCamera();
m_timer->stop();
disconnect(m_timer, SIGNAL(timeout()), this, SLOT(onTimeout()));
}
void MainWindow::onTimeout()
{
ui->label->setPixmap(QPixmap::fromImage(Mat2QImage::ConvertToQImage(m_recognizer->getFrame(0.5))));
ui->label->resize(ui->label->pixmap()->size());
}
void MainWindow::on_pushButton_3_clicked()
{
m_recognizer->setRecognizerStrategy(new FaceRecognizerStrategy());
}
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