代码拉取完成,页面将自动刷新
import sys
import os
import folder_paths
from datetime import datetime
import uuid
import platform
custom_nodes_path = os.path.join(folder_paths.base_path, "custom_nodes")
onebuttonprompt_path = os.path.join(custom_nodes_path, "OneButtonPrompt")
sys.path.append(onebuttonprompt_path)
from .build_dynamic_prompt import *
from .csv_reader import *
from .one_button_presets import OneButtonPresets
OBPresets = OneButtonPresets()
allpresets = [OBPresets.RANDOM_PRESET_OBP] + list(OBPresets.opb_presets.keys())
artists = ["all", "all (wild)", "none", "popular", "greg mode", "3D", "abstract", "angular", "anime" ,"architecture", "art nouveau", "art deco", "baroque", "bauhaus", "cartoon", "character", "children's illustration", "cityscape", "cinema", "clean", "cloudscape", "collage", "colorful", "comics", "cubism", "dark", "detailed", "digital", "expressionism", "fantasy", "fashion", "fauvism", "figurativism", "gore", "graffiti", "graphic design", "high contrast", "horror", "impressionism", "installation", "landscape", "light", "line drawing", "low contrast", "luminism", "magical realism", "manga", "melanin", "messy", "monochromatic", "nature", "nudity", "photography", "pop art", "portrait", "primitivism", "psychedelic", "realism", "renaissance", "romanticism", "scene", "sci-fi", "sculpture", "seascape", "space", "stained glass", "still life", "storybook realism", "street art", "streetscape", "surrealism", "symbolism", "textile", "ukiyo-e", "vibrant", "watercolor", "whimsical"]
artifyartists = ["all", "all (wild)", "popular", "greg mode", "3D", "abstract", "angular", "anime" ,"architecture", "art nouveau", "art deco", "baroque", "bauhaus", "cartoon", "character", "children's illustration", "cityscape", "cinema", "clean", "cloudscape", "collage", "colorful", "comics", "cubism", "dark", "detailed", "digital", "expressionism", "fantasy", "fashion", "fauvism", "figurativism", "gore", "graffiti", "graphic design", "high contrast", "horror", "impressionism", "installation", "landscape", "light", "line drawing", "low contrast", "luminism", "magical realism", "manga", "melanin", "messy", "monochromatic", "nature", "nudity", "photography", "pop art", "portrait", "primitivism", "psychedelic", "realism", "renaissance", "romanticism", "scene", "sci-fi", "sculpture", "seascape", "space", "stained glass", "still life", "storybook realism", "street art", "streetscape", "surrealism", "symbolism", "textile", "ukiyo-e", "vibrant", "watercolor", "whimsical"]
imagetypes = ["all", "all - force multiple", "all - anime", "none", "photograph", "octane render","digital art","concept art", "painting", "portrait", "anime", "only other types", "only templates mode", "dynamic templates mode", "art blaster mode", "quality vomit mode", "color cannon mode", "unique art mode", "massive madness mode", "photo fantasy mode", "subject only mode", "fixed styles mode", "the tokinator"]
subjects =["all", "object", "animal", "humanoid", "landscape", "concept"]
genders = ["all", "male", "female"]
emojis = [False, True]
models = ["SD1.5", "SDXL", "Stable Cascade", "Anime Model"]
prompt_enhancers = ["none", "superprompt-v1"]
subjects =["------ all"]
subjectsubtypesobject = ["all"]
subjectsubtypeshumanoid = ["all"]
subjectsubtypesconcept = ["all"]
#subjectsubtypesobject = ["all", "generic objects", "vehicles", "food", "buildings", "space", "flora"]
#subjectsubtypeshumanoid = ["all", "generic humans", "generic human relations", "celebrities e.a.", "fictional characters", "humanoids", "based on job or title", "based on first name"]
#subjectsubtypesconcept = ["all", "event", "the X of Y concepts", "lines from poems", "lines from songs"]
amountofflufflist = ["none", "dynamic", "short", "medium", "long"]
fluff_reverse_polarity = [False,True]
artifymodeslist = ["standard", "remix", "super remix turbo"]
artifyamountofartistslist = ["random", "0", "1", "2", "3", "4", "5"]
superprompterstyleslist = ['all']
superprompterstyleslist += csv_to_list("superprompter_styles")
