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from concurrent.futures import ThreadPoolExecutor
class c_contants():
# 程序退出标记
exitFlag = False
#背包打开标记
bagOpen = False
#屏息标记
hold = False
#姿势 0默认 1下蹲 2趴下
posture = 0
pool = ThreadPoolExecutor(max_workers=10)
guns = {
"none": {
"speed": 100,
"basic": [35, 28, 29, 28, 42, 43, 42, 43, 46, 46, 46, 47, 52, 53, 52, 53, 52, 53, 52, 53, 52, 53, 52, 53,
52, 53, 52, 53, 53, 54, 54, 54, 53, 54, 54, 54, 67, 68, 67, 68]
},
"akm": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 40,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.45,
"squat": 0.75
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.7,
"x3": 2.6,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.2
},
# 枪口
"muzzle": {
# 补偿
"rifle_compensate": 0.80,
# 消焰
"rifle_flame": 0.84,
},
"speed": 100,
"basic": [40, 28, 29, 28, 42, 43, 42, 43, 48, 48, 46, 47, 52, 53, 52, 53, 52, 53, 52, 53, 52, 53, 52, 53,
52, 53, 52, 53, 53, 54, 54, 54, 53, 54, 54, 54, 67, 68, 67, 68]
},
"m416": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 42,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.5,
"squat": 0.80
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.7,
"x3": 3.2,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.2
},
# 枪口
"muzzle": {
# 补偿
"rifle_compensate": 0.80,
# 消焰
"rifle_flame": 0.84,
},
"butt": {
"none": 1,
"m4": 0.965,
"m41": 0.965
},
# 握把
"grip": {
"half": 0.77,
"thumb": 0.92,
"vertical": 0.77
},
"speed": 86,
"basic": [37, 16, 24, 23, 33, 34, 34, 34, 40, 40, 40, 40, 41, 41, 41, 42, 46, 46, 46, 46, 46, 46, 46, 46,
46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 57, 58, 57, 58]
},
"ace32": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 40,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.45,
"squat": 0.75
},
# 倍镜
"mirror": {
"none": 1.06,
"x2": 1.7,
"x3": 2.6,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.1
},
# 枪口
"muzzle": {
"rifle_compensate": 0.80,
"rifle_flame": 0.84
},
"butt": {
"m4": 0.97
},
# 握把
"grip": {
"half": 0.77,
"thumb": 0.92,
"vertical": 0.77
},
"speed": 88,
# 15
"basic": [39, 30, 27, 37, 36, 43, 44, 45, 42, 45, 45, 47, 45, 45, 46, 46, 52, 49, 49, 49, 52, 52, 52, 52,
52, 52, 52, 52, 52, 52, 52, 52, 53, 53, 53, 53, 63, 63, 63, 63]
},
"m762": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 40,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.55,
"squat": 0.80
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.72,
"x3": 2.62,
"x4": 3.62,
"x4_1": 3.62,
"x6": 5.2
},
# 枪口
"muzzle": {
"rifle_compensate": 0.80,
"rifle_flame": 0.86,
},
# 握把
"grip": {
"half": 0.8,
"thumb": 0.93,
"vertical": 0.78
},
"speed": 86,
"basic": [42, 36, 36, 36, 42, 43, 42, 43, 54, 55, 54, 55, 54, 55, 54, 55, 62, 62, 62, 62, 62, 62, 62, 62,
62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 77, 78, 77, 78]
},
"aug": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 40,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.55,
"squat": 0.8
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.7,
"x3": 2.6,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.1
},
# 枪口
"muzzle": {
"rifle_compensate": 0.80,
"rifle_flame": 0.86,
},
# 握把
"grip": {
"half": 0.82,
"thumb": 0.92,
"vertical": 0.8
},
"speed": 80,# 15
"basic": [39, 15, 19, 18, 32, 28, 27, 35, 37, 33, 39, 38, 43, 43, 43, 43, 47, 47, 47, 47, 47, 48, 48, 48,
# 30 40
48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 55, 55, 55, 55]
},
"g36c": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 40,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.50,
"squat": 0.75
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.72,
"x3": 2.6,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.1
},
# 枪口
"muzzle": {
"rifle_compensate": