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GuiLite-win.cpp 98.90 KB
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idea4good 提交于 2019-11-08 23:11 . refactor folder
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#include "GuiLite.h"
void c_bitmap::draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO *pBitmap, int x, int y, unsigned int mask_rgb)
{
if (0 == pBitmap)
{
return;
}
unsigned short* lower_fb = 0;
int lower_fb_width = surface->m_width;
if (z_order >= Z_ORDER_LEVEL_1)
{
lower_fb = surface->m_frame_layers[z_order - 1].fb;
}
unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb);
int xsize = pBitmap->width;
int ysize = pBitmap->height;
const unsigned short* pData = (const unsigned short*)pBitmap->pixel_color_array;
for (int j = 0; j < ysize; j++)
{
for (int i = 0; i < xsize; i++)
{
unsigned int rgb = *pData++;
if (mask_rgb_16 == rgb)
{
if (lower_fb)
{//restore lower layer
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order);
}
}
else
{
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order);
}
}
}
}
void c_bitmap::draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO* pBitmap, int x, int y, int src_x, int src_y, int width, int height, unsigned int mask_rgb)
{
if (0 == pBitmap || (src_x + width > pBitmap->width) || (src_y + height > pBitmap->height))
{
return;
}
unsigned short* lower_fb = 0;
int lower_fb_width = surface->m_width;
if (z_order >= Z_ORDER_LEVEL_1)
{
lower_fb = surface->m_frame_layers[z_order - 1].fb;
}
unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb);
const unsigned short* pData = (const unsigned short*)pBitmap->pixel_color_array;
for (int j = 0; j < height; j++)
{
const unsigned short* p = &pData[src_x + (src_y + j) * pBitmap->width];
for (int i = 0; i < width; i++)
{
unsigned int rgb = *p++;
if (mask_rgb_16 == rgb)
{
if (lower_fb)
{//restore lower layer
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order);
}
}
else
{
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order);
}
}
}
}
GL_MSG_ENTRY c_cmd_target::ms_usr_map_entries[USR_MSG_MAX];
unsigned short c_cmd_target::ms_user_map_size;
GL_BEGIN_MESSAGE_MAP(c_cmd_target)
GL_END_MESSAGE_MAP()
c_cmd_target::c_cmd_target()
{
}
c_cmd_target::~c_cmd_target()
{
}
int c_cmd_target::handle_usr_msg(unsigned int msgId, unsigned int wParam, unsigned int lParam)
{
int i;
c_cmd_target* p_wnd = 0;
MSGFUNCS msg_funcs;
for (i = 0; i < ms_user_map_size; i++)
{
if (msgId == ms_usr_map_entries[i].msgId)
{
p_wnd = (c_cmd_target*)ms_usr_map_entries[i].pObject;
msg_funcs.func = ms_usr_map_entries[i].func;
(p_wnd->*msg_funcs.func_vwl)(wParam , lParam);
}
}
return 1;
}
void c_cmd_target::load_cmd_msg()
{
const GL_MSG_ENTRY* p_entry = GetMSgEntries();
if (0 == p_entry)
{
return;
}
bool bExist = false;
while(MSG_TYPE_INVALID != p_entry->msgType)
{
if (MSG_TYPE_WND == p_entry->msgType)
{
p_entry++;
continue;
}
bExist = false;
for (int i = 0; i < ms_user_map_size; i++)
{
//repeat register, return.
if (p_entry->msgId == ms_usr_map_entries[i].msgId
&& ms_usr_map_entries[i].pObject == this)
{
bExist = true;
break;
}
}
if (true == bExist)
{
p_entry++;
continue;
}
if (MSG_TYPE_USR == p_entry->msgType)
{
ms_usr_map_entries[ms_user_map_size] = *p_entry;
ms_usr_map_entries[ms_user_map_size].pObject = this;
ms_user_map_size++;
if (USR_MSG_MAX == ms_user_map_size)
{
ASSERT(false);
}
}
else
{
ASSERT(false);
break;
}
p_entry++;
}
}
const GL_MSG_ENTRY* c_cmd_target::FindMsgEntry(const GL_MSG_ENTRY *pEntry,
unsigned int msgType, unsigned short msgId, unsigned short ctrlId)
{
if ( MSG_TYPE_INVALID == msgType)
{
return 0;
}
while (MSG_CALLBACK_NULL != pEntry->callbackType)
{
if ( (msgType == pEntry->msgType) && (msgId == pEntry->msgId) && (void*)(unsigned long)ctrlId == pEntry->pObject)
{
return pEntry;
}
pEntry++;
}
return 0;
}
#include <string.h>
#include <stdio.h>
c_display::c_display(void* phy_fb, unsigned int display_width, unsigned int display_height,
unsigned int surface_width, unsigned int surface_height,
unsigned int color_bytes, unsigned int surface_cnt, EXTERNAL_GFX_OP* gfx_op)
{
if (color_bytes != 2 && color_bytes != 4)
{
log_out("Support 16 bits, 32 bits color only!");
ASSERT(false);
}
m_width = display_width;
m_height = display_height;
m_color_bytes = color_bytes;
m_phy_fb = phy_fb;
m_phy_read_index = m_phy_write_index = 0;
memset(m_surface_group, 0, sizeof(m_surface_group));
m_surface_index = 0;
m_surface_cnt = surface_cnt;
ASSERT(m_surface_cnt <= SURFACE_CNT_MAX);
for (int i = 0; i < m_surface_cnt; i++)
{
m_surface_group[i] = phy_fb ? new c_surface(this, surface_width, surface_height, color_bytes) : new c_surface_no_fb(this, surface_width, surface_height, color_bytes, gfx_op);
}
}
c_surface* c_display::alloc_surface(Z_ORDER_LEVEL max_zorder)
{
if(max_zorder >= Z_ORDER_LEVEL_MAX || m_surface_index >= m_surface_cnt)
{
ASSERT(false);
return 0;
}
int i = m_surface_index++;
m_surface_group[i]->set_surface(max_zorder);
return m_surface_group[i];
}
int c_display::swipe_surface(c_surface* s0, c_surface* s1, int x0, int x1, int y0, int y1, int offset)
{
int surface_width = s0->get_width();
int surface_height = s0->get_height();
if (offset < 0 || offset > surface_width || y0 < 0 || y0 >= surface_height ||
y1 < 0 || y1 >= surface_height || x0 < 0 || x0 >= surface_width || x1 < 0 || x1 >= surface_width)
{
ASSERT(false);
return -1;
}
int width = (x1 - x0 + 1);
if (width < 0 || width > surface_width || width < offset)
{
ASSERT(false);
return -1;
}
x0 = (x0 >= m_width) ? (m_width - 1) : x0;
x1 = (x1 >= m_width) ? (m_width - 1) : x1;
y0 = (y0 >= m_height) ? (m_height - 1) : y0;
y1 = (y1 >= m_height) ? (m_height - 1) : y1;
if (m_phy_fb)
{
for (int y = y0; y <= y1; y++)
{
//Left surface
char* addr_s = ((char*)(s0->m_fb) + (y * (s0->get_width()) + x0 + offset) * m_color_bytes);
char* addr_d = ((char*)(m_phy_fb)+(y * m_width + x0) * m_color_bytes);
memcpy(addr_d, addr_s, (width - offset) * m_color_bytes);
//Right surface
addr_s = ((char*)(s1->m_fb) + (y * (s1->get_width()) + x0) * m_color_bytes);
addr_d = ((char*)(m_phy_fb)+(y * m_width + x0 + (width - offset)) * m_color_bytes);
memcpy(addr_d, addr_s, offset * m_color_bytes);
}
}
else if(m_color_bytes == 4)
{
void(*draw_pixel)(int x, int y, unsigned int rgb) = ((c_surface_no_fb*)s0)->m_gfx_op->draw_pixel;
for (int y = y0; y <= y1; y++)
{
//Left surface
for (int x = x0; x <= (x1 - offset); x++)
{
draw_pixel(x, y, ((unsigned int*)s0->m_fb)[y * m_width + x + offset]);
}
//Right surface
for (int x = x1 - offset; x <= x1; x++)
{
draw_pixel(x, y, ((unsigned int*)s1->m_fb)[y * m_width + x + offset - x1 + x0]);
}
}
}
else if (m_color_bytes == 2)
{
void(*draw_pixel)(int x, int y, unsigned int rgb) = ((c_surface_no_fb*)s0)->m_gfx_op->draw_pixel;
for (int y = y0; y <= y1; y++)
{
//Left surface
for (int x = x0; x <= (x1 - offset); x++)
{
draw_pixel(x, y, GL_RGB_16_to_32(((unsigned short*)s0->m_fb)[y * m_width + x + offset]));
}
//Right surface
for (int x = x1 - offset; x <= x1; x++)
{
draw_pixel(x, y, GL_RGB_16_to_32(((unsigned short*)s1->m_fb)[y * m_width + x + offset - x1 + x0]));
}
}
}
m_phy_write_index++;
return 0;
}
void* c_display::get_updated_fb(int* width, int* height, bool force_update)
{
if (width && height)
{
*width = get_width();
*height = get_height();
}
if (force_update)
{
return m_phy_fb;
}
if (m_phy_read_index == m_phy_write_index)
{//No update
return 0;
}
m_phy_read_index = m_phy_write_index;
return m_phy_fb;
}
int c_display::snap_shot(const char* file_name)
{
if (!m_phy_fb)
{
return -1;
}
unsigned int width = get_width();
unsigned int height = get_height();
//16 bits framebuffer
if (m_color_bytes == 2)
{
return build_bmp(file_name, width, height, (unsigned char*)m_phy_fb);
}
//32 bits framebuffer
unsigned short* p_bmp565_data = new unsigned short[width * height];
unsigned int* p_raw_data = (unsigned int*)m_phy_fb;
for (int i = 0; i < width * height; i++)
{
unsigned int rgb = *p_raw_data++;
p_bmp565_data[i] = GL_RGB_32_to_16(rgb);
}
int ret = build_bmp(file_name, width, height, (unsigned char*)p_bmp565_data);
delete []p_bmp565_data;
return ret;
}
#define MAX(a,b) (((a)>(b))?(a):(b))
#define MIN(a,b) (((a)<(b))?(a):(b))
c_rect::c_rect(const c_rect& rect)
{
SetRect(rect.m_left,rect.m_top,rect.m_right,rect.m_bottom);
}
c_rect& c_rect::operator=(const c_rect& rect)
{
SetRect(rect.m_left,rect.m_top,rect.m_right,rect.m_bottom);
return *this;
}
void c_rect::SetRect( int Left, int Top, int Right, int Bottom)
{
m_left = MIN(Left, Right);
m_top = MIN(Top, Bottom);
m_right = MAX(Left, Right);
m_bottom = MAX(Top, Bottom);
}
c_rect c_rect::operator&(const c_rect& rect) const
{
c_rect dst;
dst.m_left = MAX(m_left, rect.m_left);
dst.m_top = MAX(m_top, rect.m_top);
dst.m_right = MIN(m_right, rect.m_right);
dst.m_bottom = MIN(m_bottom, rect.m_bottom);
if(dst.m_left >= dst.m_right || dst.m_top >= dst.m_bottom)
dst.Empty();
return dst;
}
void c_rect::Empty()
{
m_left = m_top = m_right = m_bottom = 0;
}
void c_rect::Offset(int x, int y)
{
m_left +=x;
m_right +=x;
m_top += y;
m_bottom += y;
}
int c_rect::IsEmpty() const
{
return m_top == m_bottom || m_left == m_right;
}
int c_rect::PtInRect(int x, int y) const
{
return x >= m_left && x <= m_right && y >= m_top && y <= m_bottom;
}
int c_rect::operator==(const c_rect& rect) const
{
return (m_left == rect.m_left) && (m_top==rect.m_top) &&
(m_right == rect.m_right) && (m_bottom==rect.m_bottom);
}
#include <string.h>
#include <stdlib.h>
#define GL_ROUND_RGB_32(rgb) (rgb & 0xFFF8FCF8) //make RGB32 = RGB16
c_surface::c_surface(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes)
{
m_width = width;
m_height = height;
m_color_bytes = color_bytes;
m_display = display;
m_phy_fb = display->m_phy_fb;
m_phy_write_index = &display->m_phy_write_index;
m_fb = 0;
m_top_zorder = m_max_zorder = Z_ORDER_LEVEL_0;
m_is_active = false;
m_frame_layers[Z_ORDER_LEVEL_0].visible_rect = c_rect(0, 0, m_width, m_height);
}
void c_surface::set_surface(Z_ORDER_LEVEL max_z_order)
{
m_max_zorder = max_z_order;
if (m_display->m_surface_cnt > 1)
{
m_fb = calloc(m_width * m_height, m_color_bytes);
}
for(int i = Z_ORDER_LEVEL_0; i < m_max_zorder; i++)
{//Top layber fb always be 0
m_frame_layers[i].fb = (unsigned short*)calloc(m_width * m_height, sizeof(unsigned short));
ASSERT(0 != m_frame_layers[i].fb);
}
}
void c_surface::draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order)
{
if (x >= m_width || y >= m_height || x < 0 || y < 0)
{
return;
}
if (z_order > m_max_zorder)
{
ASSERT(false);
return;
}
rgb = GL_ROUND_RGB_32(rgb);
if (z_order == m_max_zorder)
{
return draw_pixel_on_fb(x, y, rgb);
}
if (z_order > m_top_zorder)
{
m_top_zorder = (Z_ORDER_LEVEL)z_order;
}
if (0 == m_frame_layers[z_order].visible_rect.PtInRect(x, y))
{
ASSERT(false);
return;
}
((unsigned short*)(m_frame_layers[z_order].fb))[x + y * m_width] = GL_RGB_32_to_16(rgb);
if (z_order == m_top_zorder)
{
return draw_pixel_on_fb(x, y, rgb);
}
bool is_covered = false;
for (int tmp_z_order = Z_ORDER_LEVEL_MAX - 1; tmp_z_order > z_order; tmp_z_order--)
{
if (true == m_frame_layers[tmp_z_order].visible_rect.PtInRect(x, y))
