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api_old.py 83.21 KB
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import logging, os, sys, json
import threading
import schedule, time
import random
import aiohttp, asyncio
import traceback
import copy
import webbrowser
from functools import partial
import http.cookies
from typing import *
from flask import Flask, send_from_directory, render_template, request, jsonify
from flask_socketio import SocketIO, emit
from flask_cors import CORS
from utils.common import Common
from utils.config import Config
from utils.logger import Configure_logger
from utils.my_handle import My_handle
"""
全局变量
"""
# 创建一个全局变量,用于表示程序是否正在运行
running_flag = False
# 创建一个子进程对象,用于存储正在运行的外部程序
running_process = None
config = None
common = None
my_handle = None
# last_liveroom_data = None
last_username_list = None
# 空闲时间计数器
global_idle_time = 0
# 键盘监听线程
thread = None
do_listen_and_comment_thread = None
stop_do_listen_and_comment_thread_event = None
# 这里填一个已登录账号的cookie。不填cookie也可以连接,但是收到弹幕的用户名会打码,UID会变成0
SESSDATA = ''
session: Optional[aiohttp.ClientSession] = None
# 最新的直播间数据
last_liveroom_data = {
'OnlineUserCount': 0,
'TotalUserCount': 0,
'TotalUserCountStr': '0',
'OnlineUserCountStr': '0',
'MsgId': 0,
'User': None,
'Content': '当前直播间人数 0,累计直播间人数 0',
'RoomId': 0
}
# 最新入场的用户名列表
last_username_list = [""]
common = Common()
# 日志文件路径
log_path = "./log/log-" + common.get_bj_time(1) + ".txt"
Configure_logger(log_path)
# 获取 werkzeug 库的日志记录器
werkzeug_logger = logging.getLogger("werkzeug")
# 设置 httpx 日志记录器的级别为 WARNING
werkzeug_logger.setLevel(logging.WARNING)
# 点火起飞
def start_server(config_path, sub_thread_exit_events):
global log_path, config, common, my_handle, last_username_list, last_liveroom_data
global SESSDATA
global thread, do_listen_and_comment_thread, stop_do_listen_and_comment_thread_event
# 创建和启动子线程
sub_threads = []
config = Config(config_path)
# 获取 httpx 库的日志记录器
httpx_logger = logging.getLogger("httpx")
# 设置 httpx 日志记录器的级别为 WARNING
httpx_logger.setLevel(logging.WARNING)
my_handle = My_handle(config_path)
if my_handle is None:
logging.error("程序初始化失败!")
os._exit(0)
# 添加用户名到最新的用户名列表
def add_username_to_last_username_list(data):
global last_username_list
# 添加数据到 最新入场的用户名列表
last_username_list.append(data)
# 保留最新的3个数据
last_username_list = last_username_list[-3:]
# 定时任务
def schedule_task(index):
logging.debug("定时任务执行中...")
hour, min = common.get_bj_time(6)
if 0 <= hour and hour < 6:
time = f"凌晨{hour}{min}分"
elif 6 <= hour and hour < 9:
time = f"早晨{hour}{min}分"
elif 9 <= hour and hour < 12:
time = f"上午{hour}{min}分"
elif hour == 12:
time = f"中午{hour}{min}分"
elif 13 <= hour and hour < 18:
time = f"下午{hour - 12}{min}分"
elif 18 <= hour and hour < 20:
time = f"傍晚{hour - 12}{min}分"
elif 20 <= hour and hour < 24:
time = f"晚上{hour - 12}{min}分"
# 根据对应索引从列表中随机获取一个值
random_copy = random.choice(config.get("schedule")[index]["copy"])
# 假设有多个未知变量,用户可以在此处定义动态变量
variables = {
'time': time,
'user_num': "N",
'last_username': last_username_list[-1],
}
# 使用字典进行字符串替换
if any(var in random_copy for var in variables):
content = random_copy.format(**{var: value for var, value in variables.items() if var in random_copy})
else:
content = random_copy
data = {
"platform": "哔哩哔哩",
"username": None,
"content": content
}
logging.info(f"定时任务:{content}")
my_handle.process_data(data, "schedule")
# 启动定时任务
def run_schedule(exit_event):
global config
try:
for index, task in enumerate(config.get("schedule")):
if task["enable"]:
# logging.info(task)
# 设置定时任务,每隔n秒执行一次
schedule.every(task["time"]).seconds.do(partial(schedule_task, index))
except Exception as e:
logging.error(traceback.format_exc())
while True:
schedule.run_pending()
# time.sleep(1) # 控制每次循环的间隔时间,避免过多占用 CPU 资源
if exit_event.is_set():
return
if any(item['enable'] for item in config.get("schedule")):
# 创建定时任务子线程并启动
schedule_thread = threading.Thread(target=run_schedule, args=(sub_thread_exit_events[1],))
schedule_thread.start()
sub_threads.append(schedule_thread)
# 启动动态文案
async def run_trends_copywriting(exit_event):
global config
try:
if False == config.get("trends_copywriting", "enable"):
return
logging.info(f"动态文案任务线程运行中...")
while True:
# 文案文件路径列表
copywriting_file_path_list = []
# 获取动态文案列表
for copywriting in config.get("trends_copywriting", "copywriting"):
# 获取文件夹内所有文件的文件绝对路径,包括文件扩展名
for tmp in common.get_all_file_paths(copywriting["folder_path"]):
copywriting_file_path_list.append(tmp)
# 是否开启随机播放
if config.get("trends_copywriting", "random_play"):
random.shuffle(copywriting_file_path_list)
logging.debug(f"copywriting_file_path_list={copywriting_file_path_list}")
# 遍历文案文件路径列表
for copywriting_file_path in copywriting_file_path_list:
# 获取文案文件内容
copywriting_file_content = common.read_file_return_content(copywriting_file_path)
# 是否启用提示词对文案内容进行转换
if copywriting["prompt_change_enable"]:
data_json = {
"username": "trends_copywriting",
"content": copywriting["prompt_change_content"] + copywriting_file_content
}
# 调用函数进行LLM处理,以及生成回复内容,进行音频合成,需要好好考虑考虑实现
data_json["content"] = my_handle.llm_handle(config.get("chat_type"), data_json)
else:
data_json = {
"username": "trends_copywriting",
"content": copywriting_file_content
}
logging.debug(f'copywriting_file_content={copywriting_file_content},content={data_json["content"]}')
# 空数据判断
if data_json["content"] != None and data_json["content"] != "":
# 发给直接复读进行处理
my_handle.reread_handle(data_json)
await asyncio.sleep(config.get("trends_copywriting", "play_interval"))
if exit_event.is_set():
return
except Exception as e:
logging.error(traceback.format_exc())
if config.get("trends_copywriting", "enable"):
# 创建动态文案子线程并启动
trends_copywriting_thread = threading.Thread(target=lambda: asyncio.run(run_trends_copywriting()), args=(sub_thread_exit_events[2],))
trends_copywriting_thread.start()
sub_threads.append(trends_copywriting_thread)
# 闲时任务
async def idle_time_task(exit_event):
global config, global_idle_time
try:
if False == config.get("idle_time_task", "enable"):
return
logging.info(f"闲时任务线程运行中...")
