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dbcache.h 24.15 KB
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#ifndef _DBCACHE_H
#define _DBCACHE_H
#ifdef pr_fmt
#undef pr_fmt
#define pr_fmt(fmt) "dbcache: %s() " fmt "\n", __func__
#endif
#include <linux/bio.h>
#include <linux/kobject.h>
#include <linux/list.h>
#include <linux/mutex.h>
#include <linux/rbtree.h>
#include <linux/rwsem.h>
#include <linux/refcount.h>
#include <linux/types.h>
#include <linux/workqueue.h>
#include <linux/kthread.h>
#include "dbcache_ondisk.h"
#include "bset.h"
#include "util.h"
#include "closure.h"
struct bucket {
atomic_t pin;
uint16_t prio;
uint8_t gen;
uint8_t last_gc; /* Most out of date gen in the btree */
uint32_t gc_mark; /* Bitfield used by GC. See below for field */
};
/*
* I'd use bitfields for these, but I don't trust the compiler not to screw me
* as multiple threads touch struct bucket without locking
*/
BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
#define GC_MARK_RECLAIMABLE 1
#define GC_MARK_DIRTY 2
#define GC_MARK_METADATA 3
#define GC_SECTORS_USED_SIZE 13
#define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
BITMASK(GC_DIRTY_SECTORS, struct bucket, gc_mark, 16, GC_SECTORS_USED_SIZE);
#include "journal.h"
#include "stats.h"
struct search;
struct btree;
struct keybuf;
struct keybuf_key {
struct rb_node node;
BKEY_PADDED(key);
void *private;
};
struct keybuf {
struct bkey last_scanned;
spinlock_t lock;
/*
* Beginning and end of range in rb tree - so that we can skip taking
* lock and checking the rb tree when we need to check for overlapping
* keys.
*/
struct bkey start;
struct bkey end;
struct rb_root keys;
#define KEYBUF_NR 500
DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
};
struct dbcache_device {
struct closure cl;
struct kobject kobj;
struct cache_set *c;
unsigned int id;
#define DBCACHEDEVNAME_SIZE 12
char name[DBCACHEDEVNAME_SIZE];
struct gendisk *disk;
unsigned long flags;
#define DBCACHE_DEV_CLOSING 0
#define DBCACHE_DEV_DETACHING 1
#define DBCACHE_DEV_UNLINK_DONE 2
#define DBCACHE_DEV_WB_RUNNING 3
#define DBCACHE_DEV_RATE_DW_RUNNING 4
unsigned int nr_stripes;
unsigned int stripe_size;
atomic_t *stripe_sectors_dirty;
unsigned long *full_dirty_stripes;
struct bio_set bio_split;
unsigned int data_csum:1;
int (*cache_miss)(struct btree *b, struct search *s,
struct bio *bio, unsigned int sectors);
int (*ioctl)(struct dbcache_device *d, fmode_t mode,
unsigned int cmd, unsigned long arg);
};
struct io {
/* Used to track sequential IO so it can be skipped */
struct hlist_node hash;
struct list_head lru;
unsigned long jiffies;
unsigned int sequential;
sector_t last;
};
enum stop_on_failure {
BCH_CACHED_DEV_STOP_AUTO = 0,
BCH_CACHED_DEV_STOP_ALWAYS,
BCH_CACHED_DEV_STOP_MODE_MAX,
};
struct cached_dev {
struct list_head list;
struct dbcache_device disk;
struct block_device *bdev;
struct cache_sb sb;
struct bio sb_bio;
struct bio_vec sb_bv[1];
struct closure sb_write;
struct semaphore sb_write_mutex;
/* Refcount on the cache set. Always nonzero when we're caching. */
refcount_t count;
struct work_struct detach;
/*
* Device might not be running if it's dirty and the cache set hasn't
* showed up yet.
*/
atomic_t running;
/*
* Writes take a shared lock from start to finish; scanning for dirty
* data to refill the rb tree requires an exclusive lock.
*/
struct rw_semaphore writeback_lock;
/*
* Nonzero, and writeback has a refcount (d->count), iff there is dirty
* data in the cache. Protected by writeback_lock; must have an
* shared lock to set and exclusive lock to clear.