{
is_covered = true;
break;
}
}
if (!is_covered)
{
draw_pixel_on_fb(x, y, rgb);
}
}
void c_surface::draw_pixel_on_fb(int x, int y, unsigned int rgb)
{
if (m_fb)
{
(m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] = rgb : ((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb);
}
int display_width = m_display->get_width();
int display_height = m_display->get_height();
if (m_is_active && (x < display_width) && (y < display_height))
{
if (m_color_bytes == 4)
{
((unsigned int*)m_phy_fb)[y * (m_display->get_width()) + x] = rgb;
}
else
{
((unsigned short*)m_phy_fb)[y * (m_display->get_width()) + x] = GL_RGB_32_to_16(rgb);
}
*m_phy_write_index = *m_phy_write_index + 1;
}
}
void c_surface::fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order)
{
x0 = (x0 < 0) ? 0 : x0;
y0 = (y0 < 0) ? 0 : y0;
x1 = (x1 > (m_width - 1)) ? (m_width - 1) : x1;
y1 = (y1 > (m_height - 1)) ? (m_height - 1) : y1;
rgb = GL_ROUND_RGB_32(rgb);
if (z_order == m_max_zorder)
{
return fill_rect_on_fb(x0, y0, x1, y1, rgb);
}
if (z_order == m_top_zorder)
{
int x, y;
unsigned short *mem_fb;
unsigned int rgb_16 = GL_RGB_32_to_16(rgb);
for (y = y0; y <= y1; y++)
{
x = x0;
mem_fb = &((unsigned short*)m_frame_layers[z_order].fb)[y * m_width + x];
for (; x <= x1; x++)
{
*mem_fb++ = rgb_16;
}
}
return fill_rect_on_fb(x0, y0, x1, y1, rgb);
}
for (; y0 <= y1; y0++)
{
draw_hline(x0, x1, y0, rgb, z_order);
}
}
void c_surface::fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb)
{
int display_width = m_display->get_width();
int display_height = m_display->get_height();
if (m_color_bytes == 4)
{
int x;
unsigned int *fb, *phy_fb;
for (; y0 <= y1; y0++)
{
x = x0;
fb = m_fb ? &((unsigned int*)m_fb)[y0 * m_width + x] : 0;
phy_fb = &((unsigned int*)m_phy_fb)[y0 * display_width + x];
*m_phy_write_index = *m_phy_write_index + 1;
for (; x <= x1; x++)
{
if (fb)
{
*fb++ = rgb;
}
if (m_is_active && (x < display_width) && (y0 < display_height))
{
*phy_fb++ = rgb;
}
}
}
}
else if(m_color_bytes == 2)
{
int x;
unsigned short *fb, *phy_fb;
rgb = GL_RGB_32_to_16(rgb);
for (; y0 <= y1; y0++)
{
x = x0;
fb = m_fb ? &((unsigned short*)m_fb)[y0 * m_width + x] : 0;
phy_fb = &((unsigned short*)m_phy_fb)[y0 * display_width + x];
*m_phy_write_index = *m_phy_write_index + 1;
for (; x <= x1; x++)
{
if (fb)
{
*fb++ = rgb;
}
if (m_is_active && (x < display_width) && (y0 < display_height))
{
*phy_fb++ = rgb;
}
}
}
}
}
unsigned int c_surface::get_pixel(int x, int y, unsigned int z_order)
{
if (x >= m_width || y >= m_height || x < 0 || y < 0 ||
z_order >= Z_ORDER_LEVEL_MAX)
{
ASSERT(false);
return 0;
}
if (z_order == m_max_zorder)
{
if (m_fb)
{
return (m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_fb)[y * m_width + x]);
}
else if(m_phy_fb)
{
return (m_color_bytes == 4) ? ((unsigned int*)m_phy_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_phy_fb)[y * m_width + x]);
}
return 0;
}
unsigned short rgb_16 = ((unsigned short*)(m_frame_layers[z_order].fb))[y * m_width + x];
return GL_RGB_16_to_32(rgb_16);
}
void c_surface::draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order)
{
for (;x0 <= x1; x0++)
{ draw_pixel(x0, y, rgb, z_order); }
}
void c_surface::draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order)
{
for (;y0 <= y1; y0++)
{ draw_pixel(x, y0, rgb, z_order); }
}
void c_surface::draw_line(int x1, int y1, int x2, int y2, unsigned int rgb, unsigned int z_order)
{
int dx, dy, e;
dx = x2 - x1;
dy = y2 - y1;
if ((dx >= 0) && (dy >= 0))
{
if (dx >= dy)
{
e = dy - dx / 2;
for(; x1 <= x2; x1++, e += dy)
{
draw_pixel(x1, y1, rgb, z_order);
if (e>0) { y1++; e -= dx; }
}
}
else
{
e = dx - dy / 2;
for(; y1 <= y2; y1++, e += dx)
{
draw_pixel(x1, y1, rgb, z_order);
if (e>0) { x1++; e -= dy; }
}
}
}
else if ((dx >= 0) && (dy < 0))
{
dy = -dy;
if (dx >= dy)
{
e = dy - dx / 2;
for(; x1 <= x2; x1++, e += dy)
{
draw_pixel(x1, y1, rgb, z_order);
if (e>0) { y1--; e -= dx; }
}
}
else
{
e = dx - dy / 2;
for(; y1 >= y2; y1--, e += dx)
{
draw_pixel(x1, y1, rgb, z_order);
if (e>0) { x1++; e -= dy; }
}
}
}
else if ((dx < 0) && (dy >= 0))
{
dx = -dx;
if (dx >= dy)
{
e = dy - dx / 2;
for(; x1 >= x2; x1--, e += dy)
{
draw_pixel(x1, y1, rgb, z_order);
if (e>0) { y1++; e -= dx; }
}
}
else
{
e = dx - dy / 2;
for(; y1 <= y2; y1++, e += dx)
{
draw_pixel(x1, y1, rgb, z_order);
if (e>0) { x1--; e -= dy; }
}
}
}
else if ((dx < 0) && (dy < 0))
{
dx = -dx;
dy = -dy;
if (dx >= dy)
{
e = dy - dx / 2;
for(; x1 >= x2; x1--, e += dy)
{
draw_pixel(x1, y1, rgb, z_order);
if (e>0) { y1--; e -= dx; }
}
}
else
{
e = dx - dy / 2;
while (y1-- >= y2)
for(; y1 >= y2; y1--, e += dx)
{
draw_pixel(x1, y1, rgb, z_order);
if (e>0) { x1--; e -= dy; }
}
}
}
}
void c_surface::draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order, unsigned int size)
{
for (unsigned int offset = 0; offset < size; offset++)
{
draw_hline(x0 + offset, x1 - offset, y0 + offset, rgb, z_order);
draw_hline(x0 + offset, x1 - offset, y1 - offset, rgb, z_order);
draw_vline(x0 + offset, y0 + offset, y1 - offset, rgb, z_order);
draw_vline(x1 - offset, y0 + offset, y1 - offset, rgb, z_order);
}
}
int c_surface::set_frame_layer_visible_rect(c_rect& rect, unsigned int z_order)
{
if (rect == m_frame_layers[z_order].visible_rect)
{
return 0;
}
if (rect.m_left < 0 || rect.m_left >= m_width ||
rect.m_right < 0 || rect.m_right >= m_width ||
rect.m_top < 0 || rect.m_top >= m_height ||
rect.m_bottom < 0 || rect.m_bottom >=m_height)
{
ASSERT(false);
return -1;
}
if (!(z_order > Z_ORDER_LEVEL_0 && z_order < Z_ORDER_LEVEL_MAX))
{
ASSERT(false);
return -2;
}
if (z_order < m_top_zorder)
{
ASSERT(false);
return -3;
}
m_top_zorder = (Z_ORDER_LEVEL)z_order;
c_rect old_rect = m_frame_layers[z_order].visible_rect;
//Recover the lower layer
int src_zorder = (Z_ORDER_LEVEL)(z_order - 1);
int display_width = m_display->get_width();
int display_height = m_display->get_height();
for (int y = old_rect.m_top; y <= old_rect.m_bottom; y++)
{
for (int x = old_rect.m_left; x <= old_rect.m_right; x++)
{
if (!rect.PtInRect(x, y))
{
unsigned int rgb = ((unsigned short*)(m_frame_layers[src_zorder].fb))[x + y * m_width];
draw_pixel_on_fb(x, y, GL_RGB_16_to_32(rgb));
}
}
}
m_frame_layers[z_order].visible_rect = rect;
if (rect.IsEmpty())
{
m_top_zorder = (Z_ORDER_LEVEL)(z_order - 1);
}
return 0;
}
int c_surface::flush_screen(int left, int top, int right, int bottom)
{
if(left < 0 || left >= m_width || right < 0 || right >= m_width ||
top < 0 || top >= m_height || bottom < 0 || bottom >= m_height)
{
ASSERT(false);
}
if(!m_is_active || (0 == m_phy_fb) || (0 == m_fb))
{
return -1;
}
int display_width = m_display->get_width();
int display_height = m_display->get_height();
left = (left >= display_width) ? (display_width - 1) : left;
right = (right >= display_width) ? (display_width - 1) : right;
top = (top >= display_height) ? (display_height - 1) : top;
bottom = (bottom >= display_height) ? (display_height - 1) : bottom;
for (int y = top; y < bottom; y++)
{
void* s_addr = (char*)m_fb + ((y * m_width + left) * m_color_bytes);
void* d_addr = (char*)m_phy_fb + ((y * display_width + left) * m_color_bytes);
memcpy(d_addr, s_addr, (right - left) * m_color_bytes);
}
*m_phy_write_index = *m_phy_write_index + 1;
return 0;
}
bool c_surface::is_valid(c_rect rect)
{
if (rect.m_left < 0 || rect.m_top < 0)
{
return false;
}
if (rect.m_right >= m_width || rect.m_bottom >= m_height)
{
return false;
}
return true;
}
//////////////////////////////////////////////////////////////////////////////////////
void c_surface_no_fb::fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb)
{
if (!m_gfx_op)
{
return;
}
if (m_gfx_op->fill_rect)
{
return m_gfx_op->fill_rect(x0, y0, x1, y1, rgb);
}
if (m_gfx_op->draw_pixel && m_is_active)
{
for (int y = y0; y <= y1; y++)
{
for (int x = x0; x <= x1; x++)
{
m_gfx_op->draw_pixel(x, y, rgb);
}
}
}
if (!m_fb) { return; }
if(m_color_bytes == 4)
{
unsigned int *fb;
for (int y = y0; y <= y1; y++)
{
fb = &((unsigned int*)m_fb)[y0 * m_width + x0];
for (int x = x0; x <= x1; x++)
{
*fb++ = rgb;
}
}
}
else if (m_color_bytes == 2)
{
unsigned short *fb;
rgb = GL_RGB_32_to_16(rgb);
for (int y = y0; y <= y1; y++)
{
fb = &((unsigned short*)m_fb)[y0 * m_width + x0];
for (int x = x0; x <= x1; x++)
{
*fb++ = rgb;
}
}
}
}
void c_surface_no_fb::draw_pixel_on_fb(int x, int y, unsigned int rgb)
{
if (m_gfx_op && m_gfx_op->draw_pixel && m_is_active)
{
m_gfx_op->draw_pixel(x, y, rgb);
}
if (!m_fb) { return; }
if (m_color_bytes == 4)
{
((unsigned int*)m_fb)[y * m_width + x] = rgb;
}
else if (m_color_bytes == 2)
{
((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb);
}
}
static const FONT_INFO* s_font_map[FONT_MAX];
static const BITMAP_INFO* s_bmp_map[BITMAP_MAX];
static unsigned int s_color_map[COLOR_MAX];
int c_theme::add_font(FONT_TYPE index, const FONT_INFO* font)
{
if (index >= FONT_MAX)
{
ASSERT(false);
return -1;
}
s_font_map[index] = font;
return 0;
}
const FONT_INFO* c_theme::get_font(FONT_TYPE index)
{
if (index >= FONT_MAX)
{
ASSERT(false);
return 0;
}
return s_font_map[index];
}
int c_theme::add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp)
{
if (index >= BITMAP_MAX)
{
ASSERT(false);
return -1;
}
s_bmp_map[index] = bmp;
return 0;
}
const BITMAP_INFO* c_theme::get_bmp(BITMAP_TYPE index)
{
if (index >= BITMAP_MAX)
{
ASSERT(false);
return 0;
}
return s_bmp_map[index];
}
int c_theme::add_color(COLOR_TYPE index, const unsigned int color)
{
if (index >= COLOR_MAX)
{
ASSERT(false);
return -1;
}
s_color_map[index] = color;
return 0;
}
const unsigned int c_theme::get_color(COLOR_TYPE index)
{
if (index >= COLOR_MAX)
{
ASSERT(false);
return 0;
}
return s_color_map[index];
}
c_wnd::c_wnd(): m_status(STATUS_NORMAL), m_attr(ATTR_VISIBLE), m_parent(0), m_top_child(0), m_prev_sibling(0), m_next_sibling(0),
m_str(0), m_font_color(0), m_bg_color(0), m_resource_id(0), m_z_order(Z_ORDER_LEVEL_0), m_focus_child(0), m_surface(0)
{
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
}
int c_wnd::connect(c_wnd *parent, unsigned short resource_id, const char* str,
short x, short y, short width, short height, WND_TREE* p_child_tree )
{
if(0 == resource_id)
{
ASSERT(false);
return -1;
}
m_resource_id = resource_id;
set_str(str);
m_parent = parent;
m_status = STATUS_NORMAL;
if (parent)
{
m_z_order = parent->m_z_order;
m_surface = parent->m_surface;
}
if(0 == m_surface)
{
ASSERT(false);
return -2;
}
/* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/
m_wnd_rect.m_left = x;
m_wnd_rect.m_top = y;
m_wnd_rect.m_right = (x + width - 1);
m_wnd_rect.m_bottom = (y + height - 1);
c_rect rect;
get_screen_rect(rect);
ASSERT(m_surface->is_valid(rect));
pre_create_wnd();
if ( 0 != parent )
{
parent->add_child_2_tail(this);
}
if (load_child_wnd(p_child_tree) >= 0)
{
load_cmd_msg();
on_init_children();
}
return 0;
}
int c_wnd::load_child_wnd(WND_TREE *p_child_tree)
{
if (0 == p_child_tree)
{
return 0;
}
int sum = 0;
WND_TREE* p_cur = p_child_tree;
while(p_cur->p_wnd)
{
if (0 != p_cur->p_wnd->m_resource_id)
{//This wnd has been used! Do not share!