# 记录上一次触发的任务类型
last_mode = 0
comment_copy_list = None
local_audio_path_list = None
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}秒")
def load_data_list(type):
if type == "comment":
tmp = config.get("idle_time_task", "comment", "copy")
elif type == "local_audio":
tmp = config.get("idle_time_task", "local_audio", "path")
tmp2 = copy.copy(tmp)
return tmp2
comment_copy_list = load_data_list("comment")
local_audio_path_list = load_data_list("local_audio")
logging.debug(f"comment_copy_list={comment_copy_list}")
logging.debug(f"local_audio_path_list={local_audio_path_list}")
while True:
# 每隔一秒的睡眠进行闲时计数
await asyncio.sleep(1)
global_idle_time = global_idle_time + 1
# 闲时计数达到指定值,进行闲时任务处理
if global_idle_time >= overflow_time:
# 闲时计数清零
global_idle_time = 0
# 闲时任务处理
if config.get("idle_time_task", "comment", "enable"):
if last_mode == 0 or not config.get("idle_time_task", "local_audio", "enable"):
# 是否开启了随机触发
if config.get("idle_time_task", "comment", "random"):
logging.debug("切换到文案触发模式")
if comment_copy_list != []:
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
if comment_copy_list != []:
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
comment_copy = comment_copy_list.pop(0)
# 发送给处理函数
data = {
"platform": "哔哩哔哩2",
"username": "闲时任务",
"type": "comment",
"content": comment_copy
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 1
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}秒")
continue
if config.get("idle_time_task", "local_audio", "enable"):
if last_mode == 1 or (not config.get("idle_time_task", "comment", "enable")):
logging.debug("切换到本地音频模式")
# 是否开启了随机触发
if config.get("idle_time_task", "local_audio", "random"):
if local_audio_path_list != []:
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
if local_audio_path_list != []:
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
local_audio_path = local_audio_path_list.pop(0)
logging.debug(f"local_audio_path={local_audio_path}")
# 发送给处理函数
data = {
"platform": "哔哩哔哩2",
"username": "闲时任务",
"type": "local_audio",
"content": common.extract_filename(local_audio_path, False),
"file_path": local_audio_path
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 0
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}秒")
continue
if exit_event.is_set():
return
except Exception as e:
logging.error(traceback.format_exc())
if config.get("idle_time_task", "enable"):
# 创建闲时任务子线程并启动
idle_time_task_thread = threading.Thread(target=lambda: asyncio.run(idle_time_task()), args=(sub_thread_exit_events[3],))
idle_time_task_thread.start()
sub_threads.append(idle_time_task_thread)
if config.get("platform") == "bilibili":
try:
# 导入所需的库
from bilibili_api import Credential, live, sync, login
if config.get("bilibili", "login_type") == "cookie":
logging.info("b站登录后F12抓网络包获取cookie,强烈建议使用小号!有封号风险")
logging.info("b站登录后,F12控制台,输入 window.localStorage.ac_time_value 回车获取(如果没有,请重新登录)")
bilibili_cookie = config.get("bilibili", "cookie")
bilibili_ac_time_value = config.get("bilibili", "ac_time_value")
if bilibili_ac_time_value == "":
bilibili_ac_time_value = None
# print(f'SESSDATA={common.parse_cookie_data(bilibili_cookie, "SESSDATA")}')
# print(f'bili_jct={common.parse_cookie_data(bilibili_cookie, "bili_jct")}')
# print(f'buvid3={common.parse_cookie_data(bilibili_cookie, "buvid3")}')
# print(f'DedeUserID={common.parse_cookie_data(bilibili_cookie, "DedeUserID")}')
# 生成一个 Credential 对象
credential = Credential(
sessdata=common.parse_cookie_data(bilibili_cookie, "SESSDATA"),
bili_jct=common.parse_cookie_data(bilibili_cookie, "bili_jct"),
buvid3=common.parse_cookie_data(bilibili_cookie, "buvid3"),
dedeuserid=common.parse_cookie_data(bilibili_cookie, "DedeUserID"),
ac_time_value=bilibili_ac_time_value
)
elif config.get("bilibili", "login_type") == "手机扫码":
credential = login.login_with_qrcode()
elif config.get("bilibili", "login_type") == "手机扫码-终端":
credential = login.login_with_qrcode_term()
elif config.get("bilibili", "login_type") == "账号密码登录":
bilibili_username = config.get("bilibili", "username")
bilibili_password = config.get("bilibili", "password")
credential = login.login_with_password(bilibili_username, bilibili_password)
elif config.get("bilibili", "login_type") == "不登录":
credential = None
else:
credential = login.login_with_qrcode()
# 初始化 Bilibili 直播间
room = live.LiveDanmaku(my_handle.get_room_id(), credential=credential)
except Exception as e:
logging.error(traceback.format_exc())
os._exit(0)
"""
DANMU_MSG: 用户发送弹幕
SEND_GIFT: 礼物
COMBO_SEND:礼物连击
GUARD_BUY:续费大航海
SUPER_CHAT_MESSAGE:醒目留言(SC)
SUPER_CHAT_MESSAGE_JPN:醒目留言(带日语翻译?)
WELCOME: 老爷进入房间
WELCOME_GUARD: 房管进入房间
NOTICE_MSG: 系统通知(全频道广播之类的)
PREPARING: 直播准备中
LIVE: 直播开始
ROOM_REAL_TIME_MESSAGE_UPDATE: 粉丝数等更新
ENTRY_EFFECT: 进场特效
ROOM_RANK: 房间排名更新
INTERACT_WORD: 用户进入直播间
ACTIVITY_BANNER_UPDATE_V2: 好像是房间名旁边那个xx小时榜
本模块自定义事件:
VIEW: 直播间人气更新
ALL: 所有事件
DISCONNECT: 断开连接(传入连接状态码参数)
TIMEOUT: 心跳响应超时
VERIFICATION_SUCCESSFUL: 认证成功
"""
@room.on('DANMU_MSG')
async def _(event):
"""
处理直播间弹幕事件
:param event: 弹幕事件数据
"""
global global_idle_time
# 闲时计数清零
global_idle_time = 0
content = event["data"]["info"][1] # 获取弹幕内容
username = event["data"]["info"][2][1] # 获取发送弹幕的用户昵称
logging.info(f"[{username}]: {content}")
data = {
"platform": "哔哩哔哩",
"username": username,
"content": content
}
my_handle.process_data(data, "comment")
@room.on('COMBO_SEND')
async def _(event):
"""
处理直播间礼物连击事件
:param event: 礼物连击事件数据
"""
gift_name = event["data"]["data"]["gift_name"]
username = event["data"]["data"]["uname"]
# 礼物数量
combo_num = event["data"]["data"]["combo_num"]
# 总金额
combo_total_coin = event["data"]["data"]["combo_total_coin"]
logging.info(f"用户:{username} 赠送 {combo_num}{gift_name},总计 {combo_total_coin}电池")
data = {
"platform": "哔哩哔哩",
"gift_name": gift_name,
"username": username,
"num": combo_num,
"unit_price": combo_total_coin / combo_num / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
@room.on('SEND_GIFT')
async def _(event):
"""
处理直播间礼物事件
:param event: 礼物事件数据
"""