# Load up stuff for personal artists list, if any
# find all artist files starting with personal_artits in userfiles
script_dir = os.path.dirname(os.path.abspath(__file__)) # Script directory
userfilesfolder = os.path.join(script_dir, "./userfiles/" )
for filename in os.listdir(userfilesfolder):
if(filename.endswith(".csv") and filename.startswith("personal_artists") and filename != "personal_artists_sample.csv"):
name = os.path.splitext(filename)[0]
name = name.replace("_"," ",-1).lower()
# directly insert into the artists list
artists.insert(2, name)
# on startup, check if we have a config file, or else create it
config = load_config_csv()
# load subjects stuff from config
generatevehicle = True
generateobject = True
generatefood = True
generatebuilding = True
generatespace = True
generateflora = True
generateanimal = True
generatebird = True
generatecat = True
generatedog = True
generateinsect = True
generatepokemon = True
generatemarinelife = True
generatemanwoman = True
generatemanwomanrelation = True
generatemanwomanmultiple = True
generatefictionalcharacter = True
generatenonfictionalcharacter = True
generatehumanoids = True
generatejob = True
generatefirstnames = True
generatelandscape = True
generatelocation = True
generatelocationfantasy = True
generatelocationscifi = True
generatelocationvideogame = True
generatelocationbiome = True
generatelocationcity = True
generateevent = True
generateconcepts = True
generatepoemline = True
generatesongline = True
generatecardname = True
generateepisodetitle = True
generateconceptmixer = True
for item in config:
# objects
if item[0] == 'subject_vehicle' and item[1] != 'on':
generatevehicle = False
if item[0] == 'subject_object' and item[1] != 'on':
generateobject = False
if item[0] == 'subject_food' and item[1] != 'on':
generatefood = False
if item[0] == 'subject_building' and item[1] != 'on':
generatebuilding = False
if item[0] == 'subject_space' and item[1] != 'on':
generatespace = False
if item[0] == 'subject_flora' and item[1] != 'on':
generateflora = False
# animals
if item[0] == 'subject_animal' and item[1] != 'on':
generateanimal = False
if item[0] == 'subject_bird' and item[1] != 'on':
generatebird = False
if item[0] == 'subject_cat' and item[1] != 'on':
generatecat = False
if item[0] == 'subject_dog' and item[1] != 'on':
generatedog = False
if item[0] == 'subject_insect' and item[1] != 'on':
generateinsect = False
if item[0] == 'subject_pokemon' and item[1] != 'on':
generatepokemon = False
if item[0] == 'subject_marinelife' and item[1] != 'on':
generatemarinelife = False
# humanoids
if item[0] == 'subject_manwoman' and item[1] != 'on':
generatemanwoman = False
if item[0] == 'subject_manwomanrelation' and item[1] != 'on':
generatemanwomanrelation = False
if item[0] == 'subject_manwomanmultiple' and item[1] != 'on':
generatemanwomanmultiple = False
if item[0] == 'subject_fictional' and item[1] != 'on':
generatefictionalcharacter = False
if item[0] == 'subject_nonfictional' and item[1] != 'on':
generatenonfictionalcharacter = False
if item[0] == 'subject_humanoid' and item[1] != 'on':
generatehumanoids = False
if item[0] == 'subject_job' and item[1] != 'on':
generatejob = False
if item[0] == 'subject_firstnames' and item[1] != 'on':
generatefirstnames = False
# landscape
if item[0] == 'subject_location' and item[1] != 'on':
generatelocation = False
if item[0] == 'subject_location_fantasy' and item[1] != 'on':
generatelocationfantasy = False
if item[0] == 'subject_location_scifi' and item[1] != 'on':
generatelocationscifi = False
if item[0] == 'subject_location_videogame' and item[1] != 'on':
generatelocationvideogame = False
if item[0] == 'subject_location_biome' and item[1] != 'on':
generatelocationbiome = False
if item[0] == 'subject_location_city' and item[1] != 'on':
generatelocationcity = False
# concept
if item[0] == 'subject_event' and item[1] != 'on':
generateevent = False
if item[0] == 'subject_concept' and item[1] != 'on':
generateconcepts = False
if item[0] == 'subject_poemline' and item[1] != 'on':
generatepoemline = False
if item[0] == 'subject_songline' and item[1] != 'on':
generatesongline = False
