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GameDesigner.csproj 162.65 KB
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冷月 提交于 2021-10-06 22:07 . 新增字段, 属性同步(VarSync特性)
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<?xml version="1.0" encoding="utf-8"?>
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<Compile Include="GameDesigner\Serialize\protobuf-net\Serializers\TagDecorator.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\Serializers\TimeSpanSerializer.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\Serializers\TupleSerializer.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\Serializers\TypeSerializer.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\Serializers\UInt16Serializer.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\Serializers\UInt32Serializer.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\Serializers\UInt64Serializer.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\Serializers\UriDecorator.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\ServiceModel\ProtoBehaviorAttribute.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\ServiceModel\ProtoBehaviorExtensionElement.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\ServiceModel\ProtoEndpointBehavior.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\ServiceModel\ProtoOperationBehavior.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\ServiceModel\XmlProtoSerializer.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\SubItemToken.cs" />
<Compile Include="GameDesigner\Serialize\protobuf-net\WireType.cs" />
<Compile Include="GameDesigner\StateMachine\ActionBehaviour.cs" />
<Compile Include="GameDesigner\StateMachine\AudioManager.cs" />
<Compile Include="GameDesigner\StateMachine\IBehaviour.cs" />
<Compile Include="GameDesigner\StateMachine\IState.cs" />
<Compile Include="GameDesigner\StateMachine\State.cs" />
<Compile Include="GameDesigner\StateMachine\StateAction.cs" />
<Compile Include="GameDesigner\StateMachine\StateBehaviour.cs" />
<Compile Include="GameDesigner\StateMachine\StateEvent.cs" />
<Compile Include="GameDesigner\StateMachine\StateMachine.cs" />
<Compile Include="GameDesigner\StateMachine\StateManager.cs" />
<Compile Include="GameDesigner\StateMachine\StateSystem.cs" />
<Compile Include="GameDesigner\StateMachine\Transition.cs" />
<Compile Include="GameDesigner\StateMachine\TransitionBehaviour.cs" />
<Compile Include="GameDesigner\StateMachine\TransitionModel.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
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https://gitee.com/shenjun_unity/GameDesigner.git
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shenjun_unity
GameDesigner
GameDesigner
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