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kys.vcxproj 10.46 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
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</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{0B2302D7-3C55-442F-8F3E-764B54328B45}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>kyscpp</RootNamespace>
<ProjectName>kys</ProjectName>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Link>
<SubSystem>Console</SubSystem>
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<AdditionalDependencies>sdl2.lib;sdl2main.lib;sdl2_image.lib;sdl2_mixer.lib;sdl2_ttf.lib;bass.lib;bassmidi.lib;libiconv.lib;tinypot.lib;lua.lib;opencc.lib;sqlite3.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>_TINYPOT;_NETWORK;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="others\Hanz2Piny.cpp" />
<ClCompile Include="others\zip.c" />
<ClCompile Include="src\Application.cpp" />
<ClCompile Include="src\Audio.cpp" />
<ClCompile Include="src\BattleMap.cpp" />
<ClCompile Include="src\BattleCursor.cpp" />
<ClCompile Include="src\BattleNetwork.cpp" />
<ClCompile Include="src\BattleScene.cpp" />
<ClCompile Include="src\BattleMenu.cpp" />
<ClCompile Include="src\Button.cpp" />
<ClCompile Include="src\Console.cpp" />
<ClCompile Include="src\DrawableOnCall.cpp" />
<ClCompile Include="src\InputBox.cpp" />
<ClCompile Include="src\NewSave.cpp" />
<ClCompile Include="src\OpenCCConverter.cpp" />
<ClCompile Include="src\ParticleExample.cpp" />
<ClCompile Include="src\ParticleSystem.cpp" />
<ClCompile Include="src\Cloud.cpp" />
<ClCompile Include="src\Element.cpp" />
<ClCompile Include="src\GameUtil.cpp" />
<ClCompile Include="src\GrpIdxFile.cpp" />
<ClCompile Include="src\RandomRole.cpp" />
<ClCompile Include="src\Script.cpp" />
<ClCompile Include="src\ShowExp.cpp" />
<ClCompile Include="src\ShowRoleDifference.cpp" />
<ClCompile Include="src\SuperMenuText.cpp" />
<ClCompile Include="src\Talk.cpp" />
<ClCompile Include="src\Engine.cpp" />
<ClCompile Include="src\Event.cpp" />
<ClCompile Include="common\File.cpp" />
<ClCompile Include="src\Font.cpp" />
<ClCompile Include="src\Head.cpp" />
<ClCompile Include="src\TeamMenu.cpp" />
<ClCompile Include="src\TextBox.cpp" />
<ClCompile Include="src\TextBoxRoll.cpp" />
<ClCompile Include="src\UI.cpp" />
<ClCompile Include="common\convert.cpp" />
<ClCompile Include="src\PotConv.cpp" />
<ClCompile Include="src\SubScene.cpp" />
<ClCompile Include="src\TitleScene.cpp" />
<ClCompile Include="src\kys.cpp" />
<ClCompile Include="src\MainScene.cpp" />
<ClCompile Include="src\Menu.cpp" />
<ClCompile Include="src\Point.cpp" />
<ClCompile Include="src\Save.cpp" />
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<ClCompile Include="src\UIShop.cpp" />
<ClCompile Include="src\UIStatus.cpp" />
<ClCompile Include="src\UISystem.cpp" />
<ClCompile Include="src\Util.cpp" />
<ClCompile Include="src\ZipFile.cpp" />
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<ItemGroup>
<ClInclude Include="others\Hanz2Piny.h" />
<ClInclude Include="others\miniz.h" />
<ClInclude Include="others\zip.h" />
<ClInclude Include="resource\resource.h" />
<ClInclude Include="src\Application.h" />
<ClInclude Include="src\Audio.h" />
<ClInclude Include="src\BattleMap.h" />
<ClInclude Include="src\BattleCursor.h" />
<ClInclude Include="src\BattleNetwork.h" />
<ClInclude Include="src\BattleScene.h" />
<ClInclude Include="src\BattleMenu.h" />
<ClInclude Include="src\Button.h" />
<ClInclude Include="src\Console.h" />
<ClInclude Include="src\DrawableOnCall.h" />
<ClInclude Include="src\InputBox.h" />
<ClInclude Include="src\NewSave.h" />
<ClInclude Include="src\OpenCCConverter.h" />
<ClInclude Include="src\ParticleExample.h" />
<ClInclude Include="src\ParticleSystem.h" />
<ClInclude Include="src\Cloud.h" />
<ClInclude Include="src\Element.h" />
<ClInclude Include="src\GameUtil.h" />
<ClInclude Include="common\INIReader.h" />
<ClInclude Include="src\GrpIdxFile.h" />
<ClInclude Include="common\Random.h" />
<ClInclude Include="src\RandomRole.h" />
<ClInclude Include="src\Script.h" />
<ClInclude Include="src\ShowExp.h" />
<ClInclude Include="src\ShowRoleDifference.h" />
<ClInclude Include="src\SuperMenuText.h" />
<ClInclude Include="src\Talk.h" />
<ClInclude Include="src\Engine.h" />
<ClInclude Include="src\Event.h" />
<ClInclude Include="src\EventMacro.h" />
<ClInclude Include="common\File.h" />
<ClInclude Include="src\Font.h" />
<ClInclude Include="src\Head.h" />
<ClInclude Include="src\TeamMenu.h" />
<ClInclude Include="src\TextBox.h" />
<ClInclude Include="src\TextBoxRoll.h" />
<ClInclude Include="src\UI.h" />
<ClInclude Include="common\convert.h" />
<ClInclude Include="src\PotConv.h" />
<ClInclude Include="src\TitleScene.h" />
<ClInclude Include="src\MainScene.h" />
<ClInclude Include="src\Menu.h" />
<ClInclude Include="src\Point.h" />
<ClInclude Include="src\Save.h" />
<ClInclude Include="src\Scene.h" />
<ClInclude Include="src\SubScene.h" />
<ClInclude Include="src\TextureManager.h" />
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<ClInclude Include="src\UIItem.h" />
<ClInclude Include="src\UISave.h" />
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<ClInclude Include="src\UIStatus.h" />
<ClInclude Include="src\UISystem.h" />
<ClInclude Include="src\Util.h" />
<ClInclude Include="src\ZipFile.h" />
</ItemGroup>
<ItemGroup>
<Image Include="resource\kys.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resource\kys.rc" />
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<ItemGroup>
<Text Include="src\CMakeLists.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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</Project>
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