# print(event)
gift_name = event["data"]["data"]["giftName"]
username = event["data"]["data"]["uname"]
# 礼物数量
num = event["data"]["data"]["num"]
# 总金额
combo_total_coin = event["data"]["data"]["combo_total_coin"]
# 单个礼物金额
discount_price = event["data"]["data"]["discount_price"]
logging.info(f"用户:{username} 赠送 {num}{gift_name},单价 {discount_price}电池,总计 {combo_total_coin}电池")
data = {
"platform": "哔哩哔哩",
"gift_name": gift_name,
"username": username,
"num": num,
"unit_price": discount_price / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
@room.on('GUARD_BUY')
async def _(event):
"""
处理直播间续费大航海事件
:param event: 续费大航海事件数据
"""
logging.info(event)
@room.on('SUPER_CHAT_MESSAGE')
async def _(event):
"""
处理直播间醒目留言(SC)事件
:param event: 醒目留言(SC)事件数据
"""
message = event["data"]["data"]["message"]
uname = event["data"]["data"]["user_info"]["uname"]
price = event["data"]["data"]["price"]
logging.info(f"用户:{uname} 发送 {price}元 SC:{message}")
data = {
"platform": "哔哩哔哩",
"gift_name": "SC",
"username": uname,
"num": 1,
"unit_price": price,
"total_price": price,
"content": message
}
my_handle.process_data(data, "gift")
my_handle.process_data(data, "comment")
@room.on('INTERACT_WORD')
async def _(event):
"""
处理直播间用户进入直播间事件
:param event: 用户进入直播间事件数据
"""
global last_username_list
username = event["data"]["data"]["uname"]
logging.info(f"用户:{username} 进入直播间")
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(username)
data = {
"platform": "哔哩哔哩",
"username": username,
"content": "进入直播间"
}
my_handle.process_data(data, "entrance")
# @room.on('WELCOME')
# async def _(event):
# """
# 处理直播间老爷进入房间事件
# :param event: 老爷进入房间事件数据
# """
# print(event)
# @room.on('WELCOME_GUARD')
# async def _(event):
# """
# 处理直播间房管进入房间事件
# :param event: 房管进入房间事件数据
# """
# print(event)
try:
# 启动 Bilibili 直播间连接
sync(room.connect())
except KeyboardInterrupt:
logging.warning('程序被强行退出')
finally:
logging.warning('关闭连接...可能是直播间号配置有误或者其他原因导致的')
os._exit(0)
elif config.get("platform") == "bilibili2":
try:
import blivedm
import blivedm.models.web as web_models
import blivedm.models.open_live as open_models
# 直播间ID的取值看直播间URL
TEST_ROOM_IDS = [my_handle.get_room_id()]
if config.get("bilibili", "login_type") == "cookie":
bilibili_cookie = config.get("bilibili", "cookie")
SESSDATA = common.parse_cookie_data(bilibili_cookie, "SESSDATA")
elif config.get("bilibili", "login_type") == "open_live":
# 在开放平台申请的开发者密钥 https://open-live.bilibili.com/open-manage
ACCESS_KEY_ID = config.get("bilibili", "open_live", "ACCESS_KEY_ID")
ACCESS_KEY_SECRET = config.get("bilibili", "open_live", "ACCESS_KEY_SECRET")
# 在开放平台创建的项目ID
APP_ID = config.get("bilibili", "open_live", "APP_ID")
# 主播身份码 直播中心获取
ROOM_OWNER_AUTH_CODE = config.get("bilibili", "open_live", "ROOM_OWNER_AUTH_CODE")
except Exception as e:
logging.error(traceback.format_exc())
async def main_func():
global session
if config.get("bilibili", "login_type") == "open_live":
await run_single_client2()
else:
try:
init_session()
await run_single_client()
await run_multi_clients()
finally:
await session.close()
def init_session():
global session, SESSDATA
cookies = http.cookies.SimpleCookie()
cookies['SESSDATA'] = SESSDATA
cookies['SESSDATA']['domain'] = 'bilibili.com'
# logging.info(f"SESSDATA={SESSDATA}")
session = aiohttp.ClientSession()
session.cookie_jar.update_cookies(cookies)
async def run_single_client():
"""
演示监听一个直播间
"""
global session
room_id = random.choice(TEST_ROOM_IDS)
client = blivedm.BLiveClient(room_id, session=session)
handler = MyHandler()
client.set_handler(handler)
client.start()
try:
# 演示5秒后停止
await asyncio.sleep(5)
client.stop()
await client.join()
finally:
await client.stop_and_close()
async def run_single_client2():
"""
演示监听一个直播间 开放平台
"""
client = blivedm.OpenLiveClient(
access_key_id=ACCESS_KEY_ID,
access_key_secret=ACCESS_KEY_SECRET,
app_id=APP_ID,
room_owner_auth_code=ROOM_OWNER_AUTH_CODE,
)
handler = MyHandler2()
client.set_handler(handler)
client.start()
try:
# 演示70秒后停止
# await asyncio.sleep(70)
# client.stop()
await client.join()
finally:
await client.stop_and_close()
async def run_multi_clients():
"""
演示同时监听多个直播间
"""
global session
clients = [blivedm.BLiveClient(room_id, session=session) for room_id in TEST_ROOM_IDS]
handler = MyHandler()
for client in clients:
client.set_handler(handler)
client.start()
try:
await asyncio.gather(*(
client.join() for client in clients
))
finally:
await asyncio.gather(*(
client.stop_and_close() for client in clients
))
class MyHandler(blivedm.BaseHandler):
# 演示如何添加自定义回调
_CMD_CALLBACK_DICT = blivedm.BaseHandler._CMD_CALLBACK_DICT.copy()
# 入场消息回调
def __interact_word_callback(self, client: blivedm.BLiveClient, command: dict):
# logging.info(f"[{client.room_id}] INTERACT_WORD: self_type={type(self).__name__}, room_id={client.room_id},"
# f" uname={command['data']['uname']}")
global last_username_list
username = command['data']['uname']
logging.info(f"用户:{username} 进入直播间")
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(username)
data = {
"platform": "哔哩哔哩2",
"username": username,
"content": "进入直播间"
}
my_handle.process_data(data, "entrance")
_CMD_CALLBACK_DICT['INTERACT_WORD'] = __interact_word_callback # noqa
def _on_heartbeat(self, client: blivedm.BLiveClient, message: web_models.HeartbeatMessage):
logging.debug(f'[{client.room_id}] 心跳')
def _on_danmaku(self, client: blivedm.BLiveClient, message: web_models.DanmakuMessage):
global global_idle_time
# 闲时计数清零
global_idle_time = 0
# logging.info(f'[{client.room_id}] {message.uname}:{message.msg}')
content = message.msg # 获取弹幕内容
username = message.uname # 获取发送弹幕的用户昵称
logging.info(f"[{username}]: {content}")
data = {
"platform": "哔哩哔哩2",
"username": username,
"content": content
}
my_handle.process_data(data, "comment")
def _on_gift(self, client: blivedm.BLiveClient, message: web_models.GiftMessage):
# logging.info(f'[{client.room_id}] {message.uname} 赠送{message.gift_name}x{message.num}'
# f' ({message.coin_type}瓜子x{message.total_coin})')
gift_name = message.gift_name
