代码拉取完成,页面将自动刷新
同步操作将从 calcitem/直棋 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D6EBE2B6-17F9-30EA-AE68-9CD0BB526200}</ProjectGuid>
<RootNamespace>MillGame</RootNamespace>
<Keyword>QtVS_v304</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.17134.0</WindowsTargetPlatformMinVersion>
<ProjectName>millgame</ProjectName>
<QtMsBuild Condition="'$(QtMsBuild)'=='' or !Exists('$(QtMsBuild)\qt.targets')">$(MSBuildProjectDirectory)\QtMsBuild</QtMsBuild>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<PlatformToolset>v143</PlatformToolset>
<OutputDirectory>release\</OutputDirectory>
<ATLMinimizesCRunTimeLibraryUsage>false</ATLMinimizesCRunTimeLibraryUsage>
<CharacterSet>NotSet</CharacterSet>
<ConfigurationType>Application</ConfigurationType>
<IntermediateDirectory>release\</IntermediateDirectory>
<PrimaryOutput>MillGame</PrimaryOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<PlatformToolset>v142</PlatformToolset>
<OutputDirectory>release\</OutputDirectory>
<ATLMinimizesCRunTimeLibraryUsage>false</ATLMinimizesCRunTimeLibraryUsage>
<CharacterSet>NotSet</CharacterSet>
<ConfigurationType>Application</ConfigurationType>
<IntermediateDirectory>release\</IntermediateDirectory>
<PrimaryOutput>MillGame</PrimaryOutput>
<EnableASAN>false</EnableASAN>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<PlatformToolset>v143</PlatformToolset>
<OutputDirectory>debug\</OutputDirectory>
<ATLMinimizesCRunTimeLibraryUsage>false</ATLMinimizesCRunTimeLibraryUsage>
<CharacterSet>NotSet</CharacterSet>
<ConfigurationType>Application</ConfigurationType>
<IntermediateDirectory>debug\</IntermediateDirectory>
<PrimaryOutput>MillGame</PrimaryOutput>
<EnableASAN>false</EnableASAN>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<PlatformToolset>v142</PlatformToolset>
<OutputDirectory>debug\</OutputDirectory>
<ATLMinimizesCRunTimeLibraryUsage>false</ATLMinimizesCRunTimeLibraryUsage>
<CharacterSet>NotSet</CharacterSet>
<ConfigurationType>Application</ConfigurationType>
<IntermediateDirectory>debug\</IntermediateDirectory>
<PrimaryOutput>MillGame</PrimaryOutput>
<EnableASAN>true</EnableASAN>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Target Name="QtMsBuildNotFound" BeforeTargets="CustomBuild;ClCompile" Condition="!Exists('$(QtMsBuild)\qt.targets') or !Exists('$(QtMsBuild)\qt.props')">
<Message Importance="High" Text="QtMsBuild: could not locate qt.targets, qt.props; project may not build correctly." />
</Target>
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ImportGroup Condition="Exists('$(QtMsBuild)\qt_defaults.props')">
<Import Project="$(QtMsBuild)\qt_defaults.props" />
</ImportGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>debug\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<TargetName>MillGame</TargetName>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<IncludePath>$(ProjectDir)\src\ui\qt;$(ProjectDir)\src\;$(ProjectDir)\include;$(ProjectDir)\src\test;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>release\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<TargetName>MillGame</TargetName>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(ProjectDir)src;$(ProjectDir)include;$(ProjectDir)src\ui\qt;$(ProjectDir)src\test;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<TargetName>MillGame</TargetName>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<LinkIncremental>false</LinkIncremental>
<RunCodeAnalysis>true</RunCodeAnalysis>
<EnableClangTidyCodeAnalysis>true</EnableClangTidyCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<TargetName>MillGame</TargetName>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<IncludePath>$(ProjectDir)\src\ui\qt;$(ProjectDir)\src\;$(ProjectDir)\include;$(ProjectDir)\src\test;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="QtSettings" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<QtInstall>5.15.2_msvc2019_64</QtInstall>
<QtModules>core;network;gui;multimedia;widgets;multimediawidgets</QtModules>
</PropertyGroup>
<PropertyGroup Label="QtSettings" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<QtInstall>5.15.2_msvc2019_64</QtInstall>
