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FBAEMKit.podspec 2.29 KB
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Zilin Zhang 提交于 2023-12-11 09:33 . Release v16.3.1
# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
# Use the --use-libraries switch when pushing or linting this podspec
Pod::Spec.new do |s|
s.name = 'FBAEMKit'
s.version = '16.3.1'
s.summary = 'The kernal module for Facebook AEM solution'
s.description = <<-DESC
The Facebook SDK for iOS GamingKit framework provides:
* campaign level conversions from re-engagement ads.
DESC
s.homepage = 'https://developers.facebook.com/docs/ios/'
s.license = {
type: 'Facebook Platform License',
text: <<-LICENSE
Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.
You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
copy, modify, and distribute this software in source code or binary form for use
in connection with the web services and APIs provided by Facebook.
As with any software that integrates with the Facebook platform, your use of
this software is subject to the Facebook Platform Policy
[http://developers.facebook.com/policy/]. This copyright notice shall be
included in all copies or substantial portions of the software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
LICENSE
}
s.author = 'Facebook'
s.platform = :ios
s.ios.deployment_target = '12.0'
s.source = {
http: "https://github.com/facebook/facebook-ios-sdk/releases/download/v#{s.version}/FacebookSDK_Dynamic.xcframework.zip",
sha1: '91e2b86b13699319e713f4b1359ca47503cdc316'
}
s.vendored_frameworks = 'XCFrameworks/FBAEMKit.xcframework'
s.dependency 'FBSDKCoreKit_Basics', "#{s.version}"
end
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