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backport-0014-cmd-compile-handle-constant-pointer-offsets-in-dead-.patch 4.87 KB
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From 131f773664fa2d0dbc870e11c388a3131a3a2029 Mon Sep 17 00:00:00 2001
From: Keith Randall <khr@golang.org>
Date: Sun, 29 Oct 2023 21:00:29 -0700
Subject: cmd/compile: handle constant pointer offsets in dead store elimination
Conflict:NA
Reference:https://go-review.googlesource.com/c/go/+/538595
Update #63657
Update #45573
Change-Id: I163c6038c13d974dc0ca9f02144472bc05331826
Reviewed-on: https://go-review.googlesource.com/c/go/+/538595
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Keith Randall <khr@google.com>
---
src/cmd/compile/internal/ssa/deadstore.go | 64 ++++++++++++++++++++---
src/cmd/compile/internal/ssa/rewrite.go | 6 +++
2 files changed, 62 insertions(+), 8 deletions(-)
diff --git a/src/cmd/compile/internal/ssa/deadstore.go b/src/cmd/compile/internal/ssa/deadstore.go
index 648b68af78b1..7656e45cb9d5 100644
--- a/src/cmd/compile/internal/ssa/deadstore.go
+++ b/src/cmd/compile/internal/ssa/deadstore.go
@@ -73,9 +73,9 @@ func dse(f *Func) {
}
// Walk backwards looking for dead stores. Keep track of shadowed addresses.
- // A "shadowed address" is a pointer and a size describing a memory region that
- // is known to be written. We keep track of shadowed addresses in the shadowed
- // map, mapping the ID of the address to the size of the shadowed region.
+ // A "shadowed address" is a pointer, offset, and size describing a memory region that
+ // is known to be written. We keep track of shadowed addresses in the shadowed map,
+ // mapping the ID of the address to a shadowRange where future writes will happen.
// Since we're walking backwards, writes to a shadowed region are useless,
// as they will be immediately overwritten.
shadowed.clear()
@@ -88,13 +88,20 @@ func dse(f *Func) {
shadowed.clear()
}
if v.Op == OpStore || v.Op == OpZero {
+ ptr := v.Args[0]
+ var off int64
+ for ptr.Op == OpOffPtr { // Walk to base pointer
+ off += ptr.AuxInt
+ ptr = ptr.Args[0]
+ }
var sz int64
if v.Op == OpStore {
sz = v.Aux.(*types.Type).Size()
} else { // OpZero
sz = v.AuxInt
}
- if shadowedSize := int64(shadowed.get(v.Args[0].ID)); shadowedSize != -1 && shadowedSize >= sz {
+ sr := shadowRange(shadowed.get(ptr.ID))
+ if sr.contains(off, off+sz) {
// Modify the store/zero into a copy of the memory state,
// effectively eliding the store operation.
if v.Op == OpStore {
@@ -108,10 +115,8 @@ func dse(f *Func) {
v.AuxInt = 0
v.Op = OpCopy
} else {
- if sz > 0x7fffffff { // work around sparseMap's int32 value type
- sz = 0x7fffffff
- }
- shadowed.set(v.Args[0].ID, int32(sz))
+ // Extend shadowed region.
+ shadowed.set(ptr.ID, int32(sr.merge(off, off+sz)))
}
}
// walk to previous store
@@ -131,6 +136,49 @@ func dse(f *Func) {
}
}
+// A shadowRange encodes a set of byte offsets [lo():hi()] from
+// a given pointer that will be written to later in the block.
+// A zero shadowRange encodes an empty shadowed range (and so
+// does a -1 shadowRange, which is what sparsemap.get returns
+// on a failed lookup).
+type shadowRange int32
+
+func (sr shadowRange) lo() int64 {
+ return int64(sr & 0xffff)
+}
+func (sr shadowRange) hi() int64 {
+ return int64((sr >> 16) & 0xffff)
+}
+
+// contains reports whether [lo:hi] is completely within sr.
+func (sr shadowRange) contains(lo, hi int64) bool {
+ return lo >= sr.lo() && hi <= sr.hi()
+}
+
+// merge returns the union of sr and [lo:hi].
+// merge is allowed to return something smaller than the union.
+func (sr shadowRange) merge(lo, hi int64) shadowRange {
+ if lo < 0 || hi > 0xffff {
+ // Ignore offsets that are too large or small.
+ return sr
+ }
+ if sr.lo() == sr.hi() {
+ // Old range is empty - use new one.
+ return shadowRange(lo + hi<<16)
+ }
+ if hi < sr.lo() || lo > sr.hi() {
+ // The two regions don't overlap or abut, so we would
+ // have to keep track of multiple disjoint ranges.
+ // Because we can only keep one, keep the larger one.
+ if sr.hi()-sr.lo() >= hi-lo {
+ return sr
+ }
+ return shadowRange(lo + hi<<16)
+ }
+ // Regions overlap or abut - compute the union.
+ return shadowRange(min(lo, sr.lo()) + max(hi, sr.hi())<<16)
+}
+
// elimDeadAutosGeneric deletes autos that are never accessed. To achieve this
// we track the operations that the address of each auto reaches and if it only
// reaches stores then we delete all the stores. The other operations will then
diff --git a/src/cmd/compile/internal/ssa/rewrite.go b/src/cmd/compile/internal/ssa/rewrite.go
index 43843bda5536..5c7ed16f12be 100644
--- a/src/cmd/compile/internal/ssa/rewrite.go
+++ b/src/cmd/compile/internal/ssa/rewrite.go
@@ -1183,6 +1183,12 @@ func min(x, y int64) int64 {
}
return y
}
+func max(x, y int64) int64 {
+ if x > y {
+ return x
+ }
+ return y
+}
func isConstZero(v *Value) bool {
switch v.Op {
--
2.33.0
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