<QtModules>core;network;gui;multimedia;widgets;multimediawidgets</QtModules>
</PropertyGroup>
<PropertyGroup Label="QtSettings" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<QtInstall>Qt5.13_32bit</QtInstall>
<QtModules>core;network;gui;multimedia;widgets;multimediawidgets</QtModules>
</PropertyGroup>
<PropertyGroup Label="QtSettings" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<QtInstall>Qt5.13_32bit</QtInstall>
<QtModules>core;network;gui;multimedia;widgets;multimediawidgets</QtModules>
</PropertyGroup>
<ImportGroup Condition="Exists('$(QtMsBuild)\qt.props')">
<Import Project="$(QtMsBuild)\qt.props" />
</ImportGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>.;.\GeneratedFiles\$(ConfigurationName);.\GeneratedFiles;release;\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>-Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 /D_HAS_STD_BYTE=0 %(AdditionalOptions)</AdditionalOptions>
<AssemblerListingLocation>release\</AssemblerListingLocation>
<BrowseInformation>false</BrowseInformation>
<DebugInformationFormat>None</DebugInformationFormat>
<DisableSpecificWarnings>4577;4467;4125;26451;26495;26498;26812;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ExceptionHandling>Sync</ExceptionHandling>
<ObjectFileName>$(IntDir)</ObjectFileName>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>_WINDOWS;UNICODE;_UNICODE;WIN32;WIN64;QT_NO_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<WarningLevel>Level4</WarningLevel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LanguageStandard>stdcpp17</LanguageStandard>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>shell32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\openssl\lib;C:\Utils\my_sql\my_sql\lib;C:\Utils\postgresql\pgsql\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /LTCG %(AdditionalOptions)</AdditionalOptions>
<DataExecutionPrevention>true</DataExecutionPrevention>
<GenerateDebugInformation>false</GenerateDebugInformation>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<LinkIncremental>false</LinkIncremental>
<OutputFile>$(OutDir)\MillGame.exe</OutputFile>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<SubSystem>Console</SubSystem>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Link>
<Midl>
<DefaultCharType>Unsigned</DefaultCharType>
<EnableErrorChecks>None</EnableErrorChecks>
<WarningLevel>0</WarningLevel>
</Midl>
<ResourceCompile>
<PreprocessorDefinitions>_WINDOWS;UNICODE;_UNICODE;WIN32;WIN64;QT_NO_DEBUG;QT_MULTIMEDIA_LIB;QT_WIDGETS_LIB;QT_GUI_LIB;QT_NETWORK_LIB;QT_CORE_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<QtMoc>
<CompilerFlavor>msvc</CompilerFlavor>
<Include>$(Configuration)/moc_predefs.h</Include>
<ExecutionDescription>Moc'ing %(Identity)...</ExecutionDescription>
<DynamicSource>output</DynamicSource>
<QtMocDir>.\GeneratedFiles\$(ConfigurationName)</QtMocDir>
<QtMocFileName>moc_%(Filename).cpp</QtMocFileName>
</QtMoc>
<QtRcc>
<InitFuncName>MillGamewindow</InitFuncName>
<Compression>default</Compression>
<ExecutionDescription>Rcc'ing %(Identity)...</ExecutionDescription>
<QtRccDir>.\GeneratedFiles</QtRccDir>
<QtRccFileName>qrc_%(Filename).cpp</QtRccFileName>
</QtRcc>
<QtUic>
<ExecutionDescription>Uic'ing %(Identity)...</ExecutionDescription>
<QtUicDir>.\GeneratedFiles</QtUicDir>
<QtUicFileName>ui_%(Filename).h</QtUicFileName>
</QtUic>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>.;$(ProjectDir)\src\ui\qt;$(ProjectDir)\src\ui;$(ProjectDir)\src\test;$(ProjectDir)\src;$(ProjectDir)\include;.\GeneratedFiles\$(ConfigurationName);.\GeneratedFiles;release;\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>-Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 /D_HAS_STD_BYTE=0 %(AdditionalOptions)</AdditionalOptions>
<AssemblerListingLocation>release\</AssemblerListingLocation>
<BrowseInformation>false</BrowseInformation>
<DebugInformationFormat>None</DebugInformationFormat>
<DisableSpecificWarnings>4577;4467;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ExceptionHandling>Sync</ExceptionHandling>