ASSERT(false);
return -1;
}
else
{
p_cur->p_wnd->connect(this, p_cur->resource_id, p_cur->str,
p_cur->x, p_cur->y, p_cur->width, p_cur->height,p_cur->p_child_tree);
}
p_cur++;
sum++;
}
return sum;
}
c_wnd* c_wnd::connect_clone(c_wnd *parent, unsigned short resource_id, const char* str,
short x, short y, short width, short height, WND_TREE* p_child_tree )
{
if(0 == resource_id)
{
ASSERT(false);
return 0;
}
c_wnd* wnd = clone();
wnd->m_resource_id = resource_id;
wnd->set_str(str);
wnd->m_parent = parent;
wnd->m_status = STATUS_NORMAL;
if (parent)
{
wnd->m_z_order = parent->m_z_order;
wnd->m_surface = parent->m_surface;
}
else
{
wnd->m_surface = m_surface;
}
if(0 == wnd->m_surface)
{
ASSERT(false);
return 0;
}
/* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/
wnd->m_wnd_rect.m_left = x;
wnd->m_wnd_rect.m_top = y;
wnd->m_wnd_rect.m_right = (x + width - 1);
wnd->m_wnd_rect.m_bottom = (y + height - 1);
c_rect rect;
wnd->get_screen_rect(rect);
ASSERT(wnd->m_surface->is_valid(rect));
wnd->pre_create_wnd();
if ( 0 != parent )
{
parent->add_child_2_tail(wnd);
}
if (wnd->load_clone_child_wnd(p_child_tree) >= 0)
{
wnd->load_cmd_msg();
wnd->on_init_children();
}
return wnd;
}
int c_wnd::load_clone_child_wnd(WND_TREE *p_child_tree)
{
if (0 == p_child_tree)
{
return 0;
}
int sum = 0;
WND_TREE* p_cur = p_child_tree;
while(p_cur->p_wnd)
{
p_cur->p_wnd->connect_clone(this, p_cur->resource_id, p_cur->str,
p_cur->x, p_cur->y, p_cur->width, p_cur->height,p_cur->p_child_tree);
p_cur++;
sum++;
}
return sum;
}
void c_wnd::disconnect()
{
if (0 == m_resource_id)
{
return;
}
if (0 != m_top_child)
{
c_wnd *child = m_top_child;
c_wnd *next_child = 0;
while (child)
{
next_child = child->m_next_sibling;
child->disconnect();
child = next_child;
}
}
if (0 != m_parent)
{
m_parent->unlink_child(this);
}
m_focus_child = 0;
m_resource_id = 0;
}
c_wnd* c_wnd::get_wnd_ptr(unsigned short id) const
{
c_wnd *child = m_top_child;
while ( child )
{
if ( child->get_id() == id )
{
break;
}
child = child->m_next_sibling;
}
return child;
}
void c_wnd::set_attr(WND_ATTRIBUTION attr)
{
m_attr = attr;
if ( ATTR_DISABLED == (attr & ATTR_DISABLED) )
{
m_status = STATUS_DISABLED;
}
else
{
if (m_status == STATUS_DISABLED)
{
m_status = STATUS_NORMAL;
}
}
}
int c_wnd::is_focus_wnd() const
{
if ( (m_attr & ATTR_VISIBLE)
&& !(m_attr & ATTR_DISABLED)
&& (m_attr & ATTR_FOCUS))
{
return true;
}
else
{
return false;
}
}
void c_wnd::set_wnd_pos(short x, short y, short width, short height)
{
m_wnd_rect.m_left = x;
m_wnd_rect.m_top = y;
m_wnd_rect.m_right = x + width - 1;
m_wnd_rect.m_bottom = y + height - 1;
}
void c_wnd::get_wnd_rect(c_rect &rect) const
{
rect = m_wnd_rect;
}
void c_wnd::get_screen_rect(c_rect &rect) const
{
rect.SetRect(0, 0, (m_wnd_rect.Width() - 1), (m_wnd_rect.Height() - 1));
wnd2screen(rect);
}
void c_wnd::wnd2screen(int &x, int &y) const
{
c_wnd *parent = m_parent;
c_rect rect;
x += m_wnd_rect.m_left;
y += m_wnd_rect.m_top;
while ( 0 != parent )
{
parent->get_wnd_rect(rect);
x += rect.m_left;
y += rect.m_top;
parent = parent->m_parent;
}
}
void c_wnd::wnd2screen(c_rect &rect) const
{
int l = rect.m_left;
int t = rect.m_top;
wnd2screen(l, t);
int r = (l + rect.Width() - 1);
int b = (t + rect.Height() - 1);
rect.SetRect(l, t, r, b);
}
c_wnd* c_wnd::set_child_focus(c_wnd * focus_child)
{
ASSERT(0 != focus_child);
ASSERT(focus_child->m_parent == this);
c_wnd *old_focus_child = m_focus_child;
if (focus_child->is_focus_wnd())
{
if (focus_child != old_focus_child )
{
if (old_focus_child)
{
old_focus_child->on_kill_focus();
}
m_focus_child = focus_child;
if (m_parent)
{
m_parent->set_child_focus(this);
}
m_focus_child->on_focus();
}
}
return m_focus_child;
}
void c_wnd::add_child_2_tail(c_wnd *child)
{
if( 0 == child )return;
if(child == get_wnd_ptr(child->m_resource_id))return;
if ( 0 == m_top_child )
{
m_top_child = child;
child->m_prev_sibling = 0;
child->m_next_sibling = 0;
}
else
{
c_wnd *last_child = get_last_child();
if (0 == last_child)
{
ASSERT(false);
}
last_child->m_next_sibling = child;
child->m_prev_sibling = last_child;
child->m_next_sibling = 0;
}
}
c_wnd* c_wnd::get_last_child() const
{
if ( 0 == m_top_child )
{
return 0;
}
c_wnd *child = m_top_child;
while ( child->m_next_sibling)
{
child = child->m_next_sibling;
}
return child;
}
int c_wnd::unlink_child(c_wnd *child)
{
if ((0 == child)
|| (this != child->m_parent))
{
return -1;
}
if (0 == m_top_child)
{
return -2;
}
int find = false;
c_wnd *tmp_child = m_top_child;
if (tmp_child == child)
{
m_top_child = child->m_next_sibling;
if (0 != child->m_next_sibling)
{
child->m_next_sibling->m_prev_sibling = 0;
}
find = true;
}
else
{
while (tmp_child->m_next_sibling)
{
if (child == tmp_child->m_next_sibling)
{
tmp_child->m_next_sibling = child->m_next_sibling;
if (0 != child->m_next_sibling)
{
child->m_next_sibling->m_prev_sibling = tmp_child;
}
find = true;
break;
}
tmp_child = tmp_child->m_next_sibling;
}
}
if (true == find)
{
if (m_focus_child == child)
{
m_focus_child = 0;
}
child->m_next_sibling = 0;
child->m_prev_sibling = 0;
return 1;
}
else
{
return 0;
}
}
void c_wnd::show_window()
{
if (ATTR_VISIBLE == (m_attr & ATTR_VISIBLE))
{
on_paint();
c_wnd *child = m_top_child;
if ( 0 != child )
{
while ( child )
{
child->show_window();
child = child->m_next_sibling;
}
}
}
}
bool c_wnd::on_touch(int x, int y, TOUCH_ACTION action)
{
c_rect rect;
x -= m_wnd_rect.m_left;
y -= m_wnd_rect.m_top;
c_wnd* child = m_top_child;
c_wnd* target_wnd = 0;
int target_z_order = Z_ORDER_LEVEL_0;
while (child)
{
if (ATTR_VISIBLE == (child->m_attr & ATTR_VISIBLE))
{
child->get_wnd_rect(rect);
if (true == rect.PtInRect(x, y) || child->m_attr & ATTR_MODAL)
{
if (true == child->is_focus_wnd())
{
if (child->m_z_order >= target_z_order)
{
target_wnd = child;
target_z_order = child->m_z_order;
}
}
}
}
child = child->m_next_sibling;
}
if (target_wnd == 0)
{
return false;
}
return target_wnd->on_touch(x, y, action);
}
bool c_wnd::on_key(KEY_TYPE key)
{
ASSERT(key == KEY_FORWARD || key == KEY_BACKWARD || key == KEY_ENTER);
// Find current focus wnd.
c_wnd* old_focus_wnd = m_focus_child;
while (m_focus_child && m_focus_child->m_focus_child)
{
old_focus_wnd = m_focus_child->m_focus_child;
}
if (old_focus_wnd && !old_focus_wnd->on_key(key))
{
return true;
}
// Default moving focus(Default handle KEY_FOWARD/KEY_BACKWARD)
if (key == KEY_ENTER)
{
return true;
}
if (!old_focus_wnd)
{// No current focus wnd, new one.
c_wnd *child = m_top_child;
c_wnd *new_focus_wnd = 0;
while (child)
{
if (ATTR_VISIBLE == (child->m_attr & ATTR_VISIBLE))
{
if (true == child->is_focus_wnd())
{
new_focus_wnd = child;
new_focus_wnd->m_parent->set_child_focus(new_focus_wnd);
child = child->m_top_child;
continue;
}
}
child = child->m_next_sibling;
}
return true;
}
// Move focus from old wnd to next wnd
c_wnd* next_focus_wnd = (key == KEY_FORWARD) ? old_focus_wnd->m_next_sibling : old_focus_wnd->m_prev_sibling;
while (next_focus_wnd && (!next_focus_wnd->is_focus_wnd()))
{// Search neighbor of old focus wnd
next_focus_wnd = (key == KEY_FORWARD) ? next_focus_wnd->m_next_sibling : next_focus_wnd->m_prev_sibling;
}
if (!next_focus_wnd)
{// Search whole brother wnd
next_focus_wnd = (key == KEY_FORWARD) ? old_focus_wnd->m_parent->m_top_child : old_focus_wnd->m_parent->get_last_child();
while (next_focus_wnd && (!next_focus_wnd->is_focus_wnd()))
{
next_focus_wnd = (key == KEY_FORWARD) ? next_focus_wnd->m_next_sibling : next_focus_wnd->m_prev_sibling;
}
}
if (next_focus_wnd)
{
next_focus_wnd->m_parent->set_child_focus(next_focus_wnd);
}
return true;
}
void c_wnd::notify_parent(unsigned int msg_id, int param)
{
if (!m_parent)
{
return;
}
const GL_MSG_ENTRY* entry = m_parent->FindMsgEntry(m_parent->GetMSgEntries(), MSG_TYPE_WND, msg_id, m_resource_id);
if (0 == entry)
{
return;
}
MSGFUNCS msg_funcs;
msg_funcs.func = entry->func;
switch (entry->callbackType)
{
case MSG_CALLBACK_VV:
(m_parent->*msg_funcs.func)();
break;
case MSG_CALLBACK_VVL:
(m_parent->*msg_funcs.func_vvl)(param);
break;
case MSG_CALLBACK_VWV:
(m_parent->*msg_funcs.func_vwv)(m_resource_id);
break;
case MSG_CALLBACK_VWL:
(m_parent->*msg_funcs.func_vwl)(m_resource_id, param);
break;
default:
ASSERT(false);
break;
}
}
#include <string.h>
#include <stdio.h>
#define BUFFER_LEN 16
unsigned char s_utf8_length_table[256] =
{
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 1, 1
};
inline static int get_utf8_code(const char* s, unsigned int& output_utf8_code)
{
unsigned char* us = (unsigned char*)s;
int utf8_bytes = s_utf8_length_table[*us];
switch (utf8_bytes)
{
case 1:
output_utf8_code = *us;
break;
case 2:
output_utf8_code = (*us << 8) | (*(us + 1));
break;
case 3:
output_utf8_code = (*us << 16) | ((*(us + 1)) << 8) | *(us + 2);
break;
case 4:
output_utf8_code = (*us << 24) | ((*(us + 1)) << 16) | (*(us + 2) << 8) | *(us + 3);
break;
default:
ASSERT(false);
break;
}
return utf8_bytes;
}
void c_word::draw_value_in_rect(c_surface* surface, int z_order, int value, int dot_position, c_rect rect, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type)
{
char buf[BUFFER_LEN];
value_2_string(value, dot_position, buf, BUFFER_LEN);
draw_string_in_rect(surface, z_order, buf, rect, font, font_color, bg_color, align_type);
}
void c_word::draw_value(c_surface* surface, int z_order, int value, int dot_position, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type)
{
char buf[BUFFER_LEN];
value_2_string(value, dot_position, buf, BUFFER_LEN);
draw_string(surface, z_order, buf, x, y, font, font_color, bg_color, align_type);
}
void c_word::draw_string_in_rect(c_surface* surface, int z_order, const char *s, c_rect rect, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type)
{
if(0 == s)
{
return;
}
int x, y;
get_string_pos(s, font, rect, align_type, x, y);
draw_string(surface, z_order, s, rect.m_left + x, rect.m_top + y, font, font_color, bg_color, ALIGN_LEFT);
}
void c_word::draw_string(c_surface* surface, int z_order, const char *s, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type)
{
if (0 == s)
{
return;
}
int offset = 0;
unsigned int utf8_code;
while (*s)
{
s += get_utf8_code(s, utf8_code);
offset += draw_single_char(surface, z_order, utf8_code, (x + offset), y, font, font_color, bg_color);
}
}
void c_word::value_2_string(int value, int dot_position, char* buf, int len)
{
memset(buf, 0, len);
switch (dot_position)
{
case 0:
sprintf(buf, "%d", value);
break;
case 1:
sprintf(buf, "%.1f", value*1.0 / 10);
break;
case 2:
sprintf(buf, "%.2f", value*1.0 / 100);
break;
case 3:
sprintf(buf, "%.3f", value*1.0 / 1000);
break;
default:
ASSERT(false);
break;
}
}
const LATTICE* c_word::get_lattice(const FONT_INFO* font, unsigned int utf8_code)
{
int first = 0;
int last = font->count - 1;
int middle = (first + last) / 2;
while (first <= last)
{
if (font->lattice_array[middle].utf8_code < utf8_code)
first = middle + 1;
else if (font->lattice_array[middle].utf8_code == utf8_code)
{
return &font->lattice_array[middle];
}
else
{
last = middle - 1;
}
middle = (first + last) / 2;
}
return 0;
}
int c_word::draw_single_char(c_surface* surface, int z_order, unsigned int utf8_code, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color)
{
unsigned int error_color = 0xFFFFFFFF;
if (font)
{
const LATTICE* p_lattice = get_lattice(font, utf8_code);
if (p_lattice)
{
draw_lattice(surface, z_order, x, y, p_lattice->width, font->height, p_lattice->pixel_gray_array, font_color, bg_color);
return p_lattice->width;
}
}
else
{
error_color = GL_RGB(255, 0, 0);
}
//lattice/font not found, draw "X"
int len = 16;
for (int y_ = 0; y_ < len; y_++)
{
for (int x_ = 0; x_ < len; x_++)
{
int diff = (x_ - y_);
int sum = (x_ + y_);
(diff == 0 || diff == -1 || diff == 1 || sum == len || sum == (len - 1) || sum == (len + 1)) ?