if item[0] == 'subject_cardname' and item[1] != 'on':
generatecardname = False
if item[0] == 'subject_episodetitle' and item[1] != 'on':
generateepisodetitle = False
if item[0] == 'subject_conceptmixer' and item[1] != 'on':
generateconceptmixer = False
# build up all subjects we can choose based on the loaded config file
if(generatevehicle or generateobject or generatefood or generatebuilding or generatespace or generateflora):
subjects.append("--- object - all")
if(generateobject):
subjects.append("object - generic")
if(generatevehicle):
subjects.append("object - vehicle")
if(generatefood):
subjects.append("object - food")
if(generatebuilding):
subjects.append("object - building")
if(generatespace):
subjects.append("object - space")
if(generateflora):
subjects.append("object - flora")
if(generateanimal or generatebird or generatecat or generatedog or generateinsect or generatepokemon or generatemarinelife):
subjects.append("--- animal - all")
if(generateanimal):
subjects.append("animal - generic")
if(generatebird):
subjects.append("animal - bird")
if(generatecat):
subjects.append("animal - cat")
if(generatedog):
subjects.append("animal - dog")
if(generateinsect):
subjects.append("animal - insect")
if(generatemarinelife):
subjects.append("animal - marine life")
if(generatepokemon):
subjects.append("animal - pokémon")
if(generatemanwoman or generatemanwomanrelation or generatefictionalcharacter or generatenonfictionalcharacter or generatehumanoids or generatejob or generatemanwomanmultiple):
subjects.append("--- human - all")
if(generatemanwoman):
subjects.append("human - generic")
if(generatemanwomanrelation):
subjects.append("human - relations")
if(generatenonfictionalcharacter):
subjects.append("human - celebrity")
if(generatefictionalcharacter):
subjects.append("human - fictional")
if(generatehumanoids):
subjects.append("human - humanoids")
if(generatejob):
subjects.append("human - job/title")
if(generatefirstnames):
subjects.append("human - first name")
if(generatemanwomanmultiple):
subjects.append("human - multiple")
if(generatelandscape or generatelocation or generatelocationfantasy or generatelocationscifi or generatelocationvideogame or generatelocationbiome or generatelocationcity):
subjects.append("--- landscape - all")
if(generatelocation):
subjects.append("landscape - generic")
if(generatelocationfantasy):
subjects.append("landscape - fantasy")
if(generatelocationscifi):
subjects.append("landscape - sci-fi")
if(generatelocationvideogame):
subjects.append("landscape - videogame")
if(generatelocationbiome):
subjects.append("landscape - biome")
if(generatelocationcity):
subjects.append("landscape - city")
if(generateevent or generateconcepts or generatepoemline or generatesongline or generatecardname or generateepisodetitle or generateconceptmixer):
subjects.append("--- concept - all")
if(generateevent):
subjects.append("concept - event")
if(generateconcepts):
subjects.append("concept - the x of y")
if(generatepoemline):
subjects.append("concept - poem lines")
if(generatesongline):
subjects.append("concept - song lines")
if(generatecardname):
subjects.append("concept - card names")
if(generateepisodetitle):
subjects.append("concept - episode titles")
if(generateconceptmixer):
subjects.append("concept - mixer")
# do the same for the subtype subjects
# subjectsubtypesobject = ["all"]
# subjectsubtypeshumanoid = ["all"]
# subjectsubtypesconcept = ["all"]
# objects first
if(generateobject):
subjectsubtypesobject.append("generic objects")
if(generatevehicle):
subjectsubtypesobject.append("vehicles")
if(generatefood):
subjectsubtypesobject.append("food")
if(generatebuilding):
subjectsubtypesobject.append("buildings")
if(generatespace):
subjectsubtypesobject.append("space")
if(generateflora):
subjectsubtypesobject.append("flora")
# humanoids (should I review descriptions??)
if(generatemanwoman):
subjectsubtypeshumanoid.append("generic humans")
if(generatemanwomanrelation):
subjectsubtypeshumanoid.append("generic human relations")
if(generatenonfictionalcharacter):
subjectsubtypeshumanoid.append("celebrities e.a.")