username = message.uname
# 礼物数量
combo_num = message.num
# 总金额
combo_total_coin = message.total_coin
logging.info(f"用户:{username} 赠送 {combo_num}{gift_name},总计 {combo_total_coin}电池")
data = {
"platform": "哔哩哔哩2",
"gift_name": gift_name,
"username": username,
"num": combo_num,
"unit_price": combo_total_coin / combo_num / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
def _on_buy_guard(self, client: blivedm.BLiveClient, message: web_models.GuardBuyMessage):
logging.info(f'[{client.room_id}] {message.username} 购买{message.gift_name}')
def _on_super_chat(self, client: blivedm.BLiveClient, message: web_models.SuperChatMessage):
# logging.info(f'[{client.room_id}] 醒目留言 ¥{message.price} {message.uname}:{message.message}')
message = message.message
uname = message.uname
price = message.price
logging.info(f"用户:{uname} 发送 {price}元 SC:{message}")
data = {
"platform": "哔哩哔哩2",
"gift_name": "SC",
"username": uname,
"num": 1,
"unit_price": price,
"total_price": price,
"content": message
}
my_handle.process_data(data, "gift")
my_handle.process_data(data, "comment")
class MyHandler2(blivedm.BaseHandler):
def _on_heartbeat(self, client: blivedm.BLiveClient, message: web_models.HeartbeatMessage):
logging.debug(f'[{client.room_id}] 心跳')
def _on_open_live_danmaku(self, client: blivedm.OpenLiveClient, message: open_models.DanmakuMessage):
global global_idle_time
# 闲时计数清零
global_idle_time = 0
# logging.info(f'[{client.room_id}] {message.uname}:{message.msg}')
content = message.msg # 获取弹幕内容
username = message.uname # 获取发送弹幕的用户昵称
logging.info(f"[{username}]: {content}")
data = {
"platform": "哔哩哔哩2",
"username": username,
"content": content
}
my_handle.process_data(data, "comment")
def _on_open_live_gift(self, client: blivedm.OpenLiveClient, message: open_models.GiftMessage):
gift_name = message.gift_name
username = message.uname
# 礼物数量
combo_num = message.gift_num
# 总金额
combo_total_coin = message.price * message.gift_num
logging.info(f"用户:{username} 赠送 {combo_num}{gift_name},总计 {combo_total_coin}电池")
data = {
"platform": "哔哩哔哩2",
"gift_name": gift_name,
"username": username,
"num": combo_num,
"unit_price": combo_total_coin / combo_num / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
def _on_open_live_buy_guard(self, client: blivedm.OpenLiveClient, message: open_models.GuardBuyMessage):
logging.info(f'[{client.room_id}] {message.user_info.uname} 购买 大航海等级={message.guard_level}')
def _on_open_live_super_chat(
self, client: blivedm.OpenLiveClient, message: open_models.SuperChatMessage
):
print(f'[{message.room_id}] 醒目留言 ¥{message.rmb} {message.uname}{message.message}')
message = message.message
uname = message.uname
price = message.rmb
logging.info(f"用户:{uname} 发送 {price}元 SC:{message}")
data = {
"platform": "哔哩哔哩2",
"gift_name": "SC",
"username": uname,
"num": 1,
"unit_price": price,
"total_price": price,
"content": message
}
my_handle.process_data(data, "gift")
my_handle.process_data(data, "comment")
def _on_open_live_super_chat_delete(
self, client: blivedm.OpenLiveClient, message: open_models.SuperChatDeleteMessage
):
logging.info(f'[直播间 {message.room_id}] 删除醒目留言 message_ids={message.message_ids}')
def _on_open_live_like(self, client: blivedm.OpenLiveClient, message: open_models.LikeMessage):
logging.info(f'用户:{message.uname} 点了个赞')
asyncio.run(main_func())
elif config.get("platform") == "douyu":
import websockets
async def on_message(websocket, path):
global last_liveroom_data, last_username_list
global global_idle_time
async for message in websocket:
# print(f"收到消息: {message}")
# await websocket.send("服务器收到了你的消息: " + message)
try:
data_json = json.loads(message)
# logging.debug(data_json)
if data_json["type"] == "comment":
# logging.info(data_json)
# 闲时计数清零
global_idle_time = 0
username = data_json["username"]
content = data_json["content"]
logging.info(f'[📧直播间弹幕消息] [{username}]:{content}')
data = {
"platform": "斗鱼",
"username": username,
"content": content
}
my_handle.process_data(data, "comment")
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(username)
except Exception as e:
logging.error(e)
logging.error("数据解析错误!")
continue
async def ws_server():
ws_url = "127.0.0.1"
ws_port = 5000
server = await websockets.serve(on_message, ws_url, ws_port)
logging.info(f"WebSocket 服务器已在 {ws_url}:{ws_port} 启动")
await server.wait_closed()
asyncio.run(ws_server())
elif config.get("platform") == "dy":
import websocket
def on_message(ws, message):
global last_liveroom_data, last_username_list, config, config_path
global global_idle_time
message_json = json.loads(message)
# logging.debug(message_json)
if "Type" in message_json:
type = message_json["Type"]
data_json = json.loads(message_json["Data"])
if type == 1:
# 闲时计数清零
global_idle_time = 0
username = data_json["User"]["Nickname"]
content = data_json["Content"]
logging.info(f'[📧直播间弹幕消息] [{username}]:{content}')
data = {
"platform": "抖音",
"username": username,
"content": content
}
my_handle.process_data(data, "comment")
pass
elif type == 2:
username = data_json["User"]["Nickname"]
count = data_json["Count"]
logging.info(f'[👍直播间点赞消息] {username} 点了{count}赞')
elif type == 3:
username = data_json["User"]["Nickname"]
logging.info(f'[🚹🚺直播间成员加入消息] 欢迎 {username} 进入直播间')
data = {
"platform": "抖音",
"username": username,
"content": "进入直播间"
}
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(username)
my_handle.process_data(data, "entrance")
elif type == 4:
username = data_json["User"]["Nickname"]
logging.info(f'[➕直播间关注消息] 感谢 {data_json["User"]["Nickname"]} 的关注')
data = {
"platform": "抖音",
"username": username
}
my_handle.process_data(data, "follow")
pass
elif type == 5:
gift_name = data_json["GiftName"]
username = data_json["User"]["Nickname"]
# 礼物数量
num = data_json["GiftCount"]
# 礼物重复数量
repeat_count = data_json["RepeatCount"]
try:
# 暂时是写死的
data_path = "data/抖音礼物价格表.json"
# 读取JSON文件
with open(data_path, "r", encoding="utf-8") as file:
# 解析JSON数据
data_json = json.load(file)
if gift_name in data_json:
# 单个礼物金额 需要自己维护礼物价值表
discount_price = data_json[gift_name]
else:
logging.warning(f"数据文件:{data_path} 中,没有 {gift_name} 对应的价值,请手动补充数据")
discount_price = 1
except Exception as e:
logging.error(traceback.format_exc())
discount_price = 1
# 总金额
combo_total_coin = repeat_count * discount_price
logging.info(f'[🎁直播间礼物消息] 用户:{username} 赠送 {num}{gift_name},单价 {discount_price}抖币,总计 {combo_total_coin}抖币')
data = {
"platform": "抖音",
"gift_name": gift_name,
"username": username,
"num": num,
"unit_price": discount_price / 10,
"total_price": combo_total_coin / 10
}
my_handle.process_data(data, "gift")
elif type == 6:
logging.info(f'[直播间数据] {data_json["Content"]}')
# {'OnlineUserCount': 50, 'TotalUserCount': 22003, 'TotalUserCountStr': '2.2万', 'OnlineUserCountStr': '50',
# 'MsgId': 7260517442466662207, 'User': None, 'Content': '当前直播间人数 50,累计直播间人数 2.2万', 'RoomId': 7260415920948906807}
# print(f"data_json={data_json}")
last_liveroom_data = data_json
# 当前在线人数
OnlineUserCount = data_json["OnlineUserCount"]
try:
# 是否开启了动态配置功能
if config.get("trends_config", "enable"):
for path_config in config.get("trends_config", "path"):
online_num_min = int(path_config["online_num"].split("-")[0])
online_num_max = int(path_config["online_num"].split("-")[1])
# 判断在线人数是否在此范围内
if OnlineUserCount >= online_num_min and OnlineUserCount <= online_num_max:
logging.debug(f"当前配置文件:{path_config['path']}")
# 如果配置文件相同,则跳过
if config_path == path_config["path"]:
break
config_path = path_config["path"]
config = Config(config_path)
my_handle.reload_config(config_path)
logging.info(f"切换配置文件:{config_path}")
break
except Exception as e:
logging.error(traceback.format_exc())
pass
elif type == 8:
logging.info(f'[分享直播间] 感谢 {data_json["User"]["Nickname"]} 分享了直播间')
pass
def on_error(ws, error):
logging.error("Error:", error)
def on_close(ws):
logging.debug("WebSocket connection closed")
def on_open(ws):
logging.debug("WebSocket connection established")
try:
# WebSocket连接URL
ws_url = "ws://127.0.0.1:8888"
logging.info(f"监听地址:{ws_url}")
# 不设置日志等级
websocket.enableTrace(False)
# 创建WebSocket连接
ws = websocket.WebSocketApp(ws_url,
on_message=on_message,
on_error=on_error,
on_close=on_close,
on_open=on_open)
# 运行WebSocket连接
ws.run_forever()
except KeyboardInterrupt:
logging.warning('程序被强行退出')
finally:
logging.info('关闭连接...可能是直播间不存在或下播或网络问题')
os._exit(0)
elif config.get("platform") == "ks":
from playwright.sync_api import sync_playwright
from google.protobuf.json_format import MessageToDict
from configparser import ConfigParser
import kuaishou_pb2
class kslive(object):
def __init__(self):
global config, common, my_handle
self.path = os.path.abspath('')
self.chrome_path = r"\firefox-1419\firefox\firefox.exe"
self.ua = 'Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:109.0) Gecko/20100101 Firefox/115.0'
self.uri = 'https://live.kuaishou.com/u/'
self.context = None
self.browser = None
self.page = None
try:
self.live_ids = config.get("room_display_id")
self.thread = 2
# 没什么用的手机号配置,也就方便登录
self.phone = "123"
except Exception as e:
logging.error(traceback.format_exc())
logging.error("请检查配置文件")
exit()
def find_file(self, find_path, file_type) -> list:
"""
寻找文件
:param find_path: 子路径
:param file_type: 文件类型
:return:
"""
path = self.path + "\\" + find_path
data_list = []
for root, dirs, files in os.walk(path):
if root != path:
break
for file in files:
file_path = os.path.join(root, file)
if file_path.find(file_type) != -1:
data_list.append(file_path)
return data_list
def main(self, lid, semaphore):
if not os.path.exists(self.path + "\\cookie"):
os.makedirs(self.path + "\\cookie")
cookie_path=self.path + "\\cookie\\" + self.phone + ".json"
# if not os.path.exists(cookie_path):
# with open(cookie_path, 'w') as file:
# file.write('{"a":"a"}')
# logging.info(f"'{cookie_path}' 创建成功")
# else:
# logging.info(f"'{cookie_path}' 已存在,无需创建")
with semaphore:
thread_name = threading.current_thread().name.split("-")[0]
with sync_playwright() as p:
self.browser = p.firefox.launch(headless=False)
# executable_path=self.path + self.chrome_path
cookie_list = self.find_file("cookie", "json")
if not os.path.exists(cookie_path):
self.context = self.browser.new_context(storage_state=None, user_agent=self.ua)
else:
self.context = self.browser.new_context(storage_state=cookie_list[0], user_agent=self.ua)
self.page = self.context.new_page()
self.page.add_init_script("Object.defineProperties(navigator, {webdriver:{get:()=>undefined}});")
self.page.goto("https://live.kuaishou.com/")
element = self.page.get_attribute('.no-login', "style")
if not element:
self.page.locator('.login').click()
self.page.locator('li.tab-panel:nth-child(2) > h4:nth-child(1)').click()
self.page.locator(
'div.normal-login-item:nth-child(1) > div:nth-child(1) > input:nth-child(1)').fill(
self.phone)
try:
self.page.wait_for_selector("#app > section > div.header-placeholder > header > div.header-main > "
"div.right-part > div.user-info > div.tooltip-trigger > span",
timeout=1000 * 60 * 2)
if not os.path.exists(self.path + "\\cookie"):
os.makedirs(self.path + "\\cookie")
self.context.storage_state(path=cookie_path)
# 检测是否开播
selector = "html body div#app div.live-room div.detail div.player " \
"div.kwai-player.kwai-player-container.kwai-player-rotation-0 " \
"div.kwai-player-container-video div.kwai-player-plugins div.center-state div.state " \
"div.no-live-detail div.desc p.tip" # 检测正在直播时下播的选择器
try:
msg = self.page.locator(selector).text_content(timeout=3000)
logging.info("当前%s" % thread_name + "," + msg)
self.context.close()
self.browser.close()
except Exception as e:
logging.info("当前%s,[%s]正在直播" % (thread_name, lid))
self.page.goto(self.uri + lid)
self.page.on("websocket", self.web_sockets)
self.page.wait_for_selector(selector, timeout=86400000)
logging.error("当前%s,[%s]的直播结束了" % (thread_name, lid))
self.context.close()
self.browser.close()
except Exception:
logging.info("登录失败")
self.context.close()
self.browser.close()
def web_sockets(self, web_socket):
logging.info("web_sockets...")