<ObjectFileName>$(IntDir)</ObjectFileName>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_CONSOLE;UNICODE;_UNICODE;WIN32;WIN64;QT_NO_DEBUG;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<WarningLevel>Level3</WarningLevel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<SDLCheck>true</SDLCheck>
<OmitFramePointers>true</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>shell32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\openssl\lib;C:\Utils\my_sql\my_sql\lib;C:\Utils\postgresql\pgsql\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" %(AdditionalOptions)</AdditionalOptions>
<DataExecutionPrevention>true</DataExecutionPrevention>
<GenerateDebugInformation>false</GenerateDebugInformation>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<LinkIncremental>false</LinkIncremental>
<OutputFile>$(OutDir)\MillGame.exe</OutputFile>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<SubSystem>Windows</SubSystem>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Link>
<Midl>
<DefaultCharType>Unsigned</DefaultCharType>
<EnableErrorChecks>None</EnableErrorChecks>
<WarningLevel>0</WarningLevel>
</Midl>
<ResourceCompile>
<PreprocessorDefinitions>_WINDOWS;UNICODE;_UNICODE;WIN32;WIN64;QT_NO_DEBUG;QT_MULTIMEDIA_LIB;QT_WIDGETS_LIB;QT_GUI_LIB;QT_NETWORK_LIB;QT_CORE_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<QtMoc>
<CompilerFlavor>msvc</CompilerFlavor>
<Include>$(Configuration)/moc_predefs.h</Include>
<ExecutionDescription>Moc'ing %(Identity)...</ExecutionDescription>
<DynamicSource>output</DynamicSource>
<QtMocDir>.\GeneratedFiles\$(ConfigurationName)</QtMocDir>
<QtMocFileName>moc_%(Filename).cpp</QtMocFileName>
</QtMoc>
<QtRcc>
<InitFuncName>MillGamewindow</InitFuncName>
<Compression>default</Compression>
<ExecutionDescription>Rcc'ing %(Identity)...</ExecutionDescription>
<QtRccDir>.\GeneratedFiles</QtRccDir>
<QtRccFileName>qrc_%(Filename).cpp</QtRccFileName>
</QtRcc>
<QtUic>
<ExecutionDescription>Uic'ing %(Identity)...</ExecutionDescription>
<QtUicDir>.\GeneratedFiles</QtUicDir>
<QtUicFileName>ui_%(Filename).h</QtUicFileName>
</QtUic>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>.;.\GeneratedFiles\$(ConfigurationName);.\GeneratedFiles;debug;\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>-Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 /D_HAS_STD_BYTE=0 %(AdditionalOptions)</AdditionalOptions>
<AssemblerListingLocation>debug\</AssemblerListingLocation>
<BrowseInformation>false</BrowseInformation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4577;4467;4125;26451;26495;26498;26812;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ExceptionHandling>Sync</ExceptionHandling>
<ObjectFileName>$(IntDir)</ObjectFileName>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>QT_UI;_WINDOWS;UNICODE;_UNICODE;WIN32;WIN64;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<WarningLevel>Level4</WarningLevel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
<LanguageStandard>stdcpp17</LanguageStandard>
<OpenMPSupport>true</OpenMPSupport>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>shell32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\openssl\lib;C:\Utils\my_sql\my_sql\lib;C:\Utils\postgresql\pgsql\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" %(AdditionalOptions)</AdditionalOptions>
<DataExecutionPrevention>true</DataExecutionPrevention>
<GenerateDebugInformation>true</GenerateDebugInformation>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<OutputFile>$(OutDir)\MillGame.exe</OutputFile>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<SubSystem>Console</SubSystem>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Link>
<Midl>
<DefaultCharType>Unsigned</DefaultCharType>
<EnableErrorChecks>None</EnableErrorChecks>
<WarningLevel>0</WarningLevel>
</Midl>
<ResourceCompile>
<PreprocessorDefinitions>_WINDOWS;UNICODE;_UNICODE;WIN32;WIN64;QT_MULTIMEDIA_LIB;QT_WIDGETS_LIB;QT_GUI_LIB;QT_NETWORK_LIB;QT_CORE_LIB;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<QtRcc>
<Compression>default</Compression>
<InitFuncName>MillGamewindow</InitFuncName>
<ExecutionDescription>Rcc'ing %(Identity)...</ExecutionDescription>
<QtRccDir>.\GeneratedFiles</QtRccDir>
<QtRccFileName>qrc_%(Filename).cpp</QtRccFileName>
</QtRcc>
<QtMoc>