if(generatefictionalcharacter):
subjectsubtypeshumanoid.append("fictional characters")
if(generatehumanoids):
subjectsubtypeshumanoid.append("humanoids")
if(generatejob):
subjectsubtypeshumanoid.append("based on job or title")
if(generatefirstnames):
subjectsubtypeshumanoid.append("based on first name")
if(generatemanwomanmultiple):
subjectsubtypeshumanoid.append("multiple humans")
# concepts
if(generateevent):
subjectsubtypesconcept.append("event")
if(generateconcepts):
subjectsubtypesconcept.append("the X of Y concepts")
if(generatepoemline):
subjectsubtypesconcept.append("lines from poems")
if(generatesongline):
subjectsubtypesconcept.append("lines from songs")
if(generatecardname):
subjectsubtypesconcept.append("names from card based games")
if(generateepisodetitle):
subjectsubtypesconcept.append("episode titles from tv shows")
if(generateconceptmixer):
subjectsubtypesconcept.append("concept mixer")
class OneButtonPrompt:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"insanitylevel": ("INT", {
"default": 5,
"min": 1, #Minimum value
"max": 10, #Maximum value
"step": 1 #Slider's step
}),
},
"optional": {
"artist": (artists, {"default": "all"}),
"imagetype": (imagetypes, {"default": "all"}),
"imagemodechance": ("INT", {
"default": 20,
"min": 1, #Minimum value
"max": 100, #Maximum value
"step": 1 #Slider's step
}),
"subject": (subjects, {"default": "------ all"}),
"custom_subject": ("STRING", {
"multiline": False, #True if you want the field to look like the one on the ClipTextEncode node
"default": ""
}),
"custom_outfit": ("STRING", {
"multiline": False, # This is the overwrite for an outfit, super nice
"default": ""
}),
"prompt_prefix": ("STRING", {
"multiline": False, # prefix the prompt
"default": ""
}),
"prompt_suffix": ("STRING", {
"multiline": False, # Suffix of the prompt
"default": ""
}),
"humanoids_gender": (genders, {"default": "all"}),
"emojis":(emojis, {"default": False}),
"base_model":(models, {"default": "SDXL"}),
"prompt_enhancer":(prompt_enhancers, {"default": "none"}),
"seed": ("INT", {"default": 0, "min": 0, "max": 0xFFFFFFFFFFFFFFFF}),
},
}
RETURN_TYPES = ("STRING","STRING", "STRING")
RETURN_NAMES = ("prompt","prompt_g", "prompt_l")
FUNCTION = "Comfy_OBP"
#OUTPUT_NODE = False
CATEGORY = "OneButtonPrompt"
def Comfy_OBP(self, insanitylevel, custom_subject, seed, artist, imagetype, subject, imagemodechance, humanoids_gender, emojis, custom_outfit, base_model, prompt_enhancer, prompt_prefix, prompt_suffix):
generatedpromptlist = build_dynamic_prompt(insanitylevel,subject,artist,imagetype,False,"",prompt_prefix,prompt_suffix,1,"",custom_subject,True,"",imagemodechance, humanoids_gender,"all", "all", "all", False, emojis, seed, custom_outfit, True, base_model, "", prompt_enhancer)
#print(generatedprompt)
generatedprompt = generatedpromptlist[0]
prompt_g = generatedpromptlist[1]
prompt_l = generatedpromptlist[2]
return (generatedprompt, prompt_g, prompt_l)
class CreatePromptVariant:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"prompt_input": ("STRING", {"default": '', "multiline": True}),
},
"optional": {
"insanitylevel": ("INT", {
"default": 5,
"min": 1, #Minimum value
"max": 10, #Maximum value
"step": 1 #Slider's step
}),
"seed": ("INT", {"default": 0, "min": 0, "max": 0xFFFFFFFFFFFFFFFF}),
},
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("prompt",)
FUNCTION = "Comfy_OBP_PromptVariant"
#OUTPUT_NODE = False
CATEGORY = "OneButtonPrompt"
def Comfy_OBP_PromptVariant(self, prompt_input, insanitylevel, seed):
generatedprompt = createpromptvariant(prompt_input, insanitylevel)
print(generatedprompt)
return (generatedprompt,)
# Let us create our own prompt saver. Not everyone has WAS installed
class SavePromptToFile:
def __init__(self):
self.output_dir = folder_paths.get_output_directory()
self.type = "output"
self.prefix_append = ""
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"filename_prefix": ("STRING", {"default": "Prompt"}),
"positive_prompt": ("STRING",{"multiline": True}),
"negative_prompt": ("STRING",{"multiline": True}),
},
"optional": {
"prompt_g": ("STRING",{"multiline": True}),
"prompt_l": ("STRING",{"multiline": True}),
},
}
OUTPUT_NODE = True
RETURN_TYPES = ()
FUNCTION = "saveprompttofile"
CATEGORY = "OneButtonPrompt"
def saveprompttofile(self, positive_prompt, prompt_g, prompt_l, negative_prompt, filename_prefix):
# Some stuff for the prefix
filename_prefix += self.prefix_append
# turns out there is some hardcoded stuff on saveimage we have to kind of repeat here
# Find the %date:yyyy-M-d% pattern using regular expression
pattern = r'%date:([^\%]+)%'
match = re.search(pattern, filename_prefix)
if match:
# Extract the date format from the match
date_format = match.group(1)
# Get the current date
current_date = datetime.now()