surface->draw_pixel((x + x_), (y + y_), error_color, z_order) : surface->draw_pixel((x + x_), (y + y_), 0, z_order);
}
}
return len;
}
void c_word::draw_lattice(c_surface* surface, int z_order, int x, int y, int width, int height,
const unsigned char* p_data, unsigned int font_color, unsigned int bg_color)
{
unsigned int r, g, b, rgb;
unsigned char blk_value = *p_data++;
unsigned char blk_cnt = *p_data++;
b = (GL_RGB_B(font_color) * blk_value + GL_RGB_B(bg_color) * (255 - blk_value)) >> 8;
g = (GL_RGB_G(font_color) * blk_value + GL_RGB_G(bg_color) * (255 - blk_value)) >> 8;
r = (GL_RGB_R(font_color) * blk_value + GL_RGB_R(bg_color) * (255 - blk_value)) >> 8;
rgb = GL_RGB(r, g, b);
for (int y_ = 0; y_ < height; y_++)
{
for (int x_ = 0; x_ < width; x_++)
{
ASSERT(blk_cnt);
if (0x00 == blk_value)
{
if (GL_ARGB_A(bg_color))
{
surface->draw_pixel(x + x_, y + y_, bg_color, z_order);
}
}
else
{
surface->draw_pixel((x + x_), (y + y_), rgb, z_order);
}
if (--blk_cnt == 0)
{//reload new block
blk_value = *p_data++;
blk_cnt = *p_data++;
b = (GL_RGB_B(font_color) * blk_value + GL_RGB_B(bg_color) * (255 - blk_value)) >> 8;
g = (GL_RGB_G(font_color) * blk_value + GL_RGB_G(bg_color) * (255 - blk_value)) >> 8;
r = (GL_RGB_R(font_color) * blk_value + GL_RGB_R(bg_color) * (255 - blk_value)) >> 8;
rgb = GL_RGB(r, g, b);
}
}
}
}
int c_word::get_str_size(const char *s, const FONT_INFO* font, int& width, int& height)
{
if(0 == s || 0 == font)
{
width = height = 0;
return -1;
}
int lattice_width = 0;
unsigned int utf8_code;
int utf8_bytes;
while (*s)
{
utf8_bytes = get_utf8_code(s, utf8_code);
const LATTICE* p_lattice = get_lattice(font, utf8_code);
lattice_width += p_lattice?p_lattice->width:font->height;
s += utf8_bytes;
}
width = lattice_width;
height = font->height;
return 0;
}
void c_word::get_string_pos(const char *s, const FONT_INFO* font, c_rect rect, unsigned int align_type, int &x, int &y)
{
int x_size, y_size;
get_str_size(s, font, x_size, y_size);
int height = rect.m_bottom - rect.m_top + 1;
int width = rect.m_right - rect.m_left + 1;
x = y = 0;
switch (align_type & ALIGN_HMASK)
{
case ALIGN_HCENTER:
//m_text_org_x=0
if (width > x_size)
{
x = (width - x_size)/2;
}
break;
case ALIGN_LEFT:
x = 0;
break;
case ALIGN_RIGHT:
//m_text_org_x=0
if (width > x_size)
{
x = width - x_size;
}
break;
default:
ASSERT(0);
break;
}
switch (align_type & ALIGN_VMASK)
{
case ALIGN_VCENTER:
//m_text_org_y=0
if (height > y_size)
{
y = (height - y_size)/2;
}
break;
case ALIGN_TOP:
y = 0;
break;
case ALIGN_BOTTOM:
//m_text_org_y=0
if (height > y_size)
{
y = height - y_size;
}
break;
default:
ASSERT(0);
break;
}
}
#include <string.h>
#include <stdio.h>
#include <time.h>
#include <conio.h>
#include <windows.h>
#include <assert.h>
#define MAX_TIMER_CNT 10
#define TIMER_UNIT 50//ms
static void(*do_assert)(const char* file, int line);
static void(*do_log_out)(const char* log);
void register_debug_function(void(*my_assert)(const char* file, int line), void(*my_log_out)(const char* log))
{
do_assert = my_assert;
do_log_out = my_log_out;
}
void _assert(const char* file, int line)
{
static char s_buf[192];
if (do_assert)
{
do_assert(file, line);
}
else
{
memset(s_buf, 0, sizeof(s_buf));
sprintf_s(s_buf, sizeof(s_buf), "vvvvvvvvvvvvvvvvvvvvvvvvvvvv\n\nAssert@ file = %s, line = %d\n\n^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n", file, line);
OutputDebugStringA(s_buf);
printf("%s", s_buf);
fflush(stdout);
assert(false);
}
}
void log_out(const char* log)
{
if (do_log_out)
{
do_log_out(log);
}
else
{
printf("%s", log);
fflush(stdout);
OutputDebugStringA(log);
}
}
typedef struct _timer_manage
{
struct _timer_info
{
int state; /* on or off */
int interval;
int elapse; /* 0~interval */
void (* timer_proc) (void* ptmr, void* parg);
}timer_info[MAX_TIMER_CNT];
void (* old_sigfunc)(int);
void (* new_sigfunc)(int);
}_timer_manage_t;
static struct _timer_manage timer_manage;
DWORD WINAPI timer_routine(LPVOID lpParam)
{
int i;
while(true)
{
for(i = 0; i < MAX_TIMER_CNT; i++)
{
if(timer_manage.timer_info[i].state == 0)
{
continue;
}
timer_manage.timer_info[i].elapse++;
if(timer_manage.timer_info[i].elapse == timer_manage.timer_info[i].interval)
{
timer_manage.timer_info[i].elapse = 0;
timer_manage.timer_info[i].timer_proc(0, 0);
}
}
Sleep(TIMER_UNIT);
}
return 0;
}
static int init_mul_timer()
{
static bool s_is_init = false;
if(s_is_init == true)
{
return 0;
}
memset(&timer_manage, 0, sizeof(struct _timer_manage));
DWORD pid;
CreateThread(0, 0, timer_routine, 0, 0, &pid);
s_is_init = true;
return 1;
}
static int set_a_timer(int interval, void (* timer_proc) (void* ptmr, void* parg))
{
init_mul_timer();
int i;
if(timer_proc == 0 || interval <= 0)
{
return (-1);
}
for(i = 0; i < MAX_TIMER_CNT; i++)
{
if(timer_manage.timer_info[i].state == 1)
{
continue;
}
memset(&timer_manage.timer_info[i], 0, sizeof(timer_manage.timer_info[i]));
timer_manage.timer_info[i].timer_proc = timer_proc;
timer_manage.timer_info[i].interval = interval;
timer_manage.timer_info[i].elapse = 0;
timer_manage.timer_info[i].state = 1;
break;
}
if(i >= MAX_TIMER_CNT)
{
ASSERT(false);
return (-1);
}
return (i);
}
typedef void (*EXPIRE_ROUTINE)(void* arg);
EXPIRE_ROUTINE s_expire_function;
static c_fifo s_real_timer_fifo;
static DWORD WINAPI fire_real_timer(LPVOID lpParam)
{
char dummy;
while(1)
{
if(s_real_timer_fifo.read(&dummy, 1) > 0)
{
if(s_expire_function)s_expire_function(0);
}
else
{
ASSERT(false);
}
}
return 0;
}
/*Win32 desktop only
static void CALLBACK trigger_real_timer(UINT, UINT, DWORD_PTR, DWORD_PTR, DWORD_PTR)
{
char dummy = 0x33;
s_real_timer_fifo.write(&dummy, 1);
}
*/
static DWORD WINAPI trigger_real_timer(LPVOID lpParam)
{
char dummy = 0x33;
while (1)
{
s_real_timer_fifo.write(&dummy, 1);
Sleep(REAL_TIME_TASK_CYCLE_MS);
}
return 0;
}
void start_real_timer(void (*func)(void* arg))
{
if(0 == func)
{
return;
}
s_expire_function = func;
//timeSetEvent(REAL_TIME_TASK_CYCLE_MS, 0, trigger_real_timer, 0, TIME_PERIODIC);//Win32 desktop only
static DWORD s_pid;
if(s_pid == 0)
{
CreateThread(0, 0, trigger_real_timer, 0, 0, &s_pid);
CreateThread(0, 0, fire_real_timer, 0, 0, &s_pid);
}
}
unsigned int get_cur_thread_id()
{
return GetCurrentThreadId();
}
void register_timer(int milli_second,void func(void* ptmr, void* parg))
{
set_a_timer(milli_second/TIMER_UNIT,func);
}
long get_time_in_second()
{
return time(0);
}
T_TIME get_time()
{
T_TIME ret = {0};
SYSTEMTIME time;
GetLocalTime(&time);
ret.year = time.wYear;
ret.month = time.wMonth;
ret.day = time.wDay;
ret.hour = time.wHour;
ret.minute = time.wMinute;
ret.second = time.wSecond;
return ret;
}
T_TIME second_to_day(long second)
{
T_TIME ret;
ret.year = 1999;
ret.month = 10;
ret.date = 1;
ret.second = second % 60;
second /= 60;
ret.minute = second % 60;
second /= 60;
ret.hour = (second + 8) % 24;//China time zone.
return ret;
}
void create_thread(unsigned long* thread_id, void* attr, void *(*start_routine) (void *), void* arg)
{
DWORD pid = 0;
CreateThread(0, 0, LPTHREAD_START_ROUTINE(start_routine), arg, 0, &pid);
*thread_id = pid;
}
void thread_sleep(unsigned int milli_seconds)
{
Sleep(milli_seconds);
}
#pragma pack(push,1)
typedef struct {
unsigned short bfType;
unsigned int bfSize;
unsigned short bfReserved1;
unsigned short bfReserved2;
unsigned int bfOffBits;
}FileHead;
typedef struct {
unsigned int biSize;
int biWidth;
int biHeight;
unsigned short biPlanes;
unsigned short biBitCount;
unsigned int biCompress;
unsigned int biSizeImage;
int biXPelsPerMeter;
int biYPelsPerMeter;
unsigned int biClrUsed;
unsigned int biClrImportant;
unsigned int biRedMask;
unsigned int biGreenMask;
unsigned int biBlueMask;
}Infohead;
#pragma pack(pop)
int build_bmp(const char *filename, unsigned int width, unsigned int height, unsigned char *data)
{
FileHead bmp_head;
Infohead bmp_info;
int size = width * height * 2;
//initialize bmp head.
bmp_head.bfType = 0x4d42;
bmp_head.bfSize = size + sizeof(FileHead) + sizeof(Infohead);
bmp_head.bfReserved1 = bmp_head.bfReserved2 = 0;
bmp_head.bfOffBits = bmp_head.bfSize - size;
//initialize bmp info.
bmp_info.biSize = 40;
bmp_info.biWidth = width;
bmp_info.biHeight = height;
bmp_info.biPlanes = 1;
bmp_info.biBitCount = 16;
bmp_info.biCompress = 3;
bmp_info.biSizeImage = size;
bmp_info.biXPelsPerMeter = 0;
bmp_info.biYPelsPerMeter = 0;
bmp_info.biClrUsed = 0;
bmp_info.biClrImportant = 0;
//RGB565
bmp_info.biRedMask = 0xF800;
bmp_info.biGreenMask = 0x07E0;
bmp_info.biBlueMask = 0x001F;
//copy the data
FILE *fp;
if (!(fp = fopen(filename, "wb")))
{
return -1;
}
fwrite(&bmp_head, 1, sizeof(FileHead), fp);
fwrite(&bmp_info, 1, sizeof(Infohead), fp);
//fwrite(data, 1, size, fp);//top <-> bottom
for (int i = (height - 1); i >= 0; --i)
{
fwrite(&data[i * width * 2], 1, width * 2, fp);
}
fclose(fp);
return 0;
}
c_fifo::c_fifo()
{
m_head = m_tail = 0;
m_read_sem = CreateSemaphore(0, // default security attributes
0, // initial count
1, // maximum count
0); // unnamed semaphore
m_write_mutex = CreateMutex(0, false, 0);
}
int c_fifo::read(void* buf, int len)
{
unsigned char* pbuf = (unsigned char*)buf;
int i = 0;
while (i < len)
{
if (m_tail == m_head)
{//empty
WaitForSingleObject(m_read_sem, INFINITE);
continue;
}
*pbuf++ = m_buf[m_head];
m_head = (m_head + 1) % FIFO_BUFFER_LEN;
i++;
}
if (i != len)
{
ASSERT(false);
}
return i;
}
int c_fifo::write(void* buf, int len)
{
unsigned char* pbuf = (unsigned char*)buf;
int i = 0;
int tail = m_tail;
WaitForSingleObject(m_write_mutex, INFINITE);
while (i < len)
{
if ((m_tail + 1) % FIFO_BUFFER_LEN == m_head)
{//full, clear data has been written;
m_tail = tail;
log_out("Warning: fifo full\n");
ReleaseMutex(m_write_mutex);
return 0;
}
m_buf[m_tail] = *pbuf++;
m_tail = (m_tail + 1) % FIFO_BUFFER_LEN;
i++;
}
ReleaseMutex(m_write_mutex);
if (i != len)
{
ASSERT(false);
}
else
{
ReleaseSemaphore(m_read_sem, 1, 0);
}
return i;
}
#include <windows.h>
#include <Audioclient.h>
#include <mmdeviceapi.h>
#ifndef AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM
#define AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM 0x80000000
#endif
#define AUDIO_CHANNELS_MONO 1
#define AUDIO_SAMPLE_RATE 44000
#define AUDIO_BITS 16
#define AUDIO_BLOCK_ALIGN (AUDIO_CHANNELS_MONO * (AUDIO_BITS >> 3))
#define AUDIO_BYTE_RATE (AUDIO_SAMPLE_RATE * AUDIO_BLOCK_ALIGN)
#define AUDIO_OUTPUT_BUF_LEN (10000000 * 5) //5 seconds long.