*/
atomic_t has_dirty;
#define BCH_CACHE_READA_ALL 0
#define BCH_CACHE_READA_META_ONLY 1
unsigned int cache_readahead_policy;
struct bch_ratelimit writeback_rate;
struct delayed_work writeback_rate_update;
/* Limit number of writeback bios in flight */
struct semaphore in_flight;
struct task_struct *writeback_thread;
struct workqueue_struct *writeback_write_wq;
struct keybuf writeback_keys;
struct task_struct *status_update_thread;
/*
* Order the write-half of writeback operations strongly in dispatch
* order. (Maintain LBA order; don't allow reads completing out of
* order to re-order the writes...)
*/
struct closure_waitlist writeback_ordering_wait;
atomic_t writeback_sequence_next;
/* For tracking sequential IO */
#define RECENT_IO_BITS 7
#define RECENT_IO (1 << RECENT_IO_BITS)
struct io io[RECENT_IO];
struct hlist_head io_hash[RECENT_IO + 1];
struct list_head io_lru;
spinlock_t io_lock;
struct cache_accounting accounting;
/* The rest of this all shows up in sysfs */
unsigned int sequential_cutoff;
unsigned int readahead;
unsigned int io_disable:1;
unsigned int verify:1;
unsigned int bypass_torture_test:1;
unsigned int partial_stripes_expensive:1;
unsigned int writeback_metadata:1;
unsigned int writeback_running:1;
unsigned char writeback_percent;
unsigned int writeback_delay;
unsigned int inflight_block_enable;
unsigned int read_bypass;
uint64_t writeback_rate_target;
int64_t writeback_rate_proportional;
int64_t writeback_rate_integral;
int64_t writeback_rate_integral_scaled;
int32_t writeback_rate_change;
unsigned int writeback_rate_update_seconds;
unsigned int writeback_rate_i_term_inverse;
unsigned int writeback_rate_p_term_inverse;
unsigned int writeback_rate_minimum;
enum stop_on_failure stop_when_cache_set_failed;
#define DEFAULT_CACHED_DEV_ERROR_LIMIT 64
atomic_t io_errors;
unsigned int error_limit;
unsigned int offline_seconds;
char backing_dev_name[BDEVNAME_SIZE];
/* Count the front and writeback io bandwidth per second */
atomic_t writeback_sector_size;
atomic_t writeback_io_num;
atomic_t front_io_num;
unsigned int writeback_sector_size_per_sec;
unsigned int writeback_io_num_per_sec;
unsigned int front_io_num_per_sec;
struct timer_list io_stat_timer;
unsigned int writeback_state;
#define WRITEBACK_DEFAULT 0
#define WRITEBACK_QUICK 1
#define WRITEBACK_SLOW 2
/* realize for token bucket */
spinlock_t token_lock;
unsigned int max_sector_size;
unsigned int max_io_num;
unsigned int write_token_sector_size;
unsigned int write_token_io_num;
struct timer_list token_assign_timer;
struct hotness_cluster *hc;
};
enum alloc_reserve {
RESERVE_BTREE,
RESERVE_PRIO,
RESERVE_MOVINGGC,
RESERVE_NONE,
RESERVE_NR,
};
struct cache {
struct cache_set *set;
struct cache_sb sb;
struct bio sb_bio;
struct bio_vec sb_bv[1];
struct kobject kobj;
struct block_device *bdev;
struct task_struct *alloc_thread;
struct closure prio;
struct prio_set *disk_buckets;
/*
* When allocating new buckets, prio_write() gets first dibs - since we
* may not be allocate at all without writing priorities and gens.
* prio_last_buckets[] contains the last buckets we wrote priorities to
* (so gc can mark them as metadata), prio_buckets[] contains the
* buckets allocated for the next prio write.