# convert the ComfyUI standard into Python standard format.
# What a crazy way of doing this
# first lol, I got to make sure it doesn't overlap things
date_format = date_format.replace('M', 'X')
date_format = date_format.replace('m', 'Z')
# This is so bad
# lets make it even worse, it work differently on windows than in Linux
if(platform.system() == 'Windows'):
date_format = date_format.replace('yyyy', '%Y')
date_format = date_format.replace('yy', '%#y')
date_format = date_format.replace('X', '%#m')
date_format = date_format.replace('d', '%#d')
date_format = date_format.replace('h', '%#H')
date_format = date_format.replace('Z', '%#M')
date_format = date_format.replace('s', '%#S')
else:
date_format = date_format.replace('yyyy', '%Y')
date_format = date_format.replace('yy', '%-y')
date_format = date_format.replace('X', '%-m')
date_format = date_format.replace('d', '%-d')
date_format = date_format.replace('h', '%-H')
date_format = date_format.replace('Z', '%-M')
date_format = date_format.replace('s', '%-S')
# Format the date using the extracted format
formatted_date = current_date.strftime(date_format)
# Replace the matched pattern with the formatted date
filename_prefix = re.sub(pattern, formatted_date, filename_prefix)
full_output_folder, filename_short, counter, subfolder, filename_prefix = folder_paths.get_save_image_path(filename_prefix, self.output_dir)
# make the filename, from from a to the first comma
# find the index of the first comma after "of a" or end of the prompt
if(positive_prompt.find("of a ") != -1):
start_index = positive_prompt.find("of a ") + len("of a ")
end_index = positive_prompt.find(",", start_index)
if(end_index == -1):
end_index=len(positive_prompt)
else:
start_index = 0
end_index = 128
# extract the desired substring using slicing
filename = positive_prompt[start_index:end_index]
# cleanup some unsafe things in the filename
filename = filename.replace("\"", "")
filename = filename.replace("[", "")
filename = filename.replace("|", "")
filename = filename.replace("]", "")
filename = filename.replace("<", "")
filename = filename.replace(">", "")
filename = filename.replace(":", "_")
filename = filename.replace(".", "")
filename = re.sub(r'[0-9]+', '', filename)
safe_characters = set("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_.")
# Use regular expression to filter out any characters not in the whitelist
filename = re.sub(r"[^{}]+".format(re.escape(''.join(safe_characters))), '', filename)
if(filename==""):
filename = str(uuid.uuid4())
if(filename_prefix == ""):
# create a datetime object for the current date and time
# if there is no prefix
now = datetime.now()
filenamecomplete = now.strftime("%Y%m%d%H%M%S") + "_" + filename.replace(" ", "_").strip() + ".txt"
else:
# lol since we insert a file, the counter of the image goes up by 1.
# So we add 1 here, so the prompt file matches the image file
formatted_counter = str(counter + 1).zfill(5)
filenamecomplete = filename_short + "_" + formatted_counter + "_" + filename.replace(" ", "_").strip() + ".txt"
directoryandfilename = os.path.abspath(os.path.join(full_output_folder, filenamecomplete))
with open(directoryandfilename, 'w', encoding="utf-8") as file:
file.write("prompt: " + positive_prompt + "\n")
if(len(prompt_g) > 0):
file.write("prompt_g: " + prompt_g + "\n")
if(len(prompt_l) > 0):
file.write("prompt_l: " + prompt_l + "\n")
file.write("negative prompt: " + negative_prompt + "\n")
return ("done")
class OneButtonPreset:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"OneButtonPreset": (allpresets, {"default": "Standard"}),
},
"optional": {
"base_model":(models, {"default": "SDXL"}),
"prompt_enhancer":(prompt_enhancers, {"default": "none"}),
"preset_prefix": ("STRING", {
"multiline": False, # prefix the preset
"default": ""
}),
"preset_suffix": ("STRING", {
"multiline": False, # Suffix of the preset
"default": ""
}),
"seed": ("INT", {"default": 0, "min": 0, "max": 0xFFFFFFFFFFFFFFFF}),
},
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("prompt",)
FUNCTION = "Comfy_OBP_OneButtonPreset"
#OUTPUT_NODE = False
CATEGORY = "OneButtonPrompt"
def Comfy_OBP_OneButtonPreset(self, OneButtonPreset, seed, base_model, prompt_enhancer, preset_prefix, preset_suffix):
# load the stuff
if(OneButtonPreset == OBPresets.RANDOM_PRESET_OBP):
selected_opb_preset = OBPresets.get_obp_preset("Standard")
else:
selected_opb_preset = OBPresets.get_obp_preset(OneButtonPreset)
insanitylevel=selected_opb_preset["insanitylevel"]
subject=selected_opb_preset["subject"]
artist=selected_opb_preset["artist"]
chosensubjectsubtypeobject=selected_opb_preset["chosensubjectsubtypeobject"]
chosensubjectsubtypehumanoid=selected_opb_preset["chosensubjectsubtypehumanoid"]
chosensubjectsubtypeconcept=selected_opb_preset["chosensubjectsubtypeconcept"]
chosengender=selected_opb_preset["chosengender"]
imagetype=selected_opb_preset["imagetype"]
imagemodechance=selected_opb_preset["imagemodechance"]
givensubject=selected_opb_preset["givensubject"]
smartsubject=selected_opb_preset["smartsubject"]
givenoutfit=selected_opb_preset["givenoutfit"]
prefixprompt=selected_opb_preset["prefixprompt"]
suffixprompt=selected_opb_preset["suffixprompt"]
giventypeofimage=selected_opb_preset["giventypeofimage"]
antistring=selected_opb_preset["antistring"]
generatedprompt = build_dynamic_prompt(insanitylevel=insanitylevel,
forcesubject=subject,
artists=artist,
subtypeobject=chosensubjectsubtypeobject,
subtypehumanoid=chosensubjectsubtypehumanoid,
subtypeconcept=chosensubjectsubtypeconcept,
gender=chosengender,
imagetype=imagetype,
imagemodechance=imagemodechance,
givensubject=givensubject,
smartsubject=smartsubject,
overrideoutfit=givenoutfit,
prefixprompt=prefixprompt,
suffixprompt=suffixprompt,
giventypeofimage=giventypeofimage,
antivalues=antistring,
advancedprompting=False,
hardturnoffemojis=True,
seed=seed,
base_model=base_model,
OBP_preset=OneButtonPreset,
prompt_enhancer=prompt_enhancer,
preset_prefix=preset_prefix,
preset_suffix=preset_suffix,
)
return (generatedprompt,)
class AutoNegativePrompt:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"postive_prompt": ("STRING", {"default": '', "multiline": True}),
},
"optional": {
"base_negative": ("STRING", {
"multiline": True, #True if you want the field to look like the one on the ClipTextEncode node
"default": "text, watermark"
}),
"enhancenegative": ("INT", {
"default": 0,
"min": 0, #Minimum value
"max": 1, #Maximum value
"step": 1, #Slider's step
}),
"insanitylevel": ("INT", {
"default": 0,
"min": 0, #Minimum value
"max": 10, #Maximum value
"step": 1 #Slider's step
}),
"base_model":(models, {"default": "SDXL"}),
"seed": ("INT", {"default": 0, "min": 0, "max": 0xFFFFFFFFFFFFFFFF}),
},
