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同步操作将从 类似Qt/信号槽 v11 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
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/*
* Copyright (C) 2019 明心 <imleizhang@qq.com>
* All rights reserved.
*
* This program is an open-source software; and it is distributed in the hope
* that it will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE.
* This program is not a free software; so you can not redistribute it(include
* binary form and source code form) without my authorization. And if you
* need use it for any commercial purpose, you should first get commercial
* authorization from me, otherwise there will be your's legal&credit risks.
*
*/
#include <gObject.h>
#include <string>
#include <algorithm>
struct SenderPair
{
SenderPair(GObject* _sender, SIGNAL_POINTER _signal )
:sender(_sender), signal(_signal)
{
}
bool operator==(const SenderPair &r ) const
{
return r.sender == sender && r.signal == signal;
}
GObject* sender;
SIGNAL_POINTER signal;
};
class GObjectPrivate
{
public:
GObjectPrivate ( GObject *p, const char* nm ) :m_parent ( p ), strName ( nm )
{
spLst.clear();
rLst.clear();
}
~GObjectPrivate()
{
spLst.clear();
rLst.clear();
}
GObject *m_parent;
string strName;
list<SenderPair> spLst;
list<GObject*> rLst;
};
GObject::GObject ( GObject *p, const char *n )
:m_priv ( new GObjectPrivate ( p, NULL==n?"":n ) )
{
}
GObject::~GObject()
{
destructAsReceiver();
sigDestroyed(this);
destructAsSender();
delete m_priv;
}
void GObject::saveSenderPair(GObject* sender, SIGNAL_POINTER signal)
{
SenderPair sp(sender, signal);
m_priv->spLst.push_back(sp);
}
void GObject::deleteSenderPair(GObject* sender, SIGNAL_POINTER signal)
{
m_priv->spLst.remove( SenderPair(sender, signal) );
}
class Receiver_Is
{
public:
GObject* receiver;
bool operator( ) ( GSlot* &obj1 )
{
return obj1->m_receiver == this->receiver;
}
bool operator( ) ( GObject* receiver )
{
return this->receiver == receiver;
}
Receiver_Is(GObject* r)
:receiver(r)
{
}
};
class Slot_Is_CppSlot
{
private:
GSlot vslot;
public:
bool operator( ) ( GSlot* &obj1 )
{
if(obj1->type() != CPP_SLOT_TYPE)
{
return false;
}
return vslot == *obj1;
}
Slot_Is_CppSlot( const GSlot& s )
:vslot(s)
{
}
};
int GObject::privConnect(GObject* sender, SIGNAL_POINTER signal, GObject* receiver, void* slot)
{
if ( sender == 0 || receiver == 0 || signal == 0 || slot == 0 )
{
printf ( "can not connect %s::%p to %s::%p\n",
sender ? sender->name() : "(null)",
signal,
receiver ? receiver->name() : "(null)",
slot );
return -1;
}
GSlot *vslot = (GSlot*)slot;
SIGNAL_TYPE_ITERATOR it = std::find_if ( signal->begin(), signal->end(), Slot_Is_CppSlot( *vslot ) );
if(it != signal->end() )
{
printf("already connected\n");
return -2;
}
signal->push_back( vslot );
sender->saveReceiver(receiver);
receiver->saveSenderPair( sender, signal );
return 0;
}
void GObject::destructAsReceiver()
{
list<SenderPair >::iterator it = m_priv->spLst.begin();
while(it != m_priv->spLst.end() )
{
it->signal->remove_if( Receiver_Is(this) );
it->sender->m_priv->rLst.remove_if( Receiver_Is(this) );
++it;
}
}
class Sender_Is
{
public:
GObject* sender;
bool operator( ) ( SenderPair &obj1 )
{
return obj1.sender == sender;
}
Sender_Is(GObject* s)
:sender(s)
{
}
};
void GObject::destructAsSender()
{
list<GObject*>::iterator it = m_priv->rLst.begin();
while(it != m_priv->rLst.end() )
{
GObject* receiver = *it;
receiver->m_priv->spLst.remove_if( Sender_Is(this) );
++it;
}
}
void GObject::saveReceiver(GObject *receiver)
{
m_priv->rLst.push_front( receiver );
}
void GObject::deleteReceiver(GObject *receiver)
{
list<GObject*>::iterator it = std::find(m_priv->rLst.begin(), m_priv->rLst.end(), receiver );
if(it == m_priv->rLst.end() )
{
return ;
}
m_priv->rLst.erase(it);
}
int GObject::privDisconnect(GObject* sender, SIGNAL_POINTER signal, GObject* receiver, void* slot)
{
if ( sender == 0 || receiver == 0 || signal == 0 || slot == 0 )
{
printf ( "can not disconnect sender %s::%p from receiver %s::%p\n",
sender ? sender->name() : "(null)",
signal,
receiver ? receiver->name() : "(null)",
slot );
return -1;
}
SIGNAL_TYPE_ITERATOR it = std::find_if ( signal->begin(), signal->end(), Slot_Is_CppSlot( GSlot( slot, receiver, CPP_SLOT_TYPE) ) );
if(it == signal->end() )
{
return -2;
}
signal->erase( it );
sender->deleteReceiver(receiver);
receiver->deleteSenderPair( sender, signal );
return 0;
}
const char* GObject::name() const
{
return m_priv->strName.c_str();
}
GObject* GObject::parent() const
{
return m_priv->m_parent;
}
GObject& GObject::operator= ( const GObject& /*src*/ )
{
return *this;
}
GObject::GObject ( const GObject& /*src*/ )
:m_priv ( new GObjectPrivate ( NULL, "" ) )
{
}
void GSlot::operator() ( const GSlot& )
{
printf("\n");
}
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