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<?xml version="1.0" encoding="UTF-8" ?>
<AssetObjects..GameDependencyData>
<ID>
<name text="event_framework"/>
<id text="c7408c9a-912b-4ffa-9c07-f464535ac421"/>
</ID>
<RequiredGameArtIDs>
<Element>
<name text="Civ6"/>
<id text="cb2f71b7-843e-4af3-9ca7-992acda9c195"/>
</Element>
</RequiredGameArtIDs>
<SystemDependencies>
<Element>
<ConsumerName text="AOSystem"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Audio"/>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Camera"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="CameraAnimation"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Civilizations"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Clutter"/>
<ArtDefDependencyPaths>
<Element text="Clutter.artdef"/>
</ArtDefDependencyPaths>
<LibraryDependencies>
<Element text="Landmark"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="ColorKeys"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="ColorKey"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Cultures"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="DynamicGeometry"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="DynamicGeometry"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="FOW"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="FOWSprite"/>
<Element text="FOWTexture"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Farms"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="TileBase"/>
<Element text="CityBuildings"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Features"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="GameLighting"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="ColorKey"/>
<Element text="GameLighting"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="GenericObject"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="IconManager"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Improvements"/>
<ArtDefDependencyPaths>
<Element text="Improvements.artdef"/>
</ArtDefDependencyPaths>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="IndirectGrid"/>
<ArtDefDependencyPaths>
<Element text="Improvements.artdef"/>
</ArtDefDependencyPaths>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Landmarks"/>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
<LibraryDependencies>
<Element text="CityBuildings"/>
<Element text="TileBase"/>
<Element text="RouteDecalMaterial"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="LeaderFallback"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="LeaderFallback"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="LeaderLighting"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="LeaderLighting"/>
<Element text="ColorKey"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Leaders"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="Leader"/>
<Element text="LeaderLighting"/>
<Element text="ColorKey"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Lenses"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Minimap"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Overlay"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="OverlayTexture"/>
<Element text="UILensAsset"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="RangeArrows"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="OverlayTexture"/>
<Element text="UILensAsset"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Resources"/>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="SkyBox"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="SkyBoxTexture"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="StrategicView_Properties"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="StrategicView_Route"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="StrategicView_Route"/>
<Element text="StrategicView_DirectedAsset"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="StrategicView_Sprite"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="StrategicView_Sprite"/>
<Element text="StrategicView_DirectedAsset"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="StrategicView_TerrainBlend"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="StrategicView_TerrainBlend"/>
<Element text="StrategicView_DirectedAsset"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="StrategicView_TerrainBlendCorners"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="StrategicView_TerrainBlendCorners"/>
<Element text="StrategicView_DirectedAsset"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="StrategicView_TerrainType"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="StrategicView_TerrainBlend"/>
<Element text="StrategicView_TerrainBlendCorners"/>
<Element text="StrategicView_TerrainType"/>
<Element text="StrategicView_DirectedAsset"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="StrategicView_Translate"/>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Terrain"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="TerrainAsset"/>
<Element text="TerrainElement"/>
<Element text="TerrainMaterial"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Terrains"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="UI"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="UITexture"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="UILensAsset"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="OverlayTexture"/>
<Element text="UILensAsset"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="UIPreview"/>
<ArtDefDependencyPaths/>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="UnitSimulation"/>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Units"/>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
<LibraryDependencies>
<Element text="Unit"/>
<Element text="VFX"/>
<Element text="Light"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="VFX"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="VFX"/>
<Element text="Light"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Water"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="Water"/>
<Element text="SkyBoxTexture"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="Wave"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="Wave"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="WonderMovie"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="WonderMovie"/>
<Element text="TileBase"/>
<Element text="GameLighting"/>
<Element text="ColorKey"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="WorldViewRoutes"/>
<ArtDefDependencyPaths/>
<LibraryDependencies>
<Element text="RouteDecalMaterial"/>
<Element text="RouteDoodad"/>
</LibraryDependencies>
<LoadsLibraries>true</LoadsLibraries>
</Element>
<Element>
<ConsumerName text="WorldView_Translate"/>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
<LibraryDependencies/>
<LoadsLibraries>false</LoadsLibraries>
</Element>
</SystemDependencies>
<ArtDefDependencies>
<Element>
<ArtDefDependencyPaths/>
</Element>
<Element>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
</Element>
<Element>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
</Element>
<Element>
<ArtDefDependencyPaths/>
</Element>
<Element>
<ArtDefDependencyPaths>
</ArtDefDependencyPaths>
</Element>
</ArtDefDependencies>
<LibraryDependencies>
<Element>
<LibraryName text="CameraAnimation"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="CityBuildings"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="ColorKey"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="DynamicGeometry"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="FOWSprite"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="FOWTexture"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="GameLighting"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="Landmark"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="Leader"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="LeaderFallback"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="LeaderLighting"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="Light"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="OverlayTexture"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="RouteDecalMaterial"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="RouteDoodad"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="SkyBoxTexture"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="StrategicView_DirectedAsset"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="StrategicView_Route"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="StrategicView_Sprite"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="StrategicView_TerrainBlend"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="StrategicView_TerrainBlendCorners"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="StrategicView_TerrainType"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="TerrainAsset"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="TerrainElement"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="TerrainMaterial"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="TileBase"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="UILensAsset"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="UITexture"/>
<PackageDependencies>
<Element text="darkage_eventframe.blp"/>
</PackageDependencies>
</Element>
<Element>
<LibraryName text="Unit"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="VFX"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="Water"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="Wave"/>
<PackageDependencies/>
</Element>
<Element>
<LibraryName text="WonderMovie"/>
<PackageDependencies/>
</Element>
</LibraryDependencies>
</AssetObjects..GameDependencyData>
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