*/
uint64_t *prio_buckets;
uint64_t *prio_last_buckets;
/*
* free: Buckets that are ready to be used
*
* free_inc: Incoming buckets - these are buckets that currently have
* cached data in them, and we can't reuse them until after we write
* their new gen to disk. After prio_write() finishes writing the new
* gens/prios, they'll be moved to the free list (and possibly discarded
* in the process)
*/
DECLARE_FIFO(long, free)[RESERVE_NR];
DECLARE_FIFO(long, free_inc);
size_t fifo_last_bucket;
/* Allocation stuff: */
struct bucket *buckets;
DECLARE_HEAP(struct bucket *, heap);
/*
* If nonzero, we know we aren't going to find any buckets to invalidate
* until a gc finishes - otherwise we could pointlessly burn a ton of
* cpu
*/
unsigned int invalidate_needs_gc;
bool discard; /* Get rid of? */
struct journal_device journal;
/* The rest of this all shows up in sysfs */
#define IO_ERROR_SHIFT 20
atomic_t io_errors;
atomic_t io_count;
atomic_long_t meta_sectors_written;
atomic_long_t btree_sectors_written;
atomic_long_t sectors_written;
char cache_dev_name[BDEVNAME_SIZE];
};
struct gc_stat {
size_t nodes;
size_t nodes_pre;
size_t key_bytes;
size_t nkeys;
uint64_t data; /* sectors */
unsigned int in_use; /* percent */
};
/*
* Flag bits, for how the cache set is shutting down, and what phase it's at:
*
* CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
* all the backing devices first (their cached data gets invalidated, and they
* won't automatically reattach).
*
* CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
* we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
* flushing dirty data).
*
* CACHE_SET_RUNNING means all cache devices have been registered and journal
* replay is complete.
*
* CACHE_SET_IO_DISABLE is set when dbcache is stopping the whold cache set, all
* external and internal I/O should be denied when this flag is set.
*
*/
#define CACHE_SET_UNREGISTERING 0
#define CACHE_SET_STOPPING 1
#define CACHE_SET_RUNNING 2
#define CACHE_SET_IO_DISABLE 3
struct cache_set {
struct closure cl;
struct list_head list;
struct kobject kobj;
struct kobject internal;
struct dentry *debug;
struct cache_accounting accounting;
unsigned long flags;
atomic_t idle_counter;
atomic_t at_max_writeback_rate;
struct cache_sb sb;
struct cache *cache[MAX_CACHES_PER_SET];
struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
int caches_loaded;
struct dbcache_device **devices;
unsigned int devices_max_used;
atomic_t attached_dev_nr;
struct list_head cached_devs;
uint64_t cached_dev_sectors;
atomic_long_t flash_dev_dirty_sectors;
struct closure caching;
struct closure sb_write;
struct semaphore sb_write_mutex;
mempool_t search;
mempool_t bio_meta;
struct bio_set bio_split;
/* For the btree cache */
struct shrinker shrink;
/* For the btree cache and anything allocation related */
struct mutex bucket_lock;
/* log2(bucket_size), in sectors */
unsigned short bucket_bits;
/* log2(block_size), in sectors */
unsigned short block_bits;
/*
* Default number of pages for a new btree node - may be less than a
* full bucket
*/
unsigned int btree_pages;
/*
* Lists of struct btrees; lru is the list for structs that have memory
* allocated for actual btree node, freed is for structs that do not.
*
* We never free a struct btree, except on shutdown - we just put it on
* the btree_cache_freed list and reuse it later. This simplifies the
* code, and it doesn't cost us much memory as the memory usage is
* dominated by buffers that hold the actual btree node data and those
* can be freed - and the number of struct btrees allocated is
* effectively bounded.
*
* btree_cache_freeable effectively is a small cache - we use it because
* high order page allocations can be rather expensive, and it's quite
* common to delete and allocate btree nodes in quick succession. It
* should never grow past ~2-3 nodes in practice.
*/
struct list_head btree_cache;
struct list_head btree_cache_freeable;
struct list_head btree_cache_freed;
/* Number of elements in btree_cache + btree_cache_freeable lists */
unsigned int btree_cache_used;
/*
* If we need to allocate memory for a new btree node and that
* allocation fails, we can cannibalize another node in the btree cache
* to satisfy the allocation - lock to guarantee only one thread does
* this at a time:
*/
wait_queue_head_t btree_cache_wait;
struct task_struct *btree_cache_alloc_lock;
/*
* When we free a btree node, we increment the gen of the bucket the
* node is in - but we can't rewrite the prios and gens until we
* finished whatever it is we were doing, otherwise after a crash the
* btree node would be freed but for say a split, we might not have the
* pointers to the new nodes inserted into the btree yet.