urls = web_socket.url
logging.info(urls)
if '/websocket' in urls:
web_socket.on("close", self.websocket_close)
web_socket.on("framereceived", self.handler)
def websocket_close(self):
self.context.close()
self.browser.close()
def handler(self, websocket):
global global_idle_time
Message = kuaishou_pb2.SocketMessage()
Message.ParseFromString(websocket)
if Message.payloadType == 310:
SCWebFeedPUsh = kuaishou_pb2.SCWebFeedPush()
SCWebFeedPUsh.ParseFromString(Message.payload)
obj = MessageToDict(SCWebFeedPUsh, preserving_proto_field_name=True)
logging.debug(obj)
if obj.get('commentFeeds', ''):
msg_list = obj.get('commentFeeds', '')
for i in msg_list:
# 闲时计数清零
global_idle_time = 0
username = i['user']['userName']
pid = i['user']['principalId']
content = i['content']
logging.info(f"[📧直播间弹幕消息] [{username}]:{content}")
data = {
"platform": "快手",
"username": username,
"content": content
}
my_handle.process_data(data, "comment")
if obj.get('giftFeeds', ''):
msg_list = obj.get('giftFeeds', '')
for i in msg_list:
username = i['user']['userName']
# pid = i['user']['principalId']
giftId = i['giftId']
comboCount = i['comboCount']
logging.info(f"[🎁直播间礼物消息] 用户:{username} 赠送礼物Id={giftId} 连击数={comboCount}")
if obj.get('likeFeeds', ''):
msg_list = obj.get('likeFeeds', '')
for i in msg_list:
username = i['user']['userName']
pid = i['user']['principalId']
logging.info(f"{username}")
class run(kslive):
def __init__(self):
super().__init__()
self.ids_list = self.live_ids.split(",")
def run_live(self):
"""
主程序入口
:return:
"""
t_list = []
# 允许的最大线程数
if self.thread < 1:
self.thread = 1
elif self.thread > 8:
self.thread = 8
logging.info("线程最大允许8,线程数最好设置cpu核心数")
semaphore = threading.Semaphore(self.thread)
# 用于记录数量
n = 0
if not self.live_ids:
logging.info("请导入网页直播id,多个以','间隔")
return
for i in self.ids_list:
n += 1
t = threading.Thread(target=kslive().main, args=(i, semaphore), name=f"线程:{n}-{i}")
t.start()
t_list.append(t)
for i in t_list:
i.join()
run().run_live()
elif config.get("platform") == "talk":
import keyboard
import pyaudio
import wave
import numpy as np
import speech_recognition as sr
from aip import AipSpeech
import signal
# 冷却时间 0.3 秒
cooldown = 0.3
last_pressed = 0
stop_do_listen_and_comment_thread_event = threading.Event()
# signal.signal(signal.SIGINT, exit_handler)
# signal.signal(signal.SIGTERM, exit_handler)
# 录音功能(录音时间过短进入openai的语音转文字会报错,请一定注意)
def record_audio():
pressdown_num = 0
CHUNK = 1024
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 44100
WAVE_OUTPUT_FILENAME = "out/record.wav"
p = pyaudio.PyAudio()
stream = p.open(format=FORMAT,
channels=CHANNELS,
rate=RATE,
input=True,
frames_per_buffer=CHUNK)
frames = []
print("Recording...")
flag = 0
while 1:
while keyboard.is_pressed('RIGHT_SHIFT'):
flag = 1
data = stream.read(CHUNK)
frames.append(data)
pressdown_num = pressdown_num + 1
if flag:
break
print("Stopped recording.")
stream.stop_stream()
stream.close()
p.terminate()
wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb')
wf.setnchannels(CHANNELS)
wf.setsampwidth(p.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))
wf.close()
if pressdown_num >= 5: # 粗糙的处理手段
return 1
else:
print("杂鱼杂鱼,好短好短(录音时间过短,按右shift重新录制)")
return 0
# THRESHOLD 设置音量阈值,默认值800.0,根据实际情况调整 silence_threshold 设置沉默阈值,根据实际情况调整
def audio_listen(volume_threshold=800.0, silence_threshold=15):
audio = pyaudio.PyAudio()
# 设置音频参数
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 16000
CHUNK = 1024
stream = audio.open(
format=FORMAT,
channels=CHANNELS,
rate=RATE,
input=True,
frames_per_buffer=CHUNK,
input_device_index=int(config.get("talk", "device_index"))
)
frames = [] # 存储录制的音频帧
is_speaking = False # 是否在说话
silent_count = 0 # 沉默计数
speaking_flag = False #录入标志位 不重要
while True:
# 读取音频数据
data = stream.read(CHUNK)
audio_data = np.frombuffer(data, dtype=np.short)
max_dB = np.max(audio_data)
# print(max_dB)
if max_dB > volume_threshold:
is_speaking = True
silent_count = 0
elif is_speaking is True:
silent_count += 1
if is_speaking is True:
frames.append(data)
if speaking_flag is False:
logging.info("[录入中……]")
speaking_flag = True
if silent_count >= silence_threshold:
break
logging.info("[语音录入完成]")
# 将音频保存为WAV文件
'''with wave.open(WAVE_OUTPUT_FILENAME, 'wb') as wf:
wf.setnchannels(CHANNELS)
wf.setsampwidth(pyaudio.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))'''
return frames
# 执行录音、识别&提交
def do_listen_and_comment(status=True):
global stop_do_listen_and_comment_thread_event
while True:
# 检查是否收到停止事件
if stop_do_listen_and_comment_thread_event.is_set():
logging.info(f'停止录音~')
break
config = Config(config_path)
# 根据接入的语音识别类型执行
if "baidu" == config.get("talk", "type"):
# 设置音频参数
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 16000
audio_out_path = config.get("play_audio", "out_path")
if not os.path.isabs(audio_out_path):
if not audio_out_path.startswith('./'):
audio_out_path = './' + audio_out_path
file_name = 'baidu_' + common.get_bj_time(4) + '.wav'
WAVE_OUTPUT_FILENAME = common.get_new_audio_path(audio_out_path, file_name)
# WAVE_OUTPUT_FILENAME = './out/baidu_' + common.get_bj_time(4) + '.wav'
frames = audio_listen(config.get("talk", "volume_threshold"), config.get("talk", "silence_threshold"))
# 将音频保存为WAV文件
with wave.open(WAVE_OUTPUT_FILENAME, 'wb') as wf:
wf.setnchannels(CHANNELS)
wf.setsampwidth(pyaudio.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))
# 读取音频文件
with open(WAVE_OUTPUT_FILENAME, 'rb') as fp:
audio = fp.read()
# 初始化 AipSpeech 对象
baidu_client = AipSpeech(config.get("talk", "baidu", "app_id"), config.get("talk", "baidu", "api_key"), config.get("talk", "baidu", "secret_key"))
# 识别音频文件
res = baidu_client.asr(audio, 'wav', 16000, {
'dev_pid': 1536,
})
if res['err_no'] == 0:
content = res['result'][0]
# 输出识别结果
logging.info("识别结果:" + content)
username = config.get("talk", "username")
data = {
"platform": "本地聊天",
"username": username,
"content": content
}
my_handle.process_data(data, "talk")
else:
logging.error(f"百度接口报错:{res}")
elif "google" == config.get("talk", "type"):
# 创建Recognizer对象
r = sr.Recognizer()
try:
# 打开麦克风进行录音
with sr.Microphone() as source:
logging.info(f'录音中...')