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("negative_prompt",)
FUNCTION = "Comfy_OBP_AutoNegativePrompt"
#OUTPUT_NODE = False
CATEGORY = "OneButtonPrompt"
def Comfy_OBP_AutoNegativePrompt(self, postive_prompt, insanitylevel, enhancenegative,base_negative, seed, base_model):
generatedprompt = build_dynamic_negative(postive_prompt, insanitylevel, enhancenegative, base_negative, base_model=base_model)
print("Generated negative prompt: " + generatedprompt)
return (generatedprompt,)
class OneButtonArtify:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"prompt": ("STRING", {"default": '', "multiline": True}),
"artist": (artifyartists, {"default": "all"}),
"amount_of_artists": (artifyamountofartistslist, {"default": "1"}),
"artify_mode": (artifymodeslist, {"default": "standard"})
},
"optional": {
"seed": ("INT", {"default": 0, "min": 0, "max": 0xFFFFFFFFFFFFFFFF}),
},
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("artified_prompt",)
FUNCTION = "Comfy_OBP_Artify"
#OUTPUT_NODE = False
CATEGORY = "OneButtonPrompt"
def Comfy_OBP_Artify(self, prompt, artist, amount_of_artists,artify_mode, seed):
# artify here
artified_prompt = artify_prompt(prompt=prompt, artists=artist, amountofartists=amount_of_artists, mode=artify_mode, seed=seed)
print("Artified prompt: " + artified_prompt)
return (artified_prompt,)
class OneButtonFlufferize:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"prompt": ("STRING", {"default": '', "multiline": True}),
"amount_of_fluff": (amountofflufflist, {"default": "dynamic"}),
"reverse_polarity": (fluff_reverse_polarity, {"default": False}),
},
"optional": {
"seed": ("INT", {"default": 0, "min": 0, "max": 0xFFFFFFFFFFFFFFFF}),
},
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("fluffed_prompt",)
FUNCTION = "Comfy_OBP_Flufferize"
#OUTPUT_NODE = False
CATEGORY = "OneButtonPrompt"
def Comfy_OBP_Flufferize(self, prompt, amount_of_fluff, reverse_polarity, seed):
# artify here
fluffed_prompt = flufferizer(prompt=prompt, amountoffluff=amount_of_fluff, reverse_polarity=reverse_polarity, seed=seed)
print("Fluffed prompt: " + fluffed_prompt)
return (fluffed_prompt,)
class OneButtonSuperPrompt:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"prompt": ("STRING", {"default": '', "multiline": True}),
"insanitylevel": ("INT", {
"default": 5,
"min": 1, #Minimum value
"max": 10, #Maximum value
"step": 1 #Slider's step
}),
"superpromptstyle": (superprompterstyleslist, {"default": "all"}),
},
"optional": {
"seed": ("INT", {"default": 0, "min": 0, "max": 0xFFFFFFFFFFFFFFFF}),
},
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("super_prompt",)
FUNCTION = "Comfy_OBP_SuperPrompt"
#OUTPUT_NODE = False
CATEGORY = "OneButtonPrompt"
def Comfy_OBP_SuperPrompt(self, insanitylevel, prompt, superpromptstyle, seed):
OBPsuperprompt = one_button_superprompt(insanitylevel=insanitylevel, prompt=prompt, seed=seed, superpromptstyle=superpromptstyle)
print("Super prompt: " + OBPsuperprompt)
return (OBPsuperprompt,)
# A dictionary that contains all nodes you want to export with their names
# NOTE: names should be globally unique
NODE_CLASS_MAPPINGS = {
"OneButtonPrompt": OneButtonPrompt,
"OneButtonPreset": OneButtonPreset,
"OneButtonArtify": OneButtonArtify,
"CreatePromptVariant": CreatePromptVariant,
"SavePromptToFile": SavePromptToFile,
"AutoNegativePrompt": AutoNegativePrompt,
"OneButtonFlufferize": OneButtonFlufferize,
"OneButtonSuperPrompt": OneButtonSuperPrompt,
}
# A dictionary that contains the friendly/humanly readable titles for the nodes
NODE_DISPLAY_NAME_MAPPINGS = {
"OneButtonPrompt": "One Button Prompt",
"OneButtonPreset": "One Button Preset",
"OneButtonArtify": "One Button Artify",
"CreatePromptVariant": "Create Prompt Variant",
"SavePromptToFile": "Save Prompt To File",
"AutoNegativePrompt": "Auto Negative Prompt",
"OneButtonFlufferize": "One Button Flufferize",
"OneButtonSuperPrompt": "One Button SuperPrompt",
}
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