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luckDraw.js 8.53 KB
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Rattenking 提交于 2018-11-21 10:45 . 抽奖插件
/*
* @file H5转盘抽奖插件
* @author 梁亚军 1148063373@qq.com 2018.11.15
* luckDraw.js 文件参数说明
*
* 插件传入参数说明:
* pointerId 指针对象的id
* turntableId 转盘对象的id
* rotateId 当前旋转对象的id,可以是指针也可以是转盘
* luckNumber 指针最后停止的位置(对应奖品的位置)
* typeNumber 转盘奖品个数的设置
* circleNumber 旋转对象的旋转圈数,决定转速
* time 旋转的时长,决定转速‘
* success 旋转停止后进行的操作回调函数
*
* 插件全局参数说明:
* defaultOPts 插件基础参数存储对象
* flag 判断当前状态是否在旋转,true在旋转,false停止旋转
* pointer 指针对象,没有用,可以不传
* turntable 转盘对象,没有用,可以不传
* rotate 旋转对象,必传
* _resetVariable 重置全局变量方法
* _keepTwoDecimalFull 保留两位小数方法
* _getRandomNumber 获取两个数之间的随机数方法
* _getVendorPrefix 获取当前浏览器前缀方法
* _turn 旋转的兼容性操作方法
* _running 开始旋转操作方法
* _init 启动抽奖方法,注意此方法可以重置中奖奖品等参数
*/
(function (win) {
function LuckDraw(opts) {
this.defaultOPts = {
pointerId: 'luckPointer',
turntableId: 'luckTurntable',
rotateId: 'luckTurntable',
activeClass: 'rui-active',
type: 'turntable',
time: 2000,
luckNumber: 4,
typeNumber: 6,
circleNumber: 10,
success: function () { }
};
// 扩展defaultOPts对象
for (var key in opts) {
this.defaultOPts[key] = opts[key];
}
// 公用参数
this.flag = true;
}
// 重置全局变量
LuckDraw.prototype._resetVariable = function () {
this.flag = true;
this.index = 0;
this.timer = null;
this.endCircle = 1;
this.span = 5;
this.startTime = 20;
this.degAverage = this._keepTwoDecimalFull(360 / this.defaultOPts.typeNumber);
this.minDeg = this.degAverage * this.defaultOPts.luckNumber + this.degAverage / 4 - this.degAverage / 2;
this.maxDeg = this.degAverage * (this.defaultOPts.luckNumber + 1) - this.degAverage / 4 - this.degAverage / 2;
this.luckDeg = this._getRandomNumber(this.minDeg, this.maxDeg);
this.totalLuckDeg = 360 * this.defaultOPts.circleNumber + this.luckDeg;
this.totalLuckNumber = this.defaultOPts.typeNumber * this.defaultOPts.circleNumber + (this.defaultOPts.luckNumber + 1);
this.stepTime = Math.floor(this.defaultOPts.time / this.totalLuckNumber);
this.rotate = this._getElem(this.defaultOPts.rotateId);
}
// 下取整保留两位小数的方法
LuckDraw.prototype._keepTwoDecimalFull = function (num) {
return Math.floor(num * 100) / 100;
}
// 获取两个数之间的随机数
LuckDraw.prototype._getRandomNumber = function (min, max) {
return Math.floor(Math.random() * (max - min) + min);
}
// 获取浏览器前缀
LuckDraw.prototype._getVendorPrefix = function () {
var body, i, style, transition, vendor;
body = document.body || document.documentElement;
style = body.style;
transition = "transition";
vendor = ["Moz", "Webkit", "Khtml", "O", "ms"];
transition = transition.charAt(0).toUpperCase() + transition.substr(1);
i = 0;
while (i < vendor.length) {
if (typeof style[vendor[i] + transition] === "string") {
return vendor[i];
}
i++;
}
return false;
}
// 旋转操作
LuckDraw.prototype._turn = function (time, deg) {
var vendor = this._getVendorPrefix();
/* 兼容性处理 */
this.rotate[0].style[vendor + 'TransitionTimingFunction'] = 'cubic-bezier(.53,.3,.24,1.01)';
this.rotate[0].style[vendor + 'TransitionDuration'] = time + 'ms';
this.rotate[0].style[vendor + 'TransitionProperty'] = 'all';
this.rotate[0].style[vendor + 'Transform'] = 'translate(-50%,-50%) rotate(' + deg + 'deg)';
}
// 改变角标
LuckDraw.prototype._changePrize = function(){
var _this = this;
var resetIndex = function(){
for (var j = 0, len = _this.rotate.length ; j < len ; j++){
_this.rotate[j].className = _this.defaultOPts.rotateId.split('.')[1];
}
var index = _this.index % _this.defaultOPts.typeNumber;
_this.rotate[index].className = _this.defaultOPts.rotateId.split('.')[1] + ' ' + _this.defaultOPts.activeClass;
_this.index++;
if (_this.index < _this.totalLuckNumber - _this.defaultOPts.typeNumber * _this.endCircle) {
_this.startTime += 1;
_this.timer = setTimeout(resetIndex, _this.startTime);
} else if (_this.index < _this.totalLuckNumber && _this.index >= _this.totalLuckNumber - _this.defaultOPts.typeNumber * _this.endCircle) {
_this.startTime += 50;
_this.timer = setTimeout(resetIndex, _this.startTime);
}else{
clearTimeout(_this.timer);
setTimeout(function(){
_this._resetVariable();
_this.defaultOPts.success(_this.defaultOPts);
}, _this.startTime);
}
}
_this.timer = setTimeout(resetIndex, _this.startTime);
}
// 指针旋转函数
LuckDraw.prototype._running = function () {
var _this = this;
var newTime = _this.defaultOPts.time + 600;
setTimeout(function () {
switch (_this.defaultOPts.type) {
case 'turntable':
_this._turn(_this.defaultOPts.time, _this.totalLuckDeg);
break;
case 'prize':
_this._changePrize();
break;
default:
_this._turn(_this.defaultOPts.time, _this.totalLuckDeg);
break;
}
}, 100);
if (_this.defaultOPts.type === 'turntable'){
// 停止旋转后操作
setTimeout(function () {
_this._turn(0, _this.luckDeg);
_this.defaultOPts.success(_this.defaultOPts);
_this._resetVariable();
}, newTime);
}
}
// 参数测试,抛出异常
LuckDraw.prototype._paramTesting = function(){
if (!this.rotate[0] || this.rotate[0] === null) {
throw this.defaultOPts.rotateId + ' is not find!';
}
if (this.defaultOPts.luckNumber >= this.defaultOPts.typeNumber) {
throw '中奖坐标大于了奖品个数,请重新设置!';
}
if (this.defaultOPts.time < 1000) {
throw '抽奖时间必须大于1000ms!';
}
}
// 获取元素
LuckDraw.prototype._getElem = function (str, parEle) {
str = str.split(" ");
var par = [];
parEle = parEle || document;
var retn = [parEle];
for (var i in str) { if (str[i].length != 0) par.push(str[i]) } //去掉重复空格
for (var i in par) {
if (retn.length == 0) return false;
var _retn = [];
for (var r in retn) {
if (par[i][0] == "#") _retn.push(document.getElementById(par[i].replace("#", "")));
else if (par[i][0] == ".") {
var tag = retn[r].getElementsByTagName('*');
for (var j = 0; j < tag.length; j++) {
var cln = tag[j].className;
if (cln && cln.search(new RegExp("\\b" + par[i].replace(".", "") + "\\b")) != -1) { _retn.push(tag[j]); }
}
}
else { var tag = retn[r].getElementsByTagName(par[i]); for (var j = 0; j < tag.length; j++) { _retn.push(tag[j]) } }
}
retn = _retn;
}
return retn.length == 0 || retn[0] == parEle ? false : retn;
}
// 控制是否点击
LuckDraw.prototype._init = function (opts) {
if (this.flag) {
// 扩展defaultOPts对象
for (var key in opts) {
this.defaultOPts[key] = opts[key];
}
this._resetVariable();
this._paramTesting();
this.flag = !this.flag;
this._running();
} else {
console.log('正在抽奖,请稍后点击!');
}
}
win.LuckDraw = LuckDraw;
})(window)
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