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timer.go 2.65 KB
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coco 提交于 2020-07-17 21:58 . update
package go808
import (
"container/heap"
"sync"
"sync/atomic"
"time"
)
type element struct {
Key string
Index int
Expire int64
}
// 过期队列
type expirationQueue []*element
func (q expirationQueue) Len() int {
return len(q)
}
func (q expirationQueue) Swap(i, j int) {
q[i], q[j] = q[j], q[i]
q[i].Index, q[j].Index = i, j
}
func (q expirationQueue) Less(i, j int) bool {
return q[i].Expire < q[j].Expire
}
func (q *expirationQueue) Pop() interface{} {
old := *q
n := len(old)
item := old[n-1]
item.Index = -1
*q = old[0 : n-1]
return item
}
func (q *expirationQueue) Push(x interface{}) {
n := len(*q)
item := x.(*element)
item.Index = n
*q = append(*q, item)
}
func (q *expirationQueue) Top() *element {
if q.Len() == 0 {
return nil
}
return (*q)[0]
}
func (q *expirationQueue) Update(item *element, expire int64) {
item.Expire = expire
heap.Fix(q, item.Index)
}
func (q *expirationQueue) Remove(item *element) {
heap.Remove(q, item.Index)
}
// 倒计时器
type CountdownTimer struct {
seconds int64
mutex sync.Mutex
q *expirationQueue
mapper map[string]*element
callback func(string)
}
// 创建倒计时器
func NewCountdownTimer(seconds int64, callback func(string)) *CountdownTimer {
q := make(expirationQueue, 0)
timer := CountdownTimer{
q: &q,
callback: callback,
seconds: seconds,
mapper: make(map[string]*element),
}
go timer.checkExpirationQueue()
return &timer
}
// 更新时间
func (timer *CountdownTimer) Update(key string) {
e := element{
Key: key,
Expire: time.Now().Unix() + atomic.LoadInt64(&timer.seconds),
}
timer.Remove(key)
timer.mutex.Lock()
defer timer.mutex.Unlock()
heap.Push(timer.q, &e)
timer.mapper[key] = &e
}
// 删除计时
func (timer *CountdownTimer) Remove(key string) {
timer.mutex.Lock()
defer timer.mutex.Unlock()
element, ok := timer.mapper[key]
if !ok {
return
}
delete(timer.mapper, key)
timer.q.Remove(element)
}
// 设置过期时间
func (timer *CountdownTimer) SetExpiration(seconds int64) {
if seconds > 0 {
atomic.StoreInt64(&timer.seconds, seconds)
}
}
// 检查过期队列
func (timer *CountdownTimer) checkExpirationQueue() {
t := time.NewTicker(time.Second * 1)
for {
select {
case <-t.C:
now := time.Now().Unix()
keys := make([]string, 0)
timer.mutex.Lock()
for {
if timer.q.Len() == 0 {
break
}
top := timer.q.Top()
if top == nil || top.Expire > now {
break
}
timer.q.Remove(top)
delete(timer.mapper, top.Key)
keys = append(keys, top.Key)
}
timer.mutex.Unlock()
if timer.callback != nil {
for _, key := range keys {
timer.callback(key)
}
}
}
}
}
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