<CompilerFlavor>msvc</CompilerFlavor>
<Include>$(Configuration)/moc_predefs.h</Include>
<ExecutionDescription>Moc'ing %(Identity)...</ExecutionDescription>
<DynamicSource>output</DynamicSource>
<QtMocDir>.\GeneratedFiles\$(ConfigurationName)</QtMocDir>
<QtMocFileName>moc_%(Filename).cpp</QtMocFileName>
</QtMoc>
<QtUic>
<ExecutionDescription>Uic'ing %(Identity)...</ExecutionDescription>
<QtUicDir>.\GeneratedFiles</QtUicDir>
<QtUicFileName>ui_%(Filename).h</QtUicFileName>
</QtUic>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>.;.\GeneratedFiles\$(ConfigurationName);.\GeneratedFiles;debug;\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>-Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 /D_HAS_STD_BYTE=0 %(AdditionalOptions)</AdditionalOptions>
<AssemblerListingLocation>debug\</AssemblerListingLocation>
<BrowseInformation>false</BrowseInformation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4577;4467;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ExceptionHandling>Sync</ExceptionHandling>
<ObjectFileName>$(IntDir)</ObjectFileName>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_WINDOWS;UNICODE;_UNICODE;WIN32;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<WarningLevel>Level4</WarningLevel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
<LanguageStandard>stdcpp17</LanguageStandard>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>shell32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\openssl\lib;C:\Utils\my_sql\my_sql\lib;C:\Utils\postgresql\pgsql\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" %(AdditionalOptions)</AdditionalOptions>
<DataExecutionPrevention>true</DataExecutionPrevention>
<GenerateDebugInformation>true</GenerateDebugInformation>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<OutputFile>$(OutDir)\MillGame.exe</OutputFile>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<SubSystem>Console</SubSystem>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Link>
<Midl>
<DefaultCharType>Unsigned</DefaultCharType>
<EnableErrorChecks>None</EnableErrorChecks>
<WarningLevel>0</WarningLevel>
</Midl>
<ResourceCompile>
<PreprocessorDefinitions>_WINDOWS;UNICODE;_UNICODE;WIN32;WIN64;QT_MULTIMEDIA_LIB;QT_WIDGETS_LIB;QT_GUI_LIB;QT_NETWORK_LIB;QT_CORE_LIB;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<QtRcc>
<Compression>default</Compression>
<InitFuncName>MillGamewindow</InitFuncName>
<ExecutionDescription>Rcc'ing %(Identity)...</ExecutionDescription>
<QtRccDir>.\GeneratedFiles</QtRccDir>
<QtRccFileName>qrc_%(Filename).cpp</QtRccFileName>
</QtRcc>
<QtMoc>
<CompilerFlavor>msvc</CompilerFlavor>
<Include>$(Configuration)/moc_predefs.h</Include>
<ExecutionDescription>Moc'ing %(Identity)...</ExecutionDescription>
<DynamicSource>output</DynamicSource>
<QtMocDir>.\GeneratedFiles\$(ConfigurationName)</QtMocDir>
<QtMocFileName>moc_%(Filename).cpp</QtMocFileName>
</QtMoc>
<QtUic>
<ExecutionDescription>Uic'ing %(Identity)...</ExecutionDescription>
<QtUicDir>.\GeneratedFiles</QtUicDir>
<QtUicFileName>ui_%(Filename).h</QtUicFileName>
</QtUic>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="include\config.h" />
<ClInclude Include="include\version.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="debug\moc_predefs.h.cbt">
<FileType>Document</FileType>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(QTDIR)\mkspecs\features\data\dummy.cpp;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(QTDIR)\mkspecs\features\data\dummy.cpp;%(AdditionalInputs)</AdditionalInputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">cl -Bx"$(QTDIR)\bin\qmake.exe" -nologo -Zc:wchar_t -FS -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -Zi -MDd -W3 -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 -wd4577 -wd4467 -E $(QTDIR)\mkspecs\features\data\dummy.cpp 2>NUL >debug\moc_predefs.h</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cl -Bx"$(QTDIR)\bin\qmake.exe" -nologo -Zc:wchar_t -FS -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -Zi -MDd -W3 -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 -wd4577 -wd4467 -E $(QTDIR)\mkspecs\features\data\dummy.cpp 2>NUL >debug\moc_predefs.h</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generate moc_predefs.h</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generate moc_predefs.h</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">debug\moc_predefs.h;%(Outputs)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">debug\moc_predefs.h;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Performing Custom Build Tools</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Performing Custom Build Tools</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</Outputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</AdditionalInputs>