#define CHECK_ERROR(ret) if(ret != 0){ASSERT(false);}
typedef struct
{
AUDIO_TYPE type;
}AUDIO_REQUEST;
typedef struct
{
BYTE* p_data;
int size;
}WAV_RESOURCE;
static WAV_RESOURCE s_wav_resource[AUDIO_MAX];
static c_fifo s_request_fifo;
static IAudioClient* s_audio_client;
static IAudioRenderClient* s_audio_render_client;
static HANDLE s_audio_event;
//Should be call by UWP, and UWP create audio client.
void set_audio_client(IAudioClient* audio_client)
{
s_audio_client = audio_client;
}
static WAVEFORMATEX s_wav_format = {
WAVE_FORMAT_PCM,
AUDIO_CHANNELS_MONO,
AUDIO_SAMPLE_RATE,
AUDIO_BYTE_RATE,
AUDIO_BLOCK_ALIGN,
AUDIO_BITS,
0
};
static int register_wav_resouce(AUDIO_TYPE type, const wchar_t* wav_path)
{
if (s_wav_resource[type].p_data)
{
return 0;
}
void* hFile = CreateFile(wav_path, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
if (INVALID_HANDLE_VALUE == hFile)
{
log_out("Open wave file failed\n");
return -1;
}
LARGE_INTEGER ret;
GetFileSizeEx(hFile, &ret);
int size = ret.LowPart;
if (INVALID_SET_FILE_POINTER == SetFilePointer(hFile, 0x2C, 0, FILE_BEGIN))
{
ASSERT(false);
return -2;
}
size -= 0x2C;
BYTE* p_data = (BYTE*)malloc(size);
DWORD read_num;
ReadFile(hFile, p_data, size, &read_num, 0);
s_wav_resource[type].p_data = p_data;
s_wav_resource[type].size = size;
return 0;
}
static int load_wav_chunk(BYTE* p_des, int des_size, BYTE* p_src, int src_size)
{
if (des_size <= 0 || src_size <= 0)
{
return -1;
}
int write_size = (src_size > des_size) ? des_size : src_size;
memcpy(p_des, p_src, write_size);
memset(p_des + write_size, 0, (des_size - write_size));
return write_size;
}
static int play_wav(BYTE* p_data, int size)
{
if (0 == p_data || 0 >= size)
{
return -1;
}
UINT32 bufferFrameCount;
UINT32 numFramesAvailable;
UINT32 numFramesPadding;
BYTE* p_buffer = 0;
int ret = s_audio_client->GetBufferSize(&bufferFrameCount);
CHECK_ERROR(ret);
int offset = 0;
while (WaitForSingleObject(s_audio_event, INFINITE) == WAIT_OBJECT_0)
{
ret = s_audio_client->GetCurrentPadding(&numFramesPadding);
CHECK_ERROR(ret);
numFramesAvailable = bufferFrameCount - numFramesPadding;
if (numFramesAvailable < 1600)
{
Sleep(10);
continue;
}
ret = s_audio_render_client->GetBuffer(numFramesAvailable, &p_buffer);
CHECK_ERROR(ret);
ret = load_wav_chunk(p_buffer, numFramesAvailable * s_wav_format.nBlockAlign, p_data + offset, (size - offset));
if (ret > 0)
{
s_audio_render_client->ReleaseBuffer((ret / s_wav_format.nBlockAlign), 0);
offset += ret;
}
else
{
s_audio_render_client->ReleaseBuffer(0, AUDCLNT_BUFFERFLAGS_SILENT);
break;
}
}
return 0;
}
static void* render_thread(void* param)
{
s_audio_client->Start();
while (true)
{
AUDIO_REQUEST request;
s_request_fifo.read(&request, sizeof(request));
if (AUDIO_MAX <= request.type)
{
ASSERT(false);
continue;
}
play_wav(s_wav_resource[request.type].p_data, s_wav_resource[request.type].size);
}
s_audio_client->Stop();
}
static int init_audio_client()
{
if (s_audio_client)
{
return 0;
}
//For desktop only, could not pass Windows Store certification.
/*
int ret = CoInitializeEx(0, COINIT_MULTITHREADED);
CHECK_ERROR(ret);
IMMDeviceEnumerator *pEnumerator = nullptr;
ret = CoCreateInstance(__uuidof(MMDeviceEnumerator), 0,
CLSCTX_ALL, __uuidof(IMMDeviceEnumerator),
(void**)&pEnumerator);
CHECK_ERROR(ret);
IMMDevice* audio_output_device;
pEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &audio_output_device);
if (0 == audio_output_device)
{
ASSERT(false);
}
ret = audio_output_device->Activate(__uuidof(IAudioClient), CLSCTX_ALL, 0, (void**)&s_audio_client);
CHECK_ERROR(ret);
return 0;
*/
return -1;
}
void c_audio::init()
{
static bool s_flag = false;
if (s_flag)
{
return;
}
register_wav_resouce(AUDIO_HEART_BEAT, L"heart_beat.wav");
if (0 > init_audio_client())
{
return;
}
int ret = s_audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED,
AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM | AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
AUDIO_OUTPUT_BUF_LEN * 2, 0, &s_wav_format, 0);
CHECK_ERROR(ret);
//s_audio_event = CreateEventEx(0, 0, 0, EVENT_ALL_ACCESS);
s_audio_event = CreateEvent(0, 0, 0, 0);
ret = s_audio_client->SetEventHandle(s_audio_event);
CHECK_ERROR(ret);
ret = s_audio_client->GetService(__uuidof(IAudioRenderClient), (void**)&s_audio_render_client);
CHECK_ERROR(ret);
unsigned long pid;
create_thread(&pid, 0, render_thread, 0);
s_flag = true;
}
int c_audio::play(AUDIO_TYPE type)
{
if (AUDIO_MAX <= type)
{
return -1;
}
init();
if (!s_audio_client || !s_audio_render_client)
{
return -2;
}
AUDIO_REQUEST request;
request.type = type;
s_request_fifo.write(&request, sizeof(request));
return 0;
}
void c_button::pre_create_wnd()
{
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
m_font_type = c_theme::get_font(FONT_DEFAULT);
m_font_color = c_theme::get_color(COLOR_WND_FONT);
}
void c_button::on_focus()
{
m_status = STATUS_FOCUSED;
on_paint();
}
void c_button::on_kill_focus()
{
m_status = STATUS_NORMAL;
on_paint();
}
bool c_button::on_touch(int x, int y, TOUCH_ACTION action)
{
if (action == TOUCH_DOWN)
{
m_parent->set_child_focus(this);
m_status = STATUS_PUSHED;
on_paint();
}
else
{
m_status = STATUS_FOCUSED;
on_paint();
notify_parent(GL_BN_CLICKED, 0);
}
return true;
}
bool c_button::on_key(KEY_TYPE key)
{
if (key == KEY_ENTER)
{
notify_parent(GL_BN_CLICKED, 0);
return false;// Do not handle KEY_ENTER by other wnd.
}
return true;// Handle KEY_FOWARD/KEY_BACKWARD by parent wnd.
}
void c_button::on_paint()
{
c_rect rect;
get_screen_rect(rect);
switch(m_status)
{
case STATUS_NORMAL:
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order);
if (m_str)
{
c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_NORMAL), ALIGN_HCENTER | ALIGN_VCENTER);
}
break;
case STATUS_FOCUSED:
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order);
if (m_str)
{
c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER);
}
break;
case STATUS_PUSHED:
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_PUSHED), m_z_order);
m_surface->draw_rect(rect, c_theme::get_color(COLOR_WND_BORDER), 2, m_z_order);
if (m_str)
{
c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_PUSHED), ALIGN_HCENTER | ALIGN_VCENTER);
}
break;
default:
ASSERT(false);
break;
}
}
DIALOG_ARRAY c_dialog::ms_the_dialogs[SURFACE_CNT_MAX];
void c_dialog::pre_create_wnd()
{
m_attr = WND_ATTRIBUTION(0);// no focus/visible
m_z_order = Z_ORDER_LEVEL_1;
m_bg_color = GL_RGB(33, 42, 53);
}
void c_dialog::on_paint()
{
c_rect rect;
get_screen_rect(rect);
m_surface->fill_rect(rect, m_bg_color, m_z_order);
if (m_str)
{
c_word::draw_string(m_surface, m_z_order, m_str, rect.m_left+35, rect.m_top, c_theme::get_font(FONT_DEFAULT), GL_RGB(255, 255, 255), GL_ARGB(0, 0, 0, 0), ALIGN_LEFT);
}
}
c_dialog* c_dialog::get_the_dialog(c_surface* surface)
{
for(int i = 0; i < SURFACE_CNT_MAX; i++)
{
if(ms_the_dialogs[i].surface == surface)
{
return ms_the_dialogs[i].dialog;
}
}
return 0;
}
int c_dialog::open_dialog(c_dialog* p_dlg, bool modal_mode)
{
if (0 == p_dlg)
{
ASSERT(false);
return 0;
}
c_dialog* cur_dlg = get_the_dialog(p_dlg->get_surface());
if (cur_dlg == p_dlg)
{
return 1;
}
if(cur_dlg)
{
cur_dlg->set_attr(WND_ATTRIBUTION(0));
}
c_rect rc;
p_dlg->get_screen_rect(rc);
p_dlg->get_surface()->set_frame_layer_visible_rect(rc, Z_ORDER_LEVEL_1);
p_dlg->set_attr(modal_mode ? (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_MODAL) : (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS));
p_dlg->show_window();
p_dlg->set_me_the_dialog();
return 1;
}
int c_dialog::close_dialog(c_surface* surface)
{
c_dialog* dlg = get_the_dialog(surface);
if (0 == dlg)
{
return 0;
}
c_rect rc;
dlg->set_attr(WND_ATTRIBUTION(0));
surface->set_frame_layer_visible_rect(rc, dlg->m_z_order);
//clear the dialog
for(int i = 0; i < SURFACE_CNT_MAX; i++)
{
if(ms_the_dialogs[i].surface == surface)
{
ms_the_dialogs[i].dialog = 0;
return 1;
}
}
ASSERT(false);
return -1;
}
int c_dialog::set_me_the_dialog()
{
c_surface* surface = get_surface();
for(int i = 0; i < SURFACE_CNT_MAX; i++)
{
if(ms_the_dialogs[i].surface == surface)
{
ms_the_dialogs[i].dialog = this;
return 0;
}
}
for(int i = 0; i < SURFACE_CNT_MAX; i++)
{
if(ms_the_dialogs[i].surface == 0)
{
ms_the_dialogs[i].dialog = this;
if(this)
{
ms_the_dialogs[i].surface = surface;
}
return 1;
}
}
ASSERT(false);
return -2;
}
#include <string.h>
#define IDD_KEY_BOARD 0x1
GL_BEGIN_MESSAGE_MAP(c_edit)
ON_KEYBORAD_UPDATE(IDD_KEY_BOARD, c_edit::on_key_board_click)
GL_END_MESSAGE_MAP()
static c_keyboard s_keyboard;
void c_edit::pre_create_wnd()
{
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
m_kb_style = STYLE_ALL_BOARD;
m_font_type = c_theme::get_font(FONT_DEFAULT);
m_font_color = c_theme::get_color(COLOR_WND_FONT);
memset(m_str_input, 0, sizeof(m_str_input));
memset(m_str, 0, sizeof(m_str));
set_text(c_wnd::m_str);
}
void c_edit::set_text(const char* str)
{
if (str != 0 && strlen(str) < sizeof(m_str))
{
strcpy(m_str, str);
}
}
bool c_edit::on_touch(int x, int y, TOUCH_ACTION action)
{
(action == TOUCH_DOWN) ? on_touch_down(x, y) : on_touch_up(x, y);
return true;
}
void c_edit::on_touch_down(int x, int y)
{
c_rect kb_rect_relate_2_edit_parent;
s_keyboard.get_wnd_rect(kb_rect_relate_2_edit_parent);
kb_rect_relate_2_edit_parent.m_left += m_wnd_rect.m_left;
kb_rect_relate_2_edit_parent.m_right += m_wnd_rect.m_left;
kb_rect_relate_2_edit_parent.m_top += m_wnd_rect.m_top;
kb_rect_relate_2_edit_parent.m_bottom += m_wnd_rect.m_top;
if (m_wnd_rect.PtInRect(x, y))
{//click edit box
if (STATUS_NORMAL == m_status)
{
m_parent->set_child_focus(this);
}
}
else if (kb_rect_relate_2_edit_parent.PtInRect(x,y))
{//click key board
c_wnd::on_touch(x, y, TOUCH_DOWN);
}
else
{
if (STATUS_PUSHED == m_status)
{
m_status = STATUS_FOCUSED;
on_paint();
}
}
}
void c_edit::on_touch_up(int x, int y)
{
if (STATUS_FOCUSED == m_status)
{
m_status = STATUS_PUSHED;
on_paint();
}
else if (STATUS_PUSHED == m_status)
{
if (m_wnd_rect.PtInRect(x,y))
{//click edit box
m_status = STATUS_FOCUSED;
on_paint();
}
else
{
c_wnd::on_touch(x, y, TOUCH_UP);
}
}
}
void c_edit::on_focus()
{
m_status = STATUS_FOCUSED;
on_paint();
}
void c_edit::on_kill_focus()
{
m_status = STATUS_NORMAL;
on_paint();
}
void c_edit::on_paint()
{
c_rect rect;
get_screen_rect(rect);
c_rect empty_rect;
empty_rect.Empty();
switch(m_status)
{
case STATUS_NORMAL:
if (m_z_order > m_parent->get_z_order())
{
s_keyboard.disconnect();
m_surface->set_frame_layer_visible_rect(empty_rect, s_keyboard.get_z_order());
m_z_order = m_parent->get_z_order();
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
}
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order);
c_word::draw_string_in_rect(m_surface, m_parent->get_z_order(), m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_NORMAL), ALIGN_HCENTER | ALIGN_VCENTER);
break;
case STATUS_FOCUSED:
if (m_z_order > m_parent->get_z_order())
{
s_keyboard.disconnect();
m_surface->set_frame_layer_visible_rect(empty_rect, s_keyboard.get_z_order());
m_z_order = m_parent->get_z_order();
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
}
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order);
c_word::draw_string_in_rect(m_surface, m_parent->get_z_order(), m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER);
break;
case STATUS_PUSHED:
if (m_z_order == m_parent->get_z_order())
{
m_z_order++;
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_MODAL);
show_keyboard();
}
m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, c_theme::get_color(COLOR_WND_PUSHED), m_parent->get_z_order());
m_surface->draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, c_theme::get_color(COLOR_WND_BORDER), m_parent->get_z_order(), 2);
strlen(m_str_input) ? c_word::draw_string_in_rect(m_surface, m_parent->get_z_order(), m_str_input, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_PUSHED), ALIGN_HCENTER | ALIGN_VCENTER) :
c_word::draw_string_in_rect(m_surface, m_parent->get_z_order(), m_str, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_PUSHED), ALIGN_HCENTER | ALIGN_VCENTER);
break;
default:
ASSERT(false);
}
}
void c_edit::show_keyboard()
{
s_keyboard.connect(this, IDD_KEY_BOARD, m_kb_style);
c_rect kb_rect;
s_keyboard.get_screen_rect(kb_rect);
m_surface->set_frame_layer_visible_rect(kb_rect, s_keyboard.get_z_order());
s_keyboard.show_window();
}
void c_edit::on_key_board_click(unsigned int ctrl_id, long param)
{
switch (param)
{
case CLICK_CHAR:
strcpy(m_str_input, s_keyboard.get_str());
on_paint();
break;
case CLICK_ENTER:
if (strlen(m_str_input))
{
memcpy(m_str, m_str_input, sizeof(m_str_input));
}
m_status = STATUS_FOCUSED;
on_paint();
break;
case CLICK_ESC:
memset(m_str_input, 0, sizeof(m_str_input));
m_status = STATUS_FOCUSED;
on_paint();
break;
default:
ASSERT(false);
break;
}
}
#include <stdlib.h>
//#define SWIPE_STEP 300//for arm
#define SWIPE_STEP 10//for PC & ANDROID
#define MOVE_THRESHOLD 10
c_gesture::c_gesture(c_slide_group* group)
{
m_slide_group = group;
m_state = TOUCH_IDLE;
m_down_x = m_down_y = m_move_x = m_move_y = 0;
}
bool c_gesture::handle_swipe(int x, int y, TOUCH_ACTION action)
{
if(action == TOUCH_DOWN)//MOUSE_LBUTTONDOWN
{
if(m_state == TOUCH_IDLE)
{
m_state = TOUCH_MOVE;
m_move_x = m_down_x = x;
return true;
}
else//TOUCH_MOVE
{
return on_move(x);
}
}
else if(action == TOUCH_UP)//MOUSE_LBUTTONUP
{
if(m_state == TOUCH_MOVE)
{
m_state = TOUCH_IDLE;
return on_swipe(x);
}
else
{
return false;
//ASSERT(false);
}
}
return true;
}
bool c_gesture::on_move(int x)
{
if (m_slide_group == 0)
{
return true;
}
if (abs(x - m_move_x) < MOVE_THRESHOLD)
{
return false;
}
m_slide_group->disabel_all_slide();
m_move_x = x;
if ((m_move_x - m_down_x) > 0)
{
move_right();
}
else
{
move_left();
}
return false;
}
bool c_gesture::on_swipe(int x)
{
if (m_slide_group == 0)
{
return true;
}
if ((m_down_x == m_move_x) && (abs(x - m_down_x) < MOVE_THRESHOLD))
{
return true;
}
m_slide_group->disabel_all_slide();
int page = -1;
m_move_x = x;
if ((m_move_x - m_down_x) > 0)
{
page = swipe_right();