# 从麦克风获取音频数据
audio = r.listen(source)
logging.info("成功录制")
# 进行谷歌实时语音识别 en-US zh-CN ja-JP
content = r.recognize_google(audio, language=config.get("talk", "google", "tgt_lang"))
# 输出识别结果
# logging.info("识别结果:" + content)
username = config.get("talk", "username")
data = {
"platform": "本地聊天",
"username": username,
"content": content
}
my_handle.process_data(data, "talk")
except sr.UnknownValueError:
logging.warning("无法识别输入的语音")
except sr.RequestError as e:
logging.error("请求出错:" + str(e))
if not status:
return
def on_key_press(event):
global do_listen_and_comment_thread, stop_do_listen_and_comment_thread_event
# if event.name in ['z', 'Z', 'c', 'C'] and keyboard.is_pressed('ctrl'):
# print("退出程序")
# os._exit(0)
# 按键CD
current_time = time.time()
if current_time - last_pressed < cooldown:
return
"""
触发按键部分的判断
"""
trigger_key_lower = None
stop_trigger_key_lower = None
# trigger_key是字母, 整个小写
if trigger_key.isalpha():
trigger_key_lower = trigger_key.lower()
# stop_trigger_key是字母, 整个小写
if stop_trigger_key.isalpha():
stop_trigger_key_lower = stop_trigger_key.lower()
if trigger_key_lower:
if event.name == trigger_key or event.name == trigger_key_lower:
logging.info(f'检测到单击键盘 {event.name},即将开始录音~')
elif event.name == stop_trigger_key or event.name == stop_trigger_key_lower:
logging.info(f'检测到单击键盘 {event.name},即将停止录音~')
stop_do_listen_and_comment_thread_event.set()
return
else:
return
else:
if event.name == trigger_key:
logging.info(f'检测到单击键盘 {event.name},即将开始录音~')
elif event.name == stop_trigger_key:
logging.info(f'检测到单击键盘 {event.name},即将停止录音~')
stop_do_listen_and_comment_thread_event.set()
return
else:
return
# 是否启用连续对话模式
if config.get("talk", "continuous_talk"):
stop_do_listen_and_comment_thread_event.clear()
do_listen_and_comment_thread = threading.Thread(target=do_listen_and_comment, args=(True,))
do_listen_and_comment_thread.start()
else:
stop_do_listen_and_comment_thread_event.clear()
do_listen_and_comment_thread = threading.Thread(target=do_listen_and_comment, args=(False,))
do_listen_and_comment_thread.start()
# 按键监听
def key_listener():
# 注册按键按下事件的回调函数
keyboard.on_press(on_key_press)
try:
# 进入监听状态,等待按键按下
keyboard.wait()
except KeyboardInterrupt:
os._exit(0)
# 从配置文件中读取触发键的字符串配置
trigger_key = config.get("talk", "trigger_key")
stop_trigger_key = config.get("talk", "stop_trigger_key")
logging.info(f'单击键盘 {trigger_key} 按键进行录音喵~ 由于其他任务还要启动,如果按键没有反应,请等待一段时间')
# 创建并启动按键监听线程
thread = threading.Thread(target=key_listener)
thread.start()
elif config.get("platform") == "twitch":
import socks
from emoji import demojize
try:
server = 'irc.chat.twitch.tv'
port = 6667
nickname = '主人'
try:
channel = '#' + config.get("room_display_id") # 要从中检索消息的频道,注意#必须携带在头部 The channel you want to retrieve messages from
token = config.get("twitch", "token") # 访问 https://twitchapps.com/tmi/ 获取
user = config.get("twitch", "user") # 你的Twitch用户名 Your Twitch username
# 代理服务器的地址和端口
proxy_server = config.get("twitch", "proxy_server")
proxy_port = int(config.get("twitch", "proxy_port"))
except Exception as e:
logging.error("获取Twitch配置失败!\n{0}".format(e))
# 配置代理服务器
socks.set_default_proxy(socks.HTTP, proxy_server, proxy_port)
# 创建socket对象
sock = socks.socksocket()
try:
sock.connect((server, port))
logging.info("成功连接 Twitch IRC server")
except Exception as e:
logging.error(f"连接 Twitch IRC server 失败: {e}")
sock.send(f"PASS {token}\n".encode('utf-8'))
sock.send(f"NICK {nickname}\n".encode('utf-8'))
sock.send(f"JOIN {channel}\n".encode('utf-8'))
regex = r":(\w+)!\w+@\w+\.tmi\.twitch\.tv PRIVMSG #\w+ :(.+)"
# 重连次数
retry_count = 0
while True:
try:
resp = sock.recv(2048).decode('utf-8')
# 输出所有接收到的内容,包括PING/PONG
# logging.info(resp)
if resp.startswith('PING'):
sock.send("PONG\n".encode('utf-8'))
elif not user in resp:
# 闲时计数清零
global_idle_time = 0
resp = demojize(resp)
logging.debug(resp)
match = re.match(regex, resp)
username = match.group(1)
content = match.group(2)
content = content.rstrip()
logging.info(f"[{username}]: {content}")
data = {
"platform": "twitch",
"username": username,
"content": content
}
my_handle.process_data(data, "comment")
except AttributeError as e:
logging.error(f"捕获到异常: {e}")
logging.error("发生异常,重新连接socket")
if retry_count >= 3:
logging.error(f"多次重连失败,程序结束!")
return
retry_count += 1
logging.error(f"重试次数: {retry_count}")
# 在这里添加重新连接socket的代码
# 例如,你可能想要关闭旧的socket连接,然后重新创建一个新的socket连接
sock.close()
# 创建socket对象
sock = socks.socksocket()
try:
sock.connect((server, port))
logging.info("成功连接 Twitch IRC server")
except Exception as e:
logging.error(f"连接 Twitch IRC server 失败: {e}")
sock.send(f"PASS {token}\n".encode('utf-8'))
sock.send(f"NICK {nickname}\n".encode('utf-8'))
sock.send(f"JOIN {channel}\n".encode('utf-8'))
except Exception as e:
logging.error("Error receiving chat: {0}".format(e))
except Exception as e:
logging.error(traceback.format_exc())
elif config.get("platform") == "youtube":
import pytchat
try:
try:
video_id = config.get("room_display_id")
except Exception as e:
logging.error("获取直播间号失败!\n{0}".format(e))
live = pytchat.create(video_id=video_id)
while live.is_alive():
try:
for c in live.get().sync_items():
# 过滤表情包
chat_raw = re.sub(r':[^\s]+:', '', c.message)
chat_raw = chat_raw.replace('#', '')
if chat_raw != '':
# 闲时计数清零
global_idle_time = 0
# chat_author makes the chat look like this: "Nightbot: Hello". So the assistant can respond to the user's name
# chat = '[' + c.author.name + ']: ' + chat_raw
# logging.info(chat)
content = chat_raw # 获取弹幕内容
username = c.author.name # 获取发送弹幕的用户昵称
logging.info(f"[{username}]: {content}")
data = {
"platform": "YouTube",
"username": username,
"content": content
}
my_handle.process_data(data, "comment")
# time.sleep(1)
except Exception as e:
logging.error("Error receiving chat: {0}".format(e))
except KeyboardInterrupt:
logging.warning('程序被强行退出')
finally:
logging.warning('关闭连接...')
os._exit(0)
while not sub_thread_exit_events[0].is_set():
# 等待事件被设置或超时,每次检查之间暂停1秒
sub_thread_exit_events[0].wait(1)
# 关闭所有子线程
for event in sub_thread_exit_events:
event.set()
for t in sub_threads:
t.join()
logging.info("start_server子线程退出")
# 退出程序
def exit_handler(signum, frame):
logging.info("收到信号:", signum)
if __name__ == '__main__':
os.environ['GEVENT_SUPPORT'] = 'True'
port = 8082
password = "中文的密码,怕了吧!"