</CustomBuild>
<CustomBuild Include="release\moc_predefs.h.cbt">
<FileType>Document</FileType>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(QTDIR)\mkspecs\features\data\dummy.cpp;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(QTDIR)\mkspecs\features\data\dummy.cpp;%(AdditionalInputs)</AdditionalInputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">cl -Bx"$(QTDIR)\bin\qmake.exe" -nologo -Zc:wchar_t -FS -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -O2 -MD -W3 -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 -wd4577 -wd4467 -E $(QTDIR)\mkspecs\features\data\dummy.cpp 2>NUL >release\moc_predefs.h</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cl -Bx"$(QTDIR)\bin\qmake.exe" -nologo -Zc:wchar_t -FS -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zc:referenceBinding -O2 -MD -W3 -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 -wd4577 -wd4467 -E $(QTDIR)\mkspecs\features\data\dummy.cpp 2>NUL >release\moc_predefs.h</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generate moc_predefs.h</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generate moc_predefs.h</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">release\moc_predefs.h;%(Outputs)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">release\moc_predefs.h;%(Outputs)</Outputs>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Performing Custom Build Tools</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Performing Custom Build Tools</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</Outputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</AdditionalInputs>
</CustomBuild>
<ClInclude Include="src\endgame.h" />
<ClInclude Include="src\evaluate.h" />
<ClInclude Include="src\mills.h" />
<ClInclude Include="src\movegen.h" />
<ClInclude Include="src\movepick.h" />
<ClInclude Include="src\perfect\bufferedFile.h" />
<ClInclude Include="src\perfect\cyclicArray.h" />
<ClInclude Include="src\perfect\mill.h" />
<ClInclude Include="src\perfect\millAI.h" />
<ClInclude Include="src\perfect\miniMax.h" />
<ClInclude Include="src\perfect\miniMaxAI.h" />
<ClInclude Include="src\perfect\miniMaxWin.h" />
<ClInclude Include="src\perfect\miniMax_retroAnalysis.h" />
<ClInclude Include="src\perfect\perfect.h" />
<ClInclude Include="src\perfect\perfectAI.h" />
<ClInclude Include="src\perfect\randomAI.h" />
<ClInclude Include="src\perfect\strLib.h" />
<ClInclude Include="src\perfect\threadManager.h" />
<ClInclude Include="src\search.h" />
<ClInclude Include="src\thread_win32_osx.h" />
<ClInclude Include="src\tt.h" />
<ClInclude Include="src\debug.h" />
<ClInclude Include="src\hashmap.h" />
<ClInclude Include="src\hashnode.h" />
<ClInclude Include="src\misc.h" />
<ClInclude Include="src\stack.h" />
<ClInclude Include="src\stopwatch.h" />
<QtMoc Include="src\thread.h">
</QtMoc>
<ClInclude Include="src\uci.h" />
<ClInclude Include="src\bitboard.h" />
<ClInclude Include="src\option.h" />
<ClInclude Include="src\position.h" />
<ClInclude Include="src\rule.h" />
<ClInclude Include="src\types.h" />
<QtMoc Include="src\test\test.h" />
<ClInclude Include="src\ui\qt\boarditem.h" />
<QtMoc Include="src\ui\qt\client.h" />
<QtMoc Include="src\ui\qt\game.h">
</QtMoc>
<QtMoc Include="src\ui\qt\gamescene.h" />
<QtMoc Include="src\ui\qt\gameview.h" />
<QtMoc Include="src\ui\qt\gamewindow.h" />
<ClInclude Include="src\ui\qt\graphicsconst.h" />
<QtMoc Include="src\ui\qt\movelistview.h" />
<QtMoc Include="src\ui\qt\pieceitem.h" />
<QtMoc Include="src\ui\qt\server.h" />
</ItemGroup>
<ItemGroup>