}
else
{
page = swipe_left();
}
if (page >= 0)
{
m_slide_group->set_active_slide(page);
}
else
{
m_slide_group->set_active_slide(m_slide_group->get_active_slide_index(), false);
}
return false;
}
int c_gesture::swipe_left()
{
if (m_slide_group == 0)
{
return -1;
}
int index = m_slide_group->get_active_slide_index();
if((index + 1) >= MAX_PAGES ||
m_slide_group->get_slide(index + 1) == 0 ||
m_slide_group->get_slide(index) == 0)
{
return -2;
}
c_surface* s1 = m_slide_group->get_slide(index + 1)->get_surface();
c_surface* s2 = m_slide_group->get_slide(index)->get_surface();
if (s1->get_display() != s2->get_display())
{
return -3;
}
int step = m_down_x - m_move_x;
c_rect rc;
m_slide_group->get_screen_rect(rc);
while(step < rc.Width())
{
s1->get_display()->swipe_surface(s2, s1, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, step);
step += SWIPE_STEP;
}
if (step != rc.Width())
{
s1->get_display()->swipe_surface(s2, s1, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, rc.Width());
}
return (index + 1);
}
int c_gesture::swipe_right()
{
if (m_slide_group == 0)
{
return -1;
}
int index = m_slide_group->get_active_slide_index();
if(index <= 0 ||
m_slide_group->get_slide(index - 1) == 0 ||
m_slide_group->get_slide(index) == 0)
{
return -2;
}
c_surface* s1 = m_slide_group->get_slide(index -1)->get_surface();
c_surface* s2 = m_slide_group->get_slide(index)->get_surface();
if (s1->get_display() != s2->get_display())
{
return -3;
}
c_rect rc;
m_slide_group->get_screen_rect(rc);
int step = rc.Width() - (m_move_x - m_down_x);
while(step > 0)
{
s1->get_display()->swipe_surface(s1, s2, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, step);
step -= SWIPE_STEP;
}
if (step != 0)
{
s1->get_display()->swipe_surface(s1, s2, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, 0);
}
return (index - 1);
}
void c_gesture::move_left()
{
int index = m_slide_group->get_active_slide_index();
if((index + 1) >= MAX_PAGES ||
m_slide_group->get_slide(index + 1) == 0 ||
m_slide_group->get_slide(index) == 0)
{
return;
}
c_surface* s1 = m_slide_group->get_slide(index +1)->get_surface();
c_surface* s2 = m_slide_group->get_slide(index)->get_surface();
c_rect rc;
m_slide_group->get_screen_rect(rc);
if(s1->get_display() == s2->get_display())
{
s1->get_display()->swipe_surface(s2, s1, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, (m_down_x - m_move_x));
}
}
void c_gesture::move_right()
{
int index = m_slide_group->get_active_slide_index();
if(index <= 0 ||
m_slide_group->get_slide(index - 1) == 0 ||
m_slide_group->get_slide(index) == 0)
{
return;
}
c_surface* s1 = m_slide_group->get_slide(index -1)->get_surface();
c_surface* s2 = m_slide_group->get_slide(index)->get_surface();
c_rect rc;
m_slide_group->get_screen_rect(rc);
if(s1->get_display() == s2->get_display())
{
s1->get_display()->swipe_surface(s1, s2, rc.m_left, rc.m_right, rc.m_top, rc.m_bottom, (rc.Width() - (m_move_x - m_down_x)));
}
}
#include <string.h>
//Changing key width/height will change the width/height of keyboard
#define KEY_WIDTH 65
#define KEY_HEIGHT 38
#define KEYBOARD_WIDTH ((KEY_WIDTH + 2) * 10)
#define KEYBOARD_HEIGHT ((KEY_HEIGHT + 2) * 4)
#define NUM_BOARD_WIDTH ((KEY_WIDTH + 2) * 4)
#define NUM_BOARD_HEIGHT ((KEY_HEIGHT + 2) * 4)
#define CAPS_WIDTH (KEY_WIDTH * 3 / 2)
#define DEL_WIDTH (KEY_WIDTH * 3 / 2 + 1)
#define ESC_WIDTH (KEY_WIDTH * 2 + 2)
#define SWITCH_WIDTH (KEY_WIDTH * 3 / 2 )
#define SPACE_WIDTH (KEY_WIDTH * 3 + 2 * 2)
#define DOT_WIDTH (KEY_WIDTH * 3 / 2 + 3)
#define ENTER_WIDTH (KEY_WIDTH * 2 + 2)
#define POS_X(c) ((KEY_WIDTH * c) + (c + 1) * 2)
#define POS_Y(r) ((KEY_HEIGHT * r) + (r + 1) * 2)
static c_keyboard_button s_button_0,s_button_1, s_button_2, s_button_3, s_button_4, s_button_5, s_button_6, s_button_7, s_button_8, s_button_9;
static c_keyboard_button s_button_A, s_button_B, s_button_C, s_button_D, s_button_E, s_button_F, s_button_G, s_button_H, s_button_I, s_button_J;
static c_keyboard_button s_button_K, s_button_L, s_button_M, s_button_N, s_button_O, s_button_P, s_button_Q, s_button_R, s_button_S, s_button_T;
static c_keyboard_button s_button_U, s_button_V, s_button_W, s_button_X, s_button_Y, s_button_Z;
static c_keyboard_button s_button_dot, s_button_caps, s_button_space, s_button_enter, s_button_del, s_button_esc, s_button_num_switch;
WND_TREE g_key_board_children[] =
{
//Row 1
{&s_button_Q, 'Q', 0, POS_X(0), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_W, 'W', 0, POS_X(1), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_E, 'E', 0, POS_X(2), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_R, 'R', 0, POS_X(3), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_T, 'T', 0, POS_X(4), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_Y, 'Y', 0, POS_X(5), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_U, 'U', 0, POS_X(6), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_I, 'I', 0, POS_X(7), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_O, 'O', 0, POS_X(8), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_P, 'P', 0, POS_X(9), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
//Row 2
{&s_button_A, 'A', 0, ((KEY_WIDTH / 2) + POS_X(0)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_S, 'S', 0, ((KEY_WIDTH / 2) + POS_X(1)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_D, 'D', 0, ((KEY_WIDTH / 2) + POS_X(2)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_F, 'F', 0, ((KEY_WIDTH / 2) + POS_X(3)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_G, 'G', 0, ((KEY_WIDTH / 2) + POS_X(4)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_H, 'H', 0, ((KEY_WIDTH / 2) + POS_X(5)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_J, 'J', 0, ((KEY_WIDTH / 2) + POS_X(6)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_K, 'K', 0, ((KEY_WIDTH / 2) + POS_X(7)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_L, 'L', 0, ((KEY_WIDTH / 2) + POS_X(8)), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
//Row 3
{&s_button_caps, 0x14, 0, POS_X(0), POS_Y(2), CAPS_WIDTH, KEY_HEIGHT},
{&s_button_Z, 'Z', 0, ((KEY_WIDTH / 2) + POS_X(1)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_X, 'X', 0, ((KEY_WIDTH / 2) + POS_X(2)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_C, 'C', 0, ((KEY_WIDTH / 2) + POS_X(3)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_V, 'V', 0, ((KEY_WIDTH / 2) + POS_X(4)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_B, 'B', 0, ((KEY_WIDTH / 2) + POS_X(5)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_N, 'N', 0, ((KEY_WIDTH / 2) + POS_X(6)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_M, 'M', 0, ((KEY_WIDTH / 2) + POS_X(7)), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_del, 0x7F, 0, ((KEY_WIDTH / 2) + POS_X(8)), POS_Y(2), DEL_WIDTH, KEY_HEIGHT},
//Row 4
{&s_button_esc, 0x1B, 0, POS_X(0), POS_Y(3), ESC_WIDTH, KEY_HEIGHT},
{&s_button_num_switch, 0x90, 0, POS_X(2), POS_Y(3), SWITCH_WIDTH, KEY_HEIGHT},
{&s_button_space, ' ', 0, ((KEY_WIDTH / 2) + POS_X(3)), POS_Y(3), SPACE_WIDTH, KEY_HEIGHT},
{&s_button_dot, '.', 0, ((KEY_WIDTH / 2) + POS_X(6)), POS_Y(3), DOT_WIDTH, KEY_HEIGHT},
{&s_button_enter, '\n', 0, POS_X(8), POS_Y(3), ENTER_WIDTH, KEY_HEIGHT},
{0,0,0,0,0,0,0}
};
WND_TREE g_number_board_children[] =
{
{&s_button_1, '1', 0, POS_X(0), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_2, '2', 0, POS_X(1), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_3, '3', 0, POS_X(2), POS_Y(0), KEY_WIDTH, KEY_HEIGHT},
{&s_button_del, 0x7F, 0, POS_X(3), POS_Y(0), KEY_WIDTH, KEY_HEIGHT * 2 + 2},
{&s_button_4, '4', 0, POS_X(0), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_5, '5', 0, POS_X(1), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_6, '6', 0, POS_X(2), POS_Y(1), KEY_WIDTH, KEY_HEIGHT},
{&s_button_7, '7', 0, POS_X(0), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_8, '8', 0, POS_X(1), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_9, '9', 0, POS_X(2), POS_Y(2), KEY_WIDTH, KEY_HEIGHT},
{&s_button_enter,'\n', 0, POS_X(3), POS_Y(2), KEY_WIDTH, KEY_HEIGHT * 2 + 2},
{&s_button_esc, 0x1B, 0, POS_X(0), POS_Y(3), KEY_WIDTH, KEY_HEIGHT},
{&s_button_0, '0', 0, POS_X(1), POS_Y(3), KEY_WIDTH, KEY_HEIGHT},
{&s_button_dot, '.', 0, POS_X(2), POS_Y(3), KEY_WIDTH, KEY_HEIGHT},
{0,0,0,0,0,0,0}
};
GL_BEGIN_MESSAGE_MAP(c_keyboard)
ON_GL_BN_CLICKED('A', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('B', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('C', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('D', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('E', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('F', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('G', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('H', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('I', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('J', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('K', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('L', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('M', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('N', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('O', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('P', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('Q', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('R', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('S', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('T', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('U', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('V', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('W', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('X', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('Y', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('Z', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('0', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('1', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('2', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('3', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('4', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('5', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('6', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('7', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('8', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('9', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED(' ', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED('.', c_keyboard::on_char_clicked)
ON_GL_BN_CLICKED(0x7F, c_keyboard::on_del_clicked)
ON_GL_BN_CLICKED(0x14, c_keyboard::on_caps_clicked)
ON_GL_BN_CLICKED('\n', c_keyboard::on_enter_clicked)
ON_GL_BN_CLICKED(0x1B, c_keyboard::on_esc_clicked)
GL_END_MESSAGE_MAP()
int c_keyboard::connect(c_wnd *user, unsigned short resource_id, KEYBOARD_STYLE style)
{
c_rect user_rect;
user->get_wnd_rect(user_rect);
if (style == STYLE_ALL_BOARD)
{//Place keyboard at the bottom of user's parent window.
c_rect user_parent_rect;
user->get_parent()->get_wnd_rect(user_parent_rect);
return c_wnd::connect(user, resource_id, 0, (0 - user_rect.m_left), (user_parent_rect.Height() - user_rect.m_top - KEYBOARD_HEIGHT), KEYBOARD_WIDTH, KEYBOARD_HEIGHT, g_key_board_children);
}
else if(style == STYLE_NUM_BOARD)
{//Place keyboard below the user window.
return c_wnd::connect(user, resource_id, 0, 0, user_rect.Height(), NUM_BOARD_WIDTH, NUM_BOARD_HEIGHT, g_number_board_children);
}
else
{
ASSERT(false);
}
return -1;
}
void c_keyboard::pre_create_wnd()
{
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
m_cap_status = STATUS_UPPERCASE;
memset(m_str, 0, sizeof(m_str));
m_str_len = 0;
}
void c_keyboard::on_caps_clicked(unsigned int ctrl_id)
{
m_cap_status = (m_cap_status == STATUS_LOWERCASE) ? STATUS_UPPERCASE : STATUS_LOWERCASE;
show_window();
}
void c_keyboard::on_enter_clicked(unsigned int ctrl_id)
{
memset(m_str, 0, sizeof(m_str));
notify_parent(KEYBORAD_CLICK, CLICK_ENTER);
}
void c_keyboard::on_esc_clicked(unsigned int ctrl_id)
{
memset(m_str, 0, sizeof(m_str));
notify_parent(KEYBORAD_CLICK, CLICK_ESC);
}
void c_keyboard::on_del_clicked(unsigned int ctrl_id)
{
if (m_str_len <= 0)
{
return;
}
m_str[--m_str_len] = 0;
notify_parent(KEYBORAD_CLICK, CLICK_CHAR);
}
void c_keyboard::on_char_clicked(unsigned int ctrl_id)
{//ctrl_id = char ascii code.
if (m_str_len >= sizeof(m_str))
{
return;
}
if ((ctrl_id >= '0' && ctrl_id <= '9') || ctrl_id == ' ' || ctrl_id == '.')
{
goto InputChar;
}
if (ctrl_id >= 'A' && ctrl_id <= 'Z')
{
if (STATUS_LOWERCASE == m_cap_status)
{
ctrl_id += 0x20;
}
goto InputChar;
}
ASSERT(false);
InputChar:
m_str[m_str_len++] = ctrl_id;
notify_parent(KEYBORAD_CLICK, CLICK_CHAR);
}
void c_keyboard::on_paint()
{
c_rect rect;
get_screen_rect(rect);
m_surface->fill_rect(rect, GL_RGB(0, 0, 0), m_z_order);
}
void c_keyboard_button::on_paint()
{
c_rect rect;
get_screen_rect(rect);
switch(m_status)
{
case STATUS_NORMAL:
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order);
break;
case STATUS_FOCUSED:
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order);
break;
case STATUS_PUSHED:
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_PUSHED), m_z_order);
m_surface->draw_rect(rect, c_theme::get_color(COLOR_WND_BORDER), 2, m_z_order);
break;
default:
ASSERT(false);
break;
}
if (m_resource_id == 0x14)
{
return c_word::draw_string_in_rect(m_surface, m_z_order, "Caps", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr);
}
else if (m_resource_id == 0x1B)
{
return c_word::draw_string_in_rect(m_surface, m_z_order, "Esc", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr);
}
else if (m_resource_id == ' ')
{
return c_word::draw_string_in_rect(m_surface, m_z_order, "Space", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr);
}
else if (m_resource_id == '\n')
{
return c_word::draw_string_in_rect(m_surface, m_z_order, "Enter", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr);
}
else if (m_resource_id == '.')
