# DuckX
**Repository Path**: swjtuwang_admin/DuckX
## Basic Information
- **Project Name**: DuckX
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 1
- **Created**: 2025-04-29
- **Last Updated**: 2025-05-07
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README

[](https://travis-ci.com/amiremohamadi/DuckX)
[](https://github.com/amiremohamadi/duckx/blob/master/LICENSE)
[](https://github.com/amiremohamadi/DuckX/releases)
[](https://twitter.com/amiremohamadi)
# DuckX
Create, read and write Microsoft Office Word docx files.
More informations are available in [this](https://duckx.readthedocs.io/en/latest/) documentation.
> DuckX was created when I was looking for a C++ library which can properly parse MS Word .docx files, but couldn't find any
## Status ##
- Documents (docx) [Word]
- Read/Write/Edit
- Change document properties
## Quick Start
Here's an example of how to use duckx to read a docx file; It opens a docx file named **file.docx** and goes over paragraphs and runs to print them:
```c++
#include
#include
int main() {
duckx::Document doc("file.docx");
doc.open();
for (auto p : doc.paragraphs())
for (auto r : p.runs())
std::cout << r.get_text() << std::endl;
}
```
And compile your file like this:
```bash
g++ sample1.cpp -lduckx
```
* See other [Examples](https://github.com/amiremohamadi/DuckX/tree/master/samples)
## Install ##
Easy as pie!
#### Compiling
The preferred way is to create a build folder
```bash
git clone https://github.com/amiremohamadi/DuckX.git
cd DuckX
mkdir build
cd build
cmake ..
cmake --build .
```
## Requirements ##
- [zip](https://github.com/kuba--/zip)
- [pugixml](https://github.com/zeux/pugixml)
### Donation
> Please consider donating to sustain our activities.

BITCOIN: bc1qex0wdwp22alnmvncxs3gyj5q5jaucsvpkp4d6z
### Licensing
This library is available to anybody free of charge, under the terms of MIT License (see LICENSE.md).