<None Include="include\version.h.template" />
<None Include="millgame.pro" />
<None Include="Resources\icon\ActualSizeHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Black.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\BreakpointHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\DocumentHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\EditInformationHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\EditTableHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Error.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\First.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\FlipHorizontalHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\FlipVerticalHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\FullScreenHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Help.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\HomeHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Invert.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Last.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\LeftHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\LegendHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\NewDocumentHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Next.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\OpenHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\OptionsHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Pause.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Play.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Previous.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\PrimaryKeyHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Refresh.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Request.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\RestartHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\RightHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\SaveHS.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\Web.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\icon\White.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\image\background.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\image\black_piece.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="Resources\image\board.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="src\Makefile" />
<QtRcc Include="gamewindow.qrc" />
<None Include="Resources\image\white_piece.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\endgame.cpp" />
<ClCompile Include="src\evaluate.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\mills.cpp" />
<ClCompile Include="src\movegen.cpp" />
<ClCompile Include="src\movepick.cpp" />
<ClCompile Include="src\perfect\bufferedFile.cpp" />
<ClCompile Include="src\perfect\cyclicArray.cpp" />
<ClCompile Include="src\perfect\mill.cpp" />
<ClCompile Include="src\perfect\millAI.cpp" />
<ClCompile Include="src\perfect\miniMax.cpp" />
<ClCompile Include="src\perfect\miniMax_alphaBetaAlgorithmn.cpp" />
<ClCompile Include="src\perfect\miniMax_database.cpp" />
<ClCompile Include="src\perfect\miniMax_retroAnalysis.cpp" />
<ClCompile Include="src\perfect\miniMax_statistics.cpp" />
<ClCompile Include="src\perfect\miniMax_test.cpp" />
<ClCompile Include="src\perfect\minMaxAI.cpp" />
<ClCompile Include="src\perfect\perfect.cpp" />
<ClCompile Include="src\perfect\perfectAI.cpp" />
<ClCompile Include="src\perfect\perfect_test.cpp" />
<ClCompile Include="src\perfect\randomAI.cpp" />
<ClCompile Include="src\perfect\strLib.cpp" />
<ClCompile Include="src\perfect\threadManager.cpp" />
<ClCompile Include="src\search.cpp" />
<ClCompile Include="src\tt.cpp" />
<ClCompile Include="src\misc.cpp" />
<ClCompile Include="src\thread.cpp" />
<ClCompile Include="src\uci.cpp" />
<ClCompile Include="src\ucioption.cpp" />
<ClCompile Include="src\bitboard.cpp" />
<ClCompile Include="src\option.cpp" />
<ClCompile Include="src\position.cpp" />
<ClCompile Include="src\rule.cpp" />
<ClCompile Include="src\test\test.cpp" />
<ClCompile Include="src\ui\qt\boarditem.cpp" />
<ClCompile Include="src\ui\qt\client.cpp" />
<ClCompile Include="src\ui\qt\game.cpp" />
<ClCompile Include="src\ui\qt\gamescene.cpp" />