{
return c_word::draw_string_in_rect(m_surface, m_z_order, ".", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr);
}
else if (m_resource_id == 0x7F)
{
return c_word::draw_string_in_rect(m_surface, m_z_order, "Back", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr);
}
else if (m_resource_id == 0x90)
{
return c_word::draw_string_in_rect(m_surface, m_z_order, "?123", rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr);
}
char letter[] = { 0, 0 };
if (m_resource_id >= 'A' && m_resource_id <= 'Z')
{
letter[0] = (((c_keyboard*)m_parent)->get_cap_status() == STATUS_UPPERCASE) ? m_resource_id : (m_resource_id + 0x20);
}
else if (m_resource_id >= '0' && m_resource_id <= '9')
{
letter[0] = m_resource_id;
}
c_word::draw_string_in_rect(m_surface, m_z_order, letter, rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_attr);
}
void c_label::pre_create_wnd()
{
m_attr = ATTR_VISIBLE;
m_font_color = c_theme::get_color(COLOR_WND_FONT);
m_font_type = c_theme::get_font(FONT_DEFAULT);
}
void c_label::on_paint()
{
c_rect rect;
get_screen_rect(rect);
if (m_str)
{
m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, m_parent->get_bg_color(), m_z_order);
c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, m_parent->get_bg_color(), ALIGN_LEFT | ALIGN_VCENTER);
}
}
#include <string.h>
#define ITEM_HEIGHT 45
void c_list_box::pre_create_wnd()
{
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
memset(m_item_array, 0, sizeof(m_item_array));
m_item_total = 0;
m_selected_item = 0;
m_font_type = c_theme::get_font(FONT_DEFAULT);
m_font_color = c_theme::get_color(COLOR_WND_FONT);
}
void c_list_box::on_focus()
{
m_status = STATUS_FOCUSED;
on_paint();
}
void c_list_box::on_kill_focus()
{
m_status = STATUS_NORMAL;
on_paint();
}
void c_list_box::on_paint()
{
c_rect rect, empty_rect;
get_screen_rect(rect);
switch(m_status)
{
case STATUS_NORMAL:
if (m_z_order > m_parent->get_z_order())
{
m_surface->set_frame_layer_visible_rect(empty_rect, m_z_order);
m_z_order = m_parent->get_z_order();
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
}
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order);
c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[m_selected_item], rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_NORMAL), ALIGN_HCENTER | ALIGN_VCENTER);
break;
case STATUS_FOCUSED:
if (m_z_order > m_parent->get_z_order())
{
m_surface->set_frame_layer_visible_rect(empty_rect, m_z_order);
m_z_order = m_parent->get_z_order();
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
}
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order);
c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[m_selected_item], rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER);
break;
case STATUS_PUSHED:
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_PUSHED), m_z_order);
m_surface->draw_rect(rect, c_theme::get_color(COLOR_WND_BORDER), 2, m_z_order);
c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[m_selected_item], rect, m_font_type, GL_RGB(2, 124, 165), GL_ARGB(0, 0, 0, 0), ALIGN_HCENTER | ALIGN_VCENTER);
//draw list
if (m_item_total > 0)
{
if (m_z_order == m_parent->get_z_order())
{
m_z_order++;
}
m_surface->set_frame_layer_visible_rect(m_list_screen_rect, m_z_order);
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_MODAL);
show_list();
}
break;
default:
ASSERT(false);
}
}
bool c_list_box::on_touch(int x, int y, TOUCH_ACTION action)
{
(action == TOUCH_DOWN) ? on_touch_down(x, y) : on_touch_up(x, y);
return true;
}
void c_list_box::on_touch_down(int x, int y)
{
if (m_wnd_rect.PtInRect(x, y) )
{//click base
if (STATUS_NORMAL == m_status)
{
m_parent->set_child_focus(this);
}
}
else if (m_list_wnd_rect.PtInRect(x, y))
{//click extend list
c_wnd::on_touch(x, y, TOUCH_DOWN);
}
else
{
if (STATUS_PUSHED == m_status)
{
m_status = STATUS_FOCUSED;
on_paint();
notify_parent(GL_LIST_CONFIRM, m_selected_item);
}
}
}
void c_list_box::on_touch_up(int x, int y)
{
if (STATUS_FOCUSED == m_status)
{
m_status = STATUS_PUSHED;
on_paint();
}
else if (STATUS_PUSHED == m_status)
{
if (m_wnd_rect.PtInRect(x, y))
{//click base
m_status = STATUS_FOCUSED;
on_paint();
}
else if (m_list_wnd_rect.PtInRect(x, y))
{//click extend list
m_status = STATUS_FOCUSED;
select_item((y - m_list_wnd_rect.m_top) / ITEM_HEIGHT);
on_paint();
notify_parent(GL_LIST_CONFIRM, m_selected_item);
}
else
{
c_wnd::on_touch(x, y, TOUCH_UP);
}
}
}
void c_list_box::update_list_size()
{
m_list_wnd_rect = m_wnd_rect;
m_list_wnd_rect.m_top = m_wnd_rect.m_bottom + 1;
m_list_wnd_rect.m_bottom = m_list_wnd_rect.m_top + m_item_total * ITEM_HEIGHT;
get_screen_rect(m_list_screen_rect);
m_list_screen_rect.m_top = m_list_screen_rect.m_bottom + 1;
m_list_screen_rect.m_bottom = m_list_screen_rect.m_top + m_item_total * ITEM_HEIGHT;
}
void c_list_box::show_list()
{
//draw all items
c_rect tmp_rect;
for (int i = 0; i < m_item_total; i++)
{
tmp_rect.m_left = m_list_screen_rect.m_left;
tmp_rect.m_right = m_list_screen_rect.m_right;
tmp_rect.m_top = m_list_screen_rect.m_top + i * ITEM_HEIGHT;
tmp_rect.m_bottom = tmp_rect.m_top + ITEM_HEIGHT;
if (m_selected_item == i)
{
m_surface->fill_rect(tmp_rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order);
c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[i], tmp_rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER);
}
else
{
m_surface->fill_rect(tmp_rect, GL_RGB(17, 17, 17), m_z_order);
c_word::draw_string_in_rect(m_surface, m_z_order, m_item_array[i], tmp_rect, m_font_type, m_font_color, GL_RGB(17, 17, 17), ALIGN_HCENTER | ALIGN_VCENTER);
}
}
}
int c_list_box::add_item(char* str)
{
if (m_item_total >= MAX_ITEM_NUM)
{
ASSERT(false);
return -1;
}
m_item_array[m_item_total++] = str;
update_list_size();
return 0;
}
void c_list_box::clear_item()
{
m_selected_item = m_item_total = 0;
memset(m_item_array, 0, sizeof(m_item_array));
update_list_size();
}
void c_list_box::select_item(short index)
{
if (index < 0 || index >= m_item_total)
{
ASSERT(false);
}
m_selected_item = index;
}
c_slide_group::c_slide_group()
{
m_gesture = new c_gesture(this);
for(int i = 0; i < MAX_PAGES; i++)
{
m_slides[i] = 0;
}
m_active_slide_index = 0;
}
int c_slide_group::set_active_slide(int index, bool is_redraw)
{
if(index >= MAX_PAGES || index < 0)
{
return -1;
}
if(0 == m_slides[index])
{
return -2;
}
m_active_slide_index = index;
for(int i = 0; i < MAX_PAGES; i++)
{
if(m_slides[i] == 0)
{
continue;
}
if(i == index)
{
m_slides[i]->get_surface()->set_active(true);
add_child_2_tail(m_slides[i]);
if(is_redraw)
{
c_rect rc;
get_screen_rect(rc);
m_slides[i]->get_surface()->flush_screen(rc.m_left, rc.m_top, rc.m_right, rc.m_bottom);
}
}
else
{
m_slides[i]->get_surface()->set_active(false);
}
}
return 0;
}
int c_slide_group::add_slide(c_wnd* slide, unsigned short resource_id, short x, short y,
short width, short height, WND_TREE* p_child_tree, Z_ORDER_LEVEL max_zorder)
{
if(0 == slide)
{
return -1;
}
c_surface* old_surface = get_surface();
c_surface* new_surface = old_surface->get_display()->alloc_surface(max_zorder);
new_surface->set_active(false);
set_surface(new_surface);
slide->connect(this, resource_id ,0 , x, y, width, height, p_child_tree);
set_surface(old_surface);
int i = 0;
while(i < MAX_PAGES)
{
if(m_slides[i] == slide)
{//slide has lived
ASSERT(false);
return -2;
}
i++;
}
//new slide
i = 0;
while(i < MAX_PAGES)
{
if(m_slides[i] == 0)
{
m_slides[i] = slide;
slide->show_window();
return 0;
}
i++;
}
//no more slide can be add
ASSERT(false);
return -3;
}
int c_slide_group::add_clone_silde(c_wnd* slide, unsigned short resource_id, short x, short y,
short width, short height, WND_TREE* p_child_tree, Z_ORDER_LEVEL max_zorder)
{
if(0 == slide)
{
return -1;
}
c_surface* old_surface = get_surface();
c_surface* new_surface = old_surface->get_display()->alloc_surface(max_zorder);
new_surface->set_active(false);
set_surface(new_surface);
c_wnd* page_tmp = slide->connect_clone(this,resource_id,0,x,y,width,height,p_child_tree);
set_surface(old_surface);
int i = 0;
while(i < MAX_PAGES)
{
if(m_slides[i] == page_tmp)
{//slide has lived
ASSERT(false);
return -2;
}
i++;
}
//new slide
i = 0;
while(i < MAX_PAGES)
{
if(m_slides[i] == 0)
{
m_slides[i] = page_tmp;
page_tmp->show_window();
return 0;
}
i++;
}
//no more slide can be add
ASSERT(false);
return -3;
}
void c_slide_group::disabel_all_slide()
{
for(int i = 0; i < MAX_PAGES; i++)
{
if(m_slides[i])
{
m_slides[i]->get_surface()->set_active(false);
}
}
}
bool c_slide_group::on_touch(int x, int y, TOUCH_ACTION action)
{
x -= m_wnd_rect.m_left;
y -= m_wnd_rect.m_top;
if (m_gesture->handle_swipe(x, y, action))
{
if (m_slides[m_active_slide_index])
{
m_slides[m_active_slide_index]->on_touch(x, y, action);
}
}
return true;
}
bool c_slide_group::on_key(KEY_TYPE key)
{
if (m_slides[m_active_slide_index])
{
m_slides[m_active_slide_index]->on_key(key);
}
return true;
}
#define ARROW_BT_HEIGHT 55
#define ID_BT_ARROW_UP 1
#define ID_BT_ARROW_DOWN 2
GL_BEGIN_MESSAGE_MAP(c_spin_box)
ON_GL_BN_CLICKED(ID_BT_ARROW_UP, c_spin_box::on_arrow_up_bt_click)
ON_GL_BN_CLICKED(ID_BT_ARROW_DOWN, c_spin_box::on_arrow_down_bt_click)
GL_END_MESSAGE_MAP()
void c_spin_box::pre_create_wnd()
{
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
m_font_type = c_theme::get_font(FONT_DEFAULT);
m_font_color = c_theme::get_color(COLOR_WND_FONT);
m_max = 6;
m_min = 1;
m_digit = 0;
m_step = 1;
//set arrow button position.
