1 Star 1 Fork 2

拉灯/esp32EpdAlarmClock

加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
文件
克隆/下载
GUI_Paint.h 7.28 KB
一键复制 编辑 原始数据 按行查看 历史
拉灯 提交于 2022-11-06 10:01 . C语言
/******************************************************************************
* | File : GUI_Paint.h
* | Author : Waveshare electronics
* | Function : Achieve drawing: draw points, lines, boxes, circles and
* their size, solid dotted line, solid rectangle hollow
* rectangle, solid circle hollow circle.
* | Info :
* Achieve display characters: Display a single character, string, number
* Achieve time display: adaptive size display time minutes and seconds
*----------------
* | This version: V3.2
* | Date : 2020-07-23
* | Info :
* -----------------------------------------------------------------------------
* V3.2(2020-07-23):
* 1. Change: Paint_SetScale(UBYTE scale)
* Add scale 7 for 5.65f e-Parper
* 2. Change: Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color)
* Add the branch for scale 7
* 3. Change: Paint_Clear(UWORD Color)
* Add the branch for scale 7
*
* V3.1(2019-10-10):
* 1. Add gray level
* PAINT Add Scale
* 2. Add void Paint_SetScale(UBYTE scale);
*
* V3.0(2019-04-18):
* 1.Change:
* Paint_DrawPoint(..., DOT_STYLE DOT_STYLE)
* => Paint_DrawPoint(..., DOT_STYLE Dot_Style)
* Paint_DrawLine(..., LINE_STYLE Line_Style, DOT_PIXEL Dot_Pixel)
* => Paint_DrawLine(..., DOT_PIXEL Line_width, LINE_STYLE Line_Style)
* Paint_DrawRectangle(..., DRAW_FILL Filled, DOT_PIXEL Dot_Pixel)
* => Paint_DrawRectangle(..., DOT_PIXEL Line_width, DRAW_FILL Draw_Fill)
* Paint_DrawCircle(..., DRAW_FILL Draw_Fill, DOT_PIXEL Dot_Pixel)
* => Paint_DrawCircle(..., DOT_PIXEL Line_width, DRAW_FILL Draw_Filll)
*
* -----------------------------------------------------------------------------
* V2.0(2018-11-15):
* 1.add: Paint_NewImage()
* Create an image's properties
* 2.add: Paint_SelectImage()
* Select the picture to be drawn
* 3.add: Paint_SetRotate()
* Set the direction of the cache
* 4.add: Paint_RotateImage()
* Can flip the picture, Support 0-360 degrees,
* but only 90.180.270 rotation is better
* 4.add: Paint_SetMirroring()
* Can Mirroring the picture, horizontal, vertical, origin
* 5.add: Paint_DrawString_CN()
* Can display Chinese(GB1312)
*
* -----------------------------------------------------------------------------
* V1.0(2018-07-17):
* Create library
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documnetation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
******************************************************************************/
#ifndef __GUI_PAINT_H
#define __GUI_PAINT_H
#include "Debug.h"
#include "DEV_Config.h"
#include "fonts.h"
/**
* Image attributes
**/
typedef struct {
UBYTE *Image;
UWORD Width;
UWORD Height;
UWORD WidthMemory;
UWORD HeightMemory;
UWORD Color;
UWORD Rotate;
UWORD Mirror;
UWORD WidthByte;
UWORD HeightByte;
UWORD Scale;
} PAINT;
extern PAINT Paint;
/**
* Display rotate
**/
#define ROTATE_0 0
#define ROTATE_90 90
#define ROTATE_180 180
#define ROTATE_270 270
/**
* Display Flip
**/
typedef enum {
MIRROR_NONE = 0x00,
MIRROR_HORIZONTAL = 0x01,
MIRROR_VERTICAL = 0x02,
MIRROR_ORIGIN = 0x03,
} MIRROR_IMAGE;
#define MIRROR_IMAGE_DFT MIRROR_NONE
/**
* image color
**/
#define WHITE 0xFF
#define BLACK 0x00
#define RED BLACK
#define IMAGE_BACKGROUND WHITE
#define FONT_FOREGROUND BLACK
#define FONT_BACKGROUND WHITE
//4 Gray level
#define GRAY1 0x03 //Blackest
#define GRAY2 0x02
#define GRAY3 0x01 //gray
#define GRAY4 0x00 //white
/**
* The size of the point
**/
typedef enum {
DOT_PIXEL_1X1 = 1, // 1 x 1
DOT_PIXEL_2X2 , // 2 X 2
DOT_PIXEL_3X3 , // 3 X 3
DOT_PIXEL_4X4 , // 4 X 4
DOT_PIXEL_5X5 , // 5 X 5
DOT_PIXEL_6X6 , // 6 X 6
DOT_PIXEL_7X7 , // 7 X 7
DOT_PIXEL_8X8 , // 8 X 8
} DOT_PIXEL;
#define DOT_PIXEL_DFT DOT_PIXEL_1X1 //Default dot pilex
/**
* Point size fill style
**/
typedef enum {
DOT_FILL_AROUND = 1, // dot pixel 1 x 1
DOT_FILL_RIGHTUP , // dot pixel 2 X 2
} DOT_STYLE;
#define DOT_STYLE_DFT DOT_FILL_AROUND //Default dot pilex
/**
* Line style, solid or dashed
**/
typedef enum {
LINE_STYLE_SOLID = 0,
LINE_STYLE_DOTTED,
} LINE_STYLE;
/**
* Whether the graphic is filled
**/
typedef enum {
DRAW_FILL_EMPTY = 0,
DRAW_FILL_FULL,
} DRAW_FILL;
/**
* Custom structure of a time attribute
**/
typedef struct {
UWORD Year; //0000
UBYTE Month; //1 - 12
UBYTE Day; //1 - 30
UBYTE Hour; //0 - 23
UBYTE Min; //0 - 59
UBYTE Sec; //0 - 59
} PAINT_TIME;
extern PAINT_TIME sPaint_time;
//init and Clear
void Paint_NewImage(UBYTE *image, UWORD Width, UWORD Height, UWORD Rotate, UWORD Color);
void Paint_SelectImage(UBYTE *image);
void Paint_SetRotate(UWORD Rotate);
void Paint_SetMirroring(UBYTE mirror);
void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color);
void Paint_SetScale(UBYTE scale);
void Paint_Clear(UWORD Color);
void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color);
//Drawing
void Paint_DrawPoint(UWORD Xpoint, UWORD Ypoint, UWORD Color, DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_FillWay);
void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, LINE_STYLE Line_Style);
void Paint_DrawRectangle(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill);
void Paint_DrawCircle(UWORD X_Center, UWORD Y_Center, UWORD Radius, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill);
//Display string
void Paint_DrawChar(UWORD Xstart, UWORD Ystart, const char Acsii_Char, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background);
void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char * pString, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background);
void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char * pString, cFONT* font, UWORD Color_Foreground, UWORD Color_Background);
void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, int32_t Nummber, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background);
void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background);
//pic
void Paint_DrawBitMap(const unsigned char* image_buffer);
void Paint_DrawImage(const unsigned char *image_buffer, UWORD xStart, UWORD yStart, UWORD W_Image, UWORD H_Image);
#endif
Loading...
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
C++
1
https://gitee.com/ladneg/esp32-epd-alarm-clock.git
git@gitee.com:ladneg/esp32-epd-alarm-clock.git
ladneg
esp32-epd-alarm-clock
esp32EpdAlarmClock
master

搜索帮助

0d507c66 1850385 C8b1a773 1850385