<ClCompile Include="src\ui\qt\gameview.cpp" />
<ClCompile Include="src\ui\qt\gamewindow.cpp" />
<ClCompile Include="src\ui\qt\pieceitem.cpp" />
<ClCompile Include="src\ui\qt\server.cpp" />
<ClCompile Include="src\ui\qt\winmain.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="millgame.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="MillGame.ico" />
<Image Include="resources\icon\ic_account_child_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_desktop_windows_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_flag_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_fullscreen_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_insert_emoticon_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_laptop_windows_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_lens_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_menu_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_more_vert_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_panorama_fisheye_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_people_outline_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_radio_button_on_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_remove_circle_outline_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_reply_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_undo_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
<Image Include="resources\icon\ic_visibility_black_48dp.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Image>
</ItemGroup>
<ItemGroup>
<Media Include="resources\sound\BlockMill_B.wav" />
<Media Include="resources\sound\BlockMill_W.wav" />
<Media Include="resources\sound\Capture_B.wav" />
<Media Include="resources\sound\Capture_W.wav" />
<Media Include="resources\sound\choose.wav">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Media>
<Media Include="resources\sound\Draw.wav" />
<Media Include="resources\sound\drag.wav">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Media>
<Media Include="resources\sound\forbidden.wav">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Media>
<Media Include="resources\sound\GameStart.wav" />
<Media Include="resources\sound\Resign_B.wav" />
<Media Include="resources\sound\Resign_W.wav" />
<Media Include="resources\sound\loss.wav">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Media>
<Media Include="resources\sound\MillRepeatly_B.wav" />
<Media Include="resources\sound\MillRepeatly_W.wav" />
<Media Include="resources\sound\Mill_B.wav" />
<Media Include="resources\sound\Mill_W.wav" />
<Media Include="resources\sound\move.wav">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Media>
<Media Include="resources\sound\newgame.wav">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Media>
<Media Include="resources\sound\NextMill_B.wav" />
<Media Include="resources\sound\NextMill_W.wav" />
<Media Include="resources\sound\Obvious.wav" />
<Media Include="resources\sound\RepeatThreeDraw.wav" />
<Media Include="resources\sound\Side_B.wav" />
<Media Include="resources\sound\Side_W.wav" />
<Media Include="resources\sound\Star_B.wav" />
<Media Include="resources\sound\Star_W.wav" />
<Media Include="resources\sound\Suffocated_B.wav" />
<Media Include="resources\sound\Suffocated_W.wav" />
<Media Include="resources\sound\Vantage.wav" />
<Media Include="resources\sound\Very.wav" />
<Media Include="resources\sound\warning.wav">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Media>
<Media Include="resources\sound\win.wav">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</Media>
<Media Include="resources\sound\WinsAndLossesAreObvious.wav" />
<Media Include="resources\sound\Win_B.wav" />
<Media Include="resources\sound\Win_W.wav" />
</ItemGroup>
<ItemGroup>
<QtUic Include="gamewindow.ui" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Condition="Exists('$(QtMsBuild)\qt.targets')">
<Import Project="$(QtMsBuild)\qt.targets" />
</ImportGroup>
<ImportGroup Label="ExtensionTargets" />
<ProjectExtensions>
<VisualStudio>
<UserProperties />
</VisualStudio>
</ProjectExtensions>
</Project>
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。