c_rect rect;
get_screen_rect(rect);
m_bt_up_rect.m_left = rect.m_left;
m_bt_up_rect.m_right = rect.m_left + rect.Width() / 2 - 1;
m_bt_up_rect.m_top = rect.m_bottom + 1;
m_bt_up_rect.m_bottom = m_bt_up_rect.m_top + ARROW_BT_HEIGHT;
m_bt_down_rect.m_left = rect.m_left + rect.Width() / 2;
m_bt_down_rect.m_right = rect.m_right;
m_bt_down_rect.m_top = rect.m_bottom + 1;
m_bt_down_rect.m_bottom = m_bt_down_rect.m_top + ARROW_BT_HEIGHT;
}
bool c_spin_box::on_touch(int x, int y, TOUCH_ACTION action)
{
(action == TOUCH_DOWN) ? on_touch_down(x, y) : on_touch_up(x, y);
return c_wnd::on_touch(x, y, action);
}
void c_spin_box::on_touch_down(int x, int y)
{
if (false == m_wnd_rect.PtInRect(x, y))
{//maybe click on up/down arrow button
return;
}
if (STATUS_NORMAL == m_status)
{
m_parent->set_child_focus(this);
}
}
void c_spin_box::on_touch_up(int x, int y)
{
if (false == m_wnd_rect.PtInRect(x, y))
{//maybe click on up/down arrow button
return;
}
if (STATUS_FOCUSED == m_status)
{
m_status = STATUS_PUSHED;
on_paint();
}
else if (STATUS_PUSHED == m_status)
{
m_value = m_cur_value;
m_status = STATUS_FOCUSED;
on_paint();
notify_parent(GL_SPIN_CONFIRM, m_value);
}
}
void c_spin_box::on_focus()
{
m_status = STATUS_FOCUSED;
on_paint();
}
void c_spin_box::on_kill_focus()
{
m_cur_value = m_value;
m_status = STATUS_NORMAL;
on_paint();
}
void c_spin_box::show_arrow_button()
{
m_bt_up.connect(this, ID_BT_ARROW_UP, "\xe2\x96\xb2"/*unicode of up arrow*/, 0, m_wnd_rect.Height(), m_bt_up_rect.Width(),m_bt_up_rect.Height());
m_bt_up.show_window();
m_bt_down.connect(this, ID_BT_ARROW_DOWN, "\xe2\x96\xbc"/*unicode of down arrow*/, m_bt_up_rect.Width(), m_wnd_rect.Height(), m_bt_down_rect.Width(),m_bt_down_rect.Height());
m_bt_down.show_window();
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS | ATTR_MODAL);
}
void c_spin_box::hide_arrow_button()
{
m_bt_up.disconnect();
m_bt_down.disconnect();
m_attr = (WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS);
}
void c_spin_box::on_paint()
{
c_rect rect, tmp_rect, empty_rect;
get_screen_rect(rect);
tmp_rect.m_left = rect.m_left;
tmp_rect.m_right = rect.m_right;
switch(m_status)
{
case STATUS_NORMAL:
if (m_z_order > m_parent->get_z_order())
{
hide_arrow_button();
m_surface->set_frame_layer_visible_rect(empty_rect, m_z_order);
m_z_order = m_parent->get_z_order();
}
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_NORMAL), m_z_order);
c_word::draw_value_in_rect(m_surface, m_parent->get_z_order(), m_cur_value, m_digit, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_NORMAL), ALIGN_HCENTER | ALIGN_VCENTER);
break;
case STATUS_FOCUSED:
if (m_z_order > m_parent->get_z_order())
{
hide_arrow_button();
m_surface->set_frame_layer_visible_rect(empty_rect, m_z_order);
m_z_order = m_parent->get_z_order();
}
m_surface->fill_rect(rect, c_theme::get_color(COLOR_WND_FOCUS), m_z_order);
c_word::draw_value_in_rect(m_surface, m_parent->get_z_order(), m_cur_value, m_digit, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_FOCUS), ALIGN_HCENTER | ALIGN_VCENTER);
break;
case STATUS_PUSHED:
if (m_z_order == m_parent->get_z_order())
{
m_z_order++;
}
tmp_rect.m_top = m_bt_down_rect.m_top;
tmp_rect.m_bottom = m_bt_down_rect.m_bottom;
m_surface->set_frame_layer_visible_rect(tmp_rect, m_z_order);
show_arrow_button();
m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, c_theme::get_color(COLOR_WND_PUSHED), m_parent->get_z_order());
m_surface->draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, c_theme::get_color(COLOR_WND_BORDER), m_parent->get_z_order(), 2);
c_word::draw_value_in_rect(m_surface, m_parent->get_z_order(), m_cur_value, m_digit, rect, m_font_type, m_font_color, c_theme::get_color(COLOR_WND_PUSHED), ALIGN_HCENTER | ALIGN_VCENTER);
break;
default:
ASSERT(false);
}
}
void c_spin_box::on_arrow_up_bt_click(unsigned int ctr_id)
{
if (m_cur_value + m_step > m_max)
{
return;
}
m_cur_value += m_step;
notify_parent(GL_SPIN_CHANGE, m_cur_value);
on_paint();
}
void c_spin_box::on_arrow_down_bt_click(unsigned int ctr_id)
{
if (m_cur_value - m_step < m_min)
{
return;
}
m_cur_value -= m_step;
notify_parent(GL_SPIN_CHANGE, m_cur_value);
on_paint();
}
void c_table::set_item(int row, int col, char* str, unsigned int color)
{
draw_item( row, col, str, color);
}
void c_table::draw_item(int row, int col, const char* str, unsigned int color)
{
c_rect rect = get_item_rect(row, col);
m_surface->fill_rect(rect.m_left+1, rect.m_top+1, rect.m_right-1, rect.m_bottom-1, color, m_z_order);
c_word::draw_string_in_rect(m_surface, m_z_order, str, rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_align_type);
}
void c_table::set_row_height(unsigned int height)
{
for (unsigned int i = 0; i < m_row_num; i ++)
{
m_row_height[i] = height;
}
}
void c_table::set_col_width(unsigned int width)
{
for (unsigned int i = 0; i < m_col_num; i ++)
{
m_col_width[i] = width;
}
}
int c_table::set_row_height(unsigned int index, unsigned int height)
{
if (m_row_num > index)
{
m_row_height[index] = height;
return index;
}
return -1;
}
int c_table::set_col_width(unsigned int index, unsigned int width)
{
if (m_col_num > index)
{
m_col_width[index] = width;
return index;
}
return -1;
}
c_rect c_table::get_item_rect(int row, int col)
{
static c_rect rect;
if (row >= MAX_ROW_NUM || col >= MAX_COL_NUM)
{
return rect;
}
unsigned int width = 0;
unsigned int height = 0;
for (int i = 0; i < col; i++)
{
width += m_col_width[i];
}
for (int j = 0; j < row; j++)
{
height += m_row_height[j];
}
c_rect wRect;
get_screen_rect(wRect);
rect.m_left = wRect.m_left + width;
rect.m_right = rect.m_left + m_col_width[col];
if (rect.m_right > wRect.m_right)
{
rect.m_right = wRect.m_right;
}
rect.m_top = wRect.m_top + height;
rect.m_bottom = rect.m_top + m_row_height[row];
if (rect.m_bottom > wRect.m_bottom)
{
rect.m_bottom = wRect.m_bottom;
}
return rect;
}
#include <string.h>
#include <stdio.h>
#define MAX(a,b) (((a)>(b))?(a):(b))
#define MIN(a,b) (((a)<(b))?(a):(b))
c_wave_buffer::c_wave_buffer()
{
m_head = m_tail = m_min_old = m_max_old =
m_min_older = m_max_older = m_last_data = m_read_cache_sum = m_refresh_sequence = 0;
memset(m_wave_buf, 0, sizeof(m_wave_buf));
memset(m_read_cache_min, 0, sizeof(m_read_cache_min));
memset(m_read_cache_mid, 0, sizeof(m_read_cache_mid));
memset(m_read_cache_max, 0, sizeof(m_read_cache_max));
}
short c_wave_buffer::get_cnt()
{
return (m_tail >= m_head)?(m_tail - m_head):(m_tail - m_head + WAVE_BUFFER_LEN);
}
int c_wave_buffer::write_wave_data(short data)
{
if ((m_tail + 1) % WAVE_BUFFER_LEN == m_head)
{//full
//log_out("wave buf full\n");
return BUFFER_FULL;
}
m_wave_buf[m_tail] = data;
m_tail = (m_tail + 1) % WAVE_BUFFER_LEN;
return 1;
}
int c_wave_buffer::read_data()
{
if (m_head == m_tail)
{//empty
//log_out("wave buf empty\n");
return BUFFER_EMPTY;
}
int ret = m_wave_buf[m_head];
m_head = (m_head + 1) % WAVE_BUFFER_LEN;
return ret;
}
int c_wave_buffer::read_wave_data_by_frame(short &max, short &min, short frame_len, unsigned int sequence, short offset)
{
if (m_refresh_sequence != sequence)
{
m_refresh_sequence = sequence;
m_read_cache_sum = 0;
}
else if(offset < m_read_cache_sum)//(m_refresh_sequence == sequence && offset < m_fb_sum)
{
max = m_read_cache_max[offset];
min = m_read_cache_min[offset];
return m_read_cache_mid[offset];
}
m_read_cache_sum++;
ASSERT(m_read_cache_sum <= WAVE_READ_CACHE_LEN);
int i, data;
int tmp_min = m_last_data;
int tmp_max = m_last_data;
int mid = (m_min_old + m_max_old)>>1;
i = 0;
while(i++ < frame_len)
{
data = read_data();
if(BUFFER_EMPTY == data)
{
break;
}
m_last_data = data;
if(data < tmp_min){tmp_min = data;}
if(data > tmp_max){tmp_max = data;}
}
min = m_read_cache_min[offset] = MIN(m_min_old, MIN(tmp_min, m_min_older));
max = m_read_cache_max[offset] = MAX(m_max_old, MAX(tmp_max, m_max_older));
m_min_older = m_min_old;
m_max_older = m_max_old;
m_min_old = tmp_min;
m_max_old = tmp_max;
return (m_read_cache_mid[offset] = mid);
}
void c_wave_buffer::clear_data()
{
m_head = m_tail = 0;
memset(m_wave_buf, 0, sizeof(m_wave_buf));
}
void c_wave_buffer::reset()
{
m_head = m_tail;
}
#include <stdlib.h>
#include <string.h>
#define CORRECT(x, high_limit, low_limit) {\
x = (x > high_limit) ? high_limit : x;\
x = (x < low_limit) ? low_limit : x;\
}while(0)
#define WAVE_CURSOR_WIDTH 8
#define WAVE_LINE_WIDTH 1
#define WAVE_MARGIN 5
c_wave_ctrl::c_wave_ctrl()
{
m_wave = 0;
m_bg_fb = 0;
m_wave_name_font = m_wave_unit_font = 0;
m_wave_name = m_wave_unit = 0;
m_max_data = 500;
m_min_data = 0;
m_wave_speed = 1;
m_wave_data_rate = 0;
m_wave_refresh_rate = 1000;
m_frame_len_map_index = 0;
m_wave_name_color = m_wave_unit_color = m_wave_color = GL_RGB(255,0,0);
m_back_color = GL_RGB(0,0,0);
}
void c_wave_ctrl::on_init_children()
{
c_rect rect;
get_screen_rect(rect);
m_wave_left = rect.m_left + WAVE_MARGIN;
m_wave_right = rect.m_right - WAVE_MARGIN;
m_wave_top = rect.m_top + WAVE_MARGIN;
m_wave_bottom = rect.m_bottom - WAVE_MARGIN;
m_wave_cursor = m_wave_left;
m_bg_fb = (unsigned int*)calloc(rect.Width() * rect.Height(), 4);
}
void c_wave_ctrl::set_max_min(short max_data, short min_data)
{
m_max_data = max_data;
m_min_data = min_data;
}
void c_wave_ctrl::set_wave_in_out_rate(unsigned int data_rate, unsigned int refresh_rate)
{
m_wave_data_rate = data_rate;
m_wave_refresh_rate = refresh_rate;
int read_times_per_second = m_wave_speed * 1000 / m_wave_refresh_rate;
memset(m_frame_len_map, 0, sizeof(m_frame_len_map));
for (unsigned int i = 1; i < sizeof(m_frame_len_map) + 1; i++)
{
m_frame_len_map[i-1] = data_rate * i / read_times_per_second - data_rate * (i-1) / read_times_per_second;
}
m_frame_len_map_index = 0;
}
void c_wave_ctrl::set_wave_speed(unsigned int speed)
{
m_wave_speed = speed;
set_wave_in_out_rate(m_wave_data_rate, m_wave_refresh_rate);
}
void c_wave_ctrl::clear_data()
{
if(m_wave == 0)
{
ASSERT(false);
return;
}
m_wave->clear_data();
}
bool c_wave_ctrl::is_data_enough()
{
if(m_wave == 0)
{
ASSERT(false);
return false;
}
return (m_wave->get_cnt() - m_frame_len_map[m_frame_len_map_index] * m_wave_speed);
}
void c_wave_ctrl::refresh_wave(unsigned char frame)
{
if(m_wave == 0)
{
ASSERT(false);
return;
}
short max, min, mid;
for(short offset = 0; offset < m_wave_speed; offset++)
{
//get wave value
mid = m_wave->read_wave_data_by_frame(max, min,
m_frame_len_map[m_frame_len_map_index++],
frame, offset);
m_frame_len_map_index %= sizeof(m_frame_len_map);
//map to wave ctrl
int y_min,y_max;
if(m_max_data == m_min_data)
{
ASSERT(false);
}
y_max = m_wave_bottom + WAVE_LINE_WIDTH - (m_wave_bottom - m_wave_top)*(min - m_min_data)/(m_max_data - m_min_data);
y_min = m_wave_bottom - WAVE_LINE_WIDTH - (m_wave_bottom - m_wave_top)*(max - m_min_data)/(m_max_data - m_min_data);
mid = m_wave_bottom - (m_wave_bottom - m_wave_top)*(mid - m_min_data)/(m_max_data - m_min_data);
CORRECT(y_min, m_wave_bottom, m_wave_top);
CORRECT(y_max, m_wave_bottom, m_wave_top);
CORRECT(mid, m_wave_bottom, m_wave_top);
if (m_wave_cursor > m_wave_right)
{
m_wave_cursor = m_wave_left;
}
draw_smooth_vline(y_min, y_max, mid, m_wave_color);
restore_background();
m_wave_cursor++;
}
}
void c_wave_ctrl::draw_smooth_vline(int y_min, int y_max, int mid, unsigned int rgb)
{
int dy = y_max - y_min;
short r = GL_RGB_R(rgb);
short g = GL_RGB_G(rgb);
short b = GL_RGB_B(rgb);
int index = (dy >> 1) + 2;
int y;
m_surface->draw_pixel(m_wave_cursor, mid, rgb, m_z_order);
if (dy < 1)
{
return;
}
unsigned char cur_r,cur_g,cur_b;
unsigned int cur_rgb;
for (int i = 1; i <= (dy >> 1) + 1; ++i )
{
if ( (mid + i) <= y_max )
{
y = mid + i;
cur_r = r * (index - i) / index;
cur_g = g * (index - i) / index;
cur_b = b * (index - i) / index;
cur_rgb = GL_RGB(cur_r, cur_g, cur_b);
m_surface->draw_pixel(m_wave_cursor, y, cur_rgb, m_z_order);
}
if ( (mid - i) >= y_min )
{
y = mid - i;
cur_r = r * (index - i) / index;
cur_g = g * (index - i) / index;
cur_b = b * (index - i) / index;
cur_rgb = GL_RGB(cur_r, cur_g, cur_b);
m_surface->draw_pixel(m_wave_cursor, y, cur_rgb, m_z_order);
}
}
}
void c_wave_ctrl::on_paint()
{
c_rect rect;
get_screen_rect(rect);
m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, m_back_color, m_z_order);
//show name
c_word::draw_string(m_surface, m_z_order, m_wave_name, m_wave_left + 10, rect.m_top, m_wave_name_font, m_wave_name_color, GL_ARGB(0, 0, 0, 0), ALIGN_LEFT);
//show unit
c_word::draw_string(m_surface, m_z_order, m_wave_unit, m_wave_left + 60, rect.m_top, m_wave_unit_font, m_wave_unit_color, GL_ARGB(0, 0, 0, 0), ALIGN_LEFT);
save_background();
}
void c_wave_ctrl::clear_wave(void)
{
m_surface->fill_rect(m_wave_left, m_wave_top, m_wave_right, m_wave_bottom, m_back_color, m_z_order);
m_wave_cursor = m_wave_left;
}
void c_wave_ctrl::restore_background()
{
int x = m_wave_cursor + WAVE_CURSOR_WIDTH;
if (x > m_wave_right)
{
x -= (m_wave_right - m_wave_left + 1);
}
c_rect rect;
get_screen_rect(rect);
register int width = rect.Width();
register int top = rect.m_top;
register int left = rect.m_left;
for (int y_pos = (m_wave_top - 1); y_pos <= (m_wave_bottom + 1); y_pos++)
{
(m_bg_fb) ? m_surface->draw_pixel(x, y_pos, m_bg_fb[(y_pos - top) * width + (x - left)], m_z_order) : m_surface->draw_pixel(x, y_pos, 0, m_z_order);
}
}
void c_wave_ctrl::save_background()
{
if (!m_bg_fb)
{
return;
}
c_rect rect;
get_screen_rect(rect);
register unsigned int* p_des = m_bg_fb;
for (int y = rect.m_top; y <= rect.m_bottom; y++)
{
for (int x = rect.m_left; x <= rect.m_right; x++)
{
*p_des++ = m_surface->get_pixel(x, y, m_z_order);
}
}
}
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