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// Yo Emacs, this -*- C++ -*-
#ifndef HEXPLAYER_H
#define HEXPLAYER_H
#include "hexgame.h"
/**
* Interface for players.
*/
class HexPlayer
{
public:
/**
* Virtual desctructor.
*/
virtual ~HexPlayer() {};
/**
* Tells the player that it is to play game <code>g</code>
* with mark <code>yourMark</code>.
*/
virtual void init(const HexGame *g, HexMark yourMark) = 0;
/**
* Tells the player that move <code>m</code> was made.
*/
virtual void played(const HexMove &m) = 0;
/**
* Makes the player think about its next move.
*
* @return true as member <code>first</code> in the return value
* iff thinking is done and a move was selected.
*/
virtual pair<bool, HexMove> play() = 0;
};
#endif
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