*
* This is a refcount that blocks prio_write() until the new keys are
* written.
*/
atomic_t prio_blocked;
wait_queue_head_t bucket_wait;
/*
* For any bio we don't skip we subtract the number of sectors from
* rescale; when it hits 0 we rescale all the bucket priorities.
*/
atomic_t rescale;
/*
* used for GC, identify if any front side I/Os is inflight
*/
atomic_t search_inflight;
/*
* When we invalidate buckets, we use both the priority and the amount
* of good data to determine which buckets to reuse first - to weight
* those together consistently we keep track of the smallest nonzero
* priority of any bucket.
*/
uint16_t min_prio;
/*
* max(gen - last_gc) for all buckets. When it gets too big we have to
* gc to keep gens from wrapping around.
*/
uint8_t need_gc;
struct gc_stat gc_stats;
size_t nbuckets;
size_t avail_nbuckets;
struct task_struct *gc_thread;
/* Where in the btree gc currently is */
struct bkey gc_done;
/*
* The allocation code needs gc_mark in struct bucket to be correct, but
* it's not while a gc is in progress. Protected by bucket_lock.
*/
int gc_mark_valid;
/* Counts how many sectors bio_insert has added to the cache */
atomic_t sectors_to_gc;
wait_queue_head_t gc_wait;
struct keybuf moving_gc_keys;
/* Number of moving GC bios in flight */
struct semaphore moving_in_flight;
struct workqueue_struct *moving_gc_wq;
struct btree *root;
#ifdef CONFIG_DBCACHE_DEBUG
struct btree *verify_data;
struct bset *verify_ondisk;
struct mutex verify_lock;
#endif
unsigned int nr_uuids;
struct uuid_entry *uuids;
BKEY_PADDED(uuid_bucket);
struct closure uuid_write;
struct semaphore uuid_write_mutex;
/*
* A btree node on disk could have too many bsets for an iterator to fit
* on the stack - have to dynamically allocate them
*/
mempool_t fill_iter;
struct bset_sort_state sort;
/* List of buckets we're currently writing data to */
struct list_head data_buckets;
spinlock_t data_bucket_lock;
struct journal journal;
#define CONGESTED_MAX 1024
unsigned int congested_last_us;
atomic_t congested;
/* The rest of this all shows up in sysfs */
unsigned int congested_read_threshold_us;
unsigned int congested_write_threshold_us;
struct time_stats btree_gc_time;
struct time_stats btree_split_time;
struct time_stats btree_read_time;
atomic_long_t cache_read_races;
atomic_long_t writeback_keys_done;
atomic_long_t writeback_keys_failed;
atomic_long_t reclaim;
atomic_long_t flush_write;
atomic_long_t retry_flush_write;
enum {
ON_ERROR_UNREGISTER,
ON_ERROR_PANIC,
} on_error;
#define DEFAULT_IO_ERROR_LIMIT 8
unsigned int error_limit;
unsigned int error_decay;
unsigned short journal_delay_ms;
bool expensive_debug_checks;
unsigned int verify:1;
unsigned int key_merging_disabled:1;
unsigned int gc_always_rewrite:1;
unsigned int shrinker_disabled:1;
unsigned int copy_gc_enabled:1;
unsigned int gc_only_dirty_data:1;
#define BUCKET_HASH_BITS 12
struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
unsigned int cutoff_writeback_sync;
bool traffic_policy_start;
bool force_write_through;
unsigned int gc_sectors;
};
struct bbio {
unsigned int submit_time_us;
union {
struct bkey key;
uint64_t _pad[3];
/*
* We only need pad = 3 here because we only ever carry around a
* single pointer - i.e. the pointer we're doing io to/from.
*/
};
struct bio bio;
};
struct get_dbcache_status {
unsigned int writeback_sector_size_per_sec;
unsigned int writeback_io_num_per_sec;
unsigned int front_io_num_per_sec;
uint64_t dirty_rate;
unsigned int available;
};
struct set_dbcache_status {
unsigned int write_token_sector_size;
unsigned int write_token_io_num;
bool traffic_policy_start;
bool force_write_through;
bool copy_gc_enabled;
bool trigger_gc;
unsigned int writeback_state;
unsigned int gc_sectors;
unsigned int cutoff_writeback_sync;
};
#define DBCACHE_MAJOR 'B'
#define DBCACHE_GET_WRITE_STATUS _IOR(DBCACHE_MAJOR, 0x0, struct get_dbcache_status)
#define DBCACHE_SET_WRITE_STATUS _IOW(DBCACHE_MAJOR, 0x1, struct set_dbcache_status)
#define BTREE_PRIO USHRT_MAX
#define INITIAL_PRIO 32768U
#define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
#define btree_blocks(b) \
((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
#define btree_default_blocks(c) \
((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
#define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
#define bucket_bytes(c) ((c)->sb.bucket_size << 9)
#define block_bytes(c) ((c)->sb.block_size << 9)
#define prios_per_bucket(c) \
((bucket_bytes(c) - sizeof(struct prio_set)) / \
sizeof(struct bucket_disk))
#define prio_buckets(c) \
DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
{
return s >> c->bucket_bits;
}
static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
{
return ((sector_t) b) << c->bucket_bits;
}
static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
{
return s & (c->sb.bucket_size - 1);
}
static inline struct cache *PTR_CACHE(struct cache_set *c,
const struct bkey *k,
unsigned int ptr)
{
return c->cache[PTR_DEV(k, ptr)];
}
static inline size_t PTR_BUCKET_NR(struct cache_set *c,
const struct bkey *k,
unsigned int ptr)
{
return sector_to_bucket(c, PTR_OFFSET(k, ptr));
}
static inline struct bucket *PTR_BUCKET(struct cache_set *c,
const struct bkey *k,
unsigned int ptr)
{
return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
}
static inline uint8_t gen_after(uint8_t a, uint8_t b)
{
uint8_t r = a - b;
return r > 128U ? 0 : r;
}
static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
unsigned int i)
{
return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
}
static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
unsigned int i)
{
return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
}
/* Btree key macros */
/*
* This is used for various on disk data structures - cache_sb, prio_set, bset,
* jset: The checksum is _always_ the first 8 bytes of these structs
*/
#define csum_set(i) \
bch_crc64(((void *) (i)) + sizeof(uint64_t), \
((void *) bset_bkey_last(i)) - \
(((void *) (i)) + sizeof(uint64_t)))
/* Error handling macros */
#define btree_bug(b, ...) \
do { \
if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
dump_stack(); \
} while (0)
#define cache_bug(c, ...) \
do { \
if (bch_cache_set_error(c, __VA_ARGS__)) \
dump_stack(); \
} while (0)
#define btree_bug_on(cond, b, ...) \
do { \
if (cond) \
btree_bug(b, __VA_ARGS__); \
} while (0)
#define cache_bug_on(cond, c, ...) \
do { \
if (cond) \
cache_bug(c, __VA_ARGS__); \
} while (0)
#define cache_set_err_on(cond, c, ...) \
do { \
if (cond) \
bch_cache_set_error(c, __VA_ARGS__); \
} while (0)
/* Looping macros */
#define for_each_cache(ca, cs, iter) \
for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
#define for_each_bucket(b, ca) \
for (b = (ca)->buckets + (ca)->sb.first_bucket; \
b < (ca)->buckets + (ca)->sb.nbuckets; b++)
static inline void cached_dev_put(struct cached_dev *dc)
{
if (refcount_dec_and_test(&dc->count))
schedule_work(&dc->detach);
}
static inline bool cached_dev_get(struct cached_dev *dc)
{
if (!refcount_inc_not_zero(&dc->count))
return false;
/* Paired with the mb in cached_dev_attach */
smp_mb__after_atomic();
return true;
}
/*
* bucket_gc_gen() returns the difference between the bucket's current gen and
* the oldest gen of any pointer into that bucket in the btree (last_gc).
*/
static inline uint8_t bucket_gc_gen(struct bucket *b)
{
return b->gen - b->last_gc;
}
#define BUCKET_GC_GEN_MAX 96U
#define kobj_attribute_write(n, fn) \
static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
#define kobj_attribute_rw(n, show, store) \
static struct kobj_attribute ksysfs_##n = \
__ATTR(n, 0600, show, store)
static inline void wake_up_allocators(struct cache_set *c)
{
struct cache *ca;
unsigned int i;
for_each_cache(ca, c, i)
wake_up_process(ca->alloc_thread);
}
static inline void closure_bio_submit(struct cache_set *c,
struct bio *bio,
struct closure *cl)
{
closure_get(cl);
if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
bio->bi_status = BLK_STS_IOERR;
bio_endio(bio);
return;
}
generic_make_request(bio);
}
/*
* Prevent the kthread exits directly, and make sure when kthread_stop()
* is called to stop a kthread, it is still alive. If a kthread might be
* stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
* necessary before the kthread returns.
*/
static inline void wait_for_kthread_stop(void)
{
while (!kthread_should_stop()) {
set_current_state(TASK_INTERRUPTIBLE);
schedule();
}
}
/* Forward declarations */
void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
void bch_count_io_errors(struct cache *ca, blk_status_t error,
int is_read, const char *m);
void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
blk_status_t error, const char *m);
void bch_bbio_endio(struct cache_set *c, struct bio *bio,
blk_status_t error, const char *m);
void bch_bbio_free(struct bio *bio, struct cache_set *c);
struct bio *bch_bbio_alloc(struct cache_set *c);
void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
void bch_submit_bbio(struct bio *bio, struct cache_set *c,
struct bkey *k, unsigned int ptr);
uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
void bch_rescale_priorities(struct cache_set *c, int sectors);
bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
void __bch_bucket_free(struct cache *ca, struct bucket *b);
void bch_bucket_free(struct cache_set *c, struct bkey *k);
long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
struct bkey *k, int n, bool wait);
int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
struct bkey *k, int n, bool wait);
bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
unsigned int sectors, unsigned int write_point,
unsigned int write_prio, bool wait);
bool bch_cached_dev_error(struct cached_dev *dc);
__printf(2, 3)
bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
int bch_prio_write(struct cache *ca, bool wait);
void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
extern struct workqueue_struct *dbcache_wq;
extern struct workqueue_struct *bch_journal_wq;
extern struct mutex bch_register_lock;
extern struct list_head bch_cache_sets;
extern struct kobj_type bch_cached_dev_ktype;
extern struct kobj_type bch_flash_dev_ktype;
extern struct kobj_type bch_cache_set_ktype;
extern struct kobj_type bch_cache_set_internal_ktype;
extern struct kobj_type bch_cache_ktype;
void bch_cached_dev_release(struct kobject *kobj);
void bch_flash_dev_release(struct kobject *kobj);
void bch_cache_set_release(struct kobject *kobj);
void bch_cache_release(struct kobject *kobj);
int bch_uuid_write(struct cache_set *c);
void dbcache_write_super(struct cache_set *c);
int bch_flash_dev_create(struct cache_set *c, uint64_t size);
int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
uint8_t *set_uuid);
void bch_cached_dev_detach(struct cached_dev *dc);
void bch_cached_dev_run(struct cached_dev *dc);
void dbcache_device_stop(struct dbcache_device *d);
void bch_cache_set_unregister(struct cache_set *c);
void bch_cache_set_stop(struct cache_set *c);
struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
void bch_btree_cache_free(struct cache_set *c);
int bch_btree_cache_alloc(struct cache_set *c);
void bch_moving_init_cache_set(struct cache_set *c);
int bch_open_buckets_alloc(struct cache_set *c);
void bch_open_buckets_free(struct cache_set *c);
int bch_cache_allocator_start(struct cache *ca);
void bch_debug_exit(void);
void bch_debug_init(struct kobject *kobj);
void bch_request_exit(void);
int bch_request_init(void);
#endif /* _DBCACHE_H */
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