app = Flask(__name__, static_folder='static')
CORS(app) # 允许跨域请求
socketio = SocketIO(app, cors_allowed_origins="*")
@app.route('/static/<path:filename>')
def static_files(filename):
return send_from_directory(app.static_folder, filename)
sub_thread_exit_events = [threading.Event() for _ in range(4)] # 为每个子线程创建退出事件
"""
通用函数
"""
def restart_application():
"""
重启
"""
try:
# 获取当前 Python 解释器的可执行文件路径
python_executable = sys.executable
# 获取当前脚本的文件路径
script_file = os.path.abspath(__file__)
# 重启当前程序
os.execv(python_executable, ['python', script_file])
except Exception as e:
logging.error(traceback.format_exc())
return {"code": -1, "msg": f"重启失败!{e}"}
# 创建一个函数,用于运行外部程序
def run_external_program(config_path):
global running_flag, running_process
if running_flag:
return {"code": 1, "msg": "运行中,请勿重复运行"}
try:
running_flag = True
thread = threading.Thread(target=start_server, args=(config_path, sub_thread_exit_events,))
thread.start()
# thread.join()
logging.info("程序开始运行")
return {"code": 200, "msg": "程序开始运行"}
except Exception as e:
logging.error(traceback.format_exc())
running_flag = False
return {"code": -1, "msg": f"运行失败!{e}"}
# 定义一个函数,用于停止正在运行的程序
def stop_external_program():
global running_flag, running_process
if running_flag:
try:
# 通知子线程退出
sub_thread_exit_events[0].set()
running_flag = False
logging.info("程序已停止")
return {"code": 200, "msg": "停止成功"}
except Exception as e:
logging.error(traceback.format_exc())
return {"code": -1, "msg": f"停止失败!{e}"}
# 恢复出厂配置
def factory(src_path, dst_path):
try:
with open(src_path, 'r', encoding="utf-8") as source:
with open(dst_path, 'w', encoding="utf-8") as destination:
destination.write(source.read())
logging.info("恢复出厂配置成功!")
return {"code": 200, "msg": "恢复出厂配置成功!"}
except Exception as e:
logging.error(traceback.format_exc())
return {"code": -1, "msg": f"恢复出厂配置失败!\n{e}"}
# def check_password(data_json, ip):
# try:
# if data_json["password"] == password:
# return True
# else:
# return False
# except Exception as e:
# logging.error(f"[{ip}] 密码校验失败!{e}")
# return False
"""
配置config
config_path 配置文件路径(默认相对路径)
data 传入的json将被写入配置文件
data_json = {
"config_path": "config.json",
"data": {
"key": "value"
}
}
return:
{"code": 200, "msg": "成功"}
{"code": -1, "msg": "失败"}
"""
@app.route('/set_config', methods=['POST'])
def set_config():
"""
{
"config_path": "config.json",
"data": {
"platform": "bilibili"
}
}
"""
try:
data_json = request.get_json()
logging.info(f'收到数据:{data_json}')
# 打开JSON文件
with open(data_json['config_path'], 'r+', encoding='utf-8') as file:
# 读取文件内容
data = json.load(file)
# 遍历 data_json 并更新或添加到 data
for key, value in data_json['data'].items():
data[key] = value
# 将文件指针移动到文件开头
file.seek(0)
# 将修改后的数据写回文件
json.dump(data, file, ensure_ascii=False, indent=2)
# 截断文件
file.truncate()
logging.info(f'配置更新成功!')
return jsonify({"code": 200, "msg": "配置更新成功!"})
except Exception as e:
logging.error(traceback.format_exc())
return jsonify({"code": -1, "msg": f"配置更新失败!{e}"})
"""
系统命令
type 命令类型(run/stop/restart/factory)
data 传入的json
data_json = {
"type": "命令名",
"data": {
"key": "value"
}
}
return:
{"code": 200, "msg": "成功"}
{"code": -1, "msg": "失败"}
"""
@app.route('/sys_cmd', methods=['POST'])
def sys_cmd():
try:
data_json = request.get_json()
logging.info(f'收到数据:{data_json}')
logging.info(f"开始执行 {data_json['type']}命令...")
resp_json = {}
if data_json['type'] == 'run':
"""
{
"type": "run",
"data": {
"config_path": "config.json"
}
}
"""
# 运行
resp_json = run_external_program(data_json['data']['config_path'])
elif data_json['type'] =='stop':
"""
{
"type": "stop",
"data": {
"config_path": "config.json"
}
}
"""
# 停止
resp_json = stop_external_program()
elif data_json['type'] =='restart':
"""
{
"type": "factory",
"data": {
"config_path": "config.json"
}
}
"""
# 重启
resp_json = restart_application()
elif data_json['type'] =='factory':
"""
{
"type": "factory",
"data": {
"src_path": "config.json.bak",
"dst_path": "config.json"
}
}
"""
# 恢复出厂
resp_json = factory(data_json['data']['src_path'], data_json['data']['dst_path'])
return jsonify(resp_json)
except Exception as e:
logging.error(traceback.format_exc())
return jsonify({"code": -1, "msg": f"{data_json['type']}执行失败!{e}"})
"""
发送数据
type 数据类型(comment/gift/entrance/reread/tuning/...)
data 传入的json,根据数据类型自行适配
data_json = {
"type": "数据类型",
"data": {
"key": "value"
}
}
return:
{"code": 200, "msg": "成功"}
{"code": -1, "msg": "失败"}
"""
@app.route('/send', methods=['POST'])
def send():
global my_handle, config
try:
try:
data_json = request.get_json()
logging.info(f"send收到数据:{data_json}")
if my_handle is None:
return jsonify({"code": -1, "msg": f"系统还没运行,请先运行后再发送数据!"})
if data_json["type"] == "reread":
"""
{
"type": "reread",
"data": {
"platform": "哔哩哔哩",
"username": "用户名",
"content": "弹幕内容"
}
}
"""
my_handle.reread_handle(data_json['data'])
elif data_json["type"] == "tuning":
"""
{
"type": "tuning",
"data": {
"platform": "聊天模式",
"username": "用户名",
"content": "弹幕内容"
}
}
"""
my_handle.tuning_handle(data_json['data'])
elif data_json["type"] == "comment":
"""
{
"type": "comment",
"data": {
"platform": "哔哩哔哩",
"username": "用户名",
"content": "弹幕内容"
}
}
"""
my_handle.process_data(data_json['data'], "comment")
elif data_json["type"] == "gift":
"""
{
"type": "gift",
"data": {
"platform": "哔哩哔哩",
"gift_name": "礼物名",
"username": "用户名",
"num": 礼物数量,
"unit_price": 礼物单价,
"total_price": 礼物总价,
"content": "弹幕内容"
}
}
"""
my_handle.process_data(data_json['data'], "gift")
elif data_json["type"] == "entrance":
"""
{
"type": "entrance",
"data": {
"platform": "哔哩哔哩",
"username": "用户名",
"content": "入场信息"
}
}
"""
my_handle.process_data(data_json['data'], "entrance")
return jsonify({"code": 200, "msg": "发送数据成功!"})
except Exception as e:
logging.error(traceback.format_exc())
return jsonify({"code": -1, "msg": f"发送数据失败!{e}"})
except Exception as e:
logging.error(traceback.format_exc())
return jsonify({"code": -1, "msg": f"发送数据失败!{e}"})
url = f'http://localhost:{port}/static/index.html'
webbrowser.open(url)
logging.info(f"浏览器访问地址:{url}")
socketio.run(app, host='0.0.0.0', port=port, debug=False)
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