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OpenGL/OpenGL_Model

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Model.sln 1.31 KB
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linjinxin 提交于 2018-10-12 20:07 . -- create window with sfml

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Model", "Model\Model.vcxproj", "{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Debug|x64.ActiveCfg = Debug|x64
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Debug|x64.Build.0 = Debug|x64
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Debug|x64.Deploy.0 = Debug|x64
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Debug|x86.ActiveCfg = Debug|Win32
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Debug|x86.Build.0 = Debug|Win32
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Release|x64.ActiveCfg = Release|x64
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Release|x64.Build.0 = Release|x64
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Release|x86.ActiveCfg = Release|Win32
{0AEC92DE-F773-4F9F-822D-2136A5D69D9F}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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