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#ifndef WORDENGINE_H
#define WORDENGINE_H
#include <QMainWindow>
#include <QTcpSocket>
#include <QTimer>
#include <QLabel>
namespace Ui {
class WordEngine;
}
typedef struct{
uint8_t item; /* 病症项 1-7 */
uint8_t num; /* 病症对应的条目数 1-n */
uint8_t confirm_score; /* 确认病症所需分值 */
}config_info_t; /* 病症项 */
typedef struct{
uint8_t dec; /* 减去的值 */
uint8_t min; /* 最小值 */
double num; /* 比例系数 */
int ret; /* 百分数 */
}mul_info_t; /* 疑诊概率 */
typedef struct{
int set; /* 评估结果 0-1 */
uint8_t score; /* 评估分数 1-n */
}score_info_t; /* 条目项 */
class WordEngine : public QMainWindow
{
Q_OBJECT
public:
explicit WordEngine(QWidget *parent = nullptr); /*初始化界面参数*/
~WordEngine();
void paintEvent(QPaintEvent *); /*界面重绘事件*/
QPixmap resizPic(QString path, int position); /*调整图片透明度*/
void on_socket_read(void); /*接收来自服务器的验证消息*/
private slots: /*按键对应的具体功能*/
/*
按照位置分为 a,b,c,d,e组
1.on_x_y_z_stateChanged
如:on_a_1_1_stateChanged,表示a组第一行第一个按键状态发生变化
2.on_x_y_x_clicked
如:on_a_1_x_clicked,表示a组无异常按键被按下,执行清除操作
*/
void on_a_1_1_stateChanged(int arg1);
void on_a_1_x_clicked();
void on_a_1_2_stateChanged(int arg1);
void on_a_1_3_stateChanged(int arg1);
void on_a_1_4_stateChanged(int arg1);
void on_a_1_5_stateChanged(int arg1);
void on_a_2_x_clicked();
void on_a_2_1_stateChanged(int arg1);
void on_a_2_2_stateChanged(int arg1);
void on_a_2_3_stateChanged(int arg1);
void on_a_3_x_clicked();
void on_a_3_1_stateChanged(int arg1);
void on_a_3_2_stateChanged(int arg1);
void on_a_3_3_stateChanged(int arg1);
void on_a_4_x_clicked();
void on_a_4_1_stateChanged(int arg1);
void on_a_4_2_stateChanged(int arg1);
void on_a_4_3_stateChanged(int arg1);
void on_a_4_4_stateChanged(int arg1);
void on_a_4_5_stateChanged(int arg1);
void on_b_1_x_clicked();
void on_b_2_x_clicked();
void on_b_3_x_clicked();
void on_b_4_x_clicked();
void on_b_1_1_stateChanged(int arg1);
void on_b_1_2_stateChanged(int arg1);
void on_b_2_1_stateChanged(int arg1);
void on_b_2_2_stateChanged(int arg1);
void on_b_3_1_stateChanged(int arg1);
void on_b_3_2_stateChanged(int arg1);
void on_b_4_1_stateChanged(int arg1);
void on_c_1_1_stateChanged(int arg1);
void on_c_1_2_stateChanged(int arg1);
void on_c_1_3_stateChanged(int arg1);
void on_c_1_4_stateChanged(int arg1);
void on_c_2_1_stateChanged(int arg1);
void on_c_2_2_stateChanged(int arg1);
void on_c_2_3_stateChanged(int arg1);
void on_c_3_x_clicked();
void on_c_3_1_stateChanged(int arg1);
void on_c_3_2_stateChanged(int arg1);
void on_c_4_2_stateChanged(int arg1);
void on_c_5_1_stateChanged(int arg1);
void on_c_5_2_stateChanged(int arg1);
void on_c_5_4_stateChanged(int arg1);
void on_e_1_1_stateChanged(int arg1);
void on_e_1_2_stateChanged(int arg1);
void on_e_1_3_stateChanged(int arg1);
void on_e_1_4_stateChanged(int arg1);
void on_e_1_5_stateChanged(int arg1);
void on_d_1_x_clicked();
void on_d_1_1_stateChanged(int arg1);
void on_d_1_2_stateChanged(int arg1);
void on_d_1_3_stateChanged(int arg1);
void on_d_1_4_stateChanged(int arg1);
void on_d_1_5_stateChanged(int arg1);
void on_bt_clear_clicked();
void on_c_3_x_stateChanged(int arg1);
void on_c_4_1_stateChanged(int arg1);
void on_a_5_x_clicked();
void on_a_5_1_stateChanged(int arg1);
void on_a_5_2_stateChanged(int arg1);
void on_a_5_3_stateChanged(int arg1);
private:
QLabel *lb_res[7];
QLabel *lb_cf[7];
Ui::WordEngine *ui;
QTcpSocket *socket;
QTimer *tm ;
volatile bool is_confirm = false;
QPixmap img;
int result[7];
void update_sta(int item, int index, int sta);
QString color_t[7];
mul_info_t mul_t[7] = {
{6,5,3.7,0},
{9,8,4.17,0},
{2,1,16.67,0},
{5,4,6.67,0},
{17,16,6.25,0},
{11,10,4.0,0},
{17,16,5.88,0},
};
const config_info_t config[7] = {
{1,9,32},
{2,8,32},
{3,5,7},
{4,6,19},
{5,7,32},
{6,10,35},
{7,6,33},
};
score_info_t score_t[7][10];
const score_info_t score[7][10] = {
{{0,4},
{0,1},
{0,13},
{0,3},
{0,16},
{0,13},
{0,19},
{0,6},
{0,13},},
{{0,5},
{0,15},
{0,11},
{0,15},
{0,17},
{0,5},
{0,14},
{0,8},},
{{0,4},
{0,3},
{0,10},
{0,14},
{0,19},},
{{0,4},
{0,2},
{0,18},
{0,18},
{0,9},
{0,8},},
{{0,14},
{0,8},
{0,10},
{0,14},
{0,9},
{0,10},
{0,16},},
{{0,8},
{0,8},
{0,17},
{0,4},
{0,10},
{0,6},
{0,11},
{0,17},
{0,21},
{0,6},},
{{0,9},
{0,2},
{0,10},
{0,6},
{0,23},
{0,10},},
};
};
#endif // WORDENGINE_H
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