# RPG **Repository Path**: luckylimbo/RPG ## Basic Information - **Project Name**: RPG - **Description**: unity3d 2d rpg - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2019-10-17 - **Last Updated**: 2024-09-17 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # RPG This is the tracking of the project, just for myself ## DONE ### GENERAL * Global Itens/Inventory - Save itens types and inventory * Global Character - Save character, types of players, npcs and monsters * Global Map - Save data of the map ### Fight * Action Buttons - show the list of attacks, specials and itens avaliable * Timer Counter - count the time for player action * Generate Players and Enemies - create the number of players and insert to battle * Select Target - depending of the type of the action, the player can select the target, just 1 target ### GameMap * Generate map * Tile can have actions when clicked * Npc talk and can input actions and options ### Inventory * List itens * List itens equipped * Show item detail on click * Remove Item equipped * Equip item ### WorldMap * Show map * Drag * Show map itens, name of the place ### Store ## TODO ### GENERAL * Create real data for the game ### Fight * Damage * Get list of actions from itens equipped * Button Defense ### GameMap *NPC Animation, movement ### Inventory * Quests * SaveGame * Change the skills when equip item * Change attributes from equipped itens ### WorldMap * Create the item City with details * Button Travel To * Save city data and load when change the city ### Store * Later ## IDEAS * Pay to identify itens * Random item generator, every time the color of the item change and there is a different action * Npcs randomize in different places everytime you play the history * Permadeath * Generate different Cities * Different reallity game. You have to solve the case in one of the alternative realities. Everytime you die, you play in another version of the world. * Not Linear Story