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<h1>Changelog</h1>
<p>Of commit 119:</p>
<ul>
<li>added three more example levels</li>
<li>disabled links to /explore/</li>
<li>updated URLs to new temporary PHP site</li>
</ul>
<p>Of commits 56-75:</p>
<ul>
<li>too many Penland improvements</li>
<li>platformre link changes</li>
<li>more mobile friendliness</li>
<li>redesign of pages</li>
<li>+ a lot more but I won't bother mentioning them all</li>
</ul>
<p>Of commit 55:</p>
<ul>
<li>featured levels from Zach</li>
</ul>
<p>Of commit 44 and 45:</p>
<ul>
<li>joystick for touchscreens</li>
<li>gave credit to griffpatch_tutor</li>
<li>worked on world generation</li>
</ul>
<p>Of commit 43:</p>
<ul>
<li>bug fixes</li>
<li>growing level in editor now uses current block</li>
<li>autosave level when test level is clicked in editor</li>
<li>more distinguishable cycled blocks</li>
<li>undo/redo in editor</li>
<li>confusion block that messes up controls</li>
<li>+ other betterifications</li>
<li>added penland5's <a href="penland/render.html">rendering engine</a></li>
</ul>
<p>Of commit 41 and 42:</p>
<ul>
<li>added block icons to editor</li>
<li>added <a href="mspaint.html">ms paint</a></li>
<li>player doesn't show anymore until a level is rendered</li>
<li>fixed the air/solid/lava cycled blocks' textures</li>
<li>recolored player to black</li>
</ul>
<p>Of commit 40:</p>
<ul>
<li>fixed collisions</li>
</ul>
<p>Of commit 39:</p>
<ul>
<li>autoscrolling</li>
<li>spacebar doesn't scroll now</li>
<li>fixed ladders (again)</li>
<li>editted levels now save as a cookie</li>
</ul>
<p>Of commit 38:</p>
<ul>
<li>credited yllie</li>
<li>you can now teleport into lava and other uncollidables with the transparent powerup</li>
<li>gravity blocks that reverse gravity</li>
<li>midas touch autoactivates now</li>
<li>air, solid, and lava cycle through into different blocks with same physics but different looks (i.e. invisible lava)</li>
<li>text blocks now an option in level maker</li>
<li>redesigned text display</li>
<li>load featured level button</li>
</ul>
<p>Of commit 37:</p>
<ul>
<li>credits and changelog section</li>
<li>rage mode powerup - superspeed, higher jump, immunity to lava and fire (warning: collision glitches!)</li>
<li>midas touch powerup - turns collidables into gold</li>
<li>transparent powerup - teleports you through blocks (press s to tp down)</li>
<li>fixed ladders</li>
<li>recolored nojump</li>
<li>topOnly interactions work underwater</li>
<li>the "sun" level-bit now won't be impossible</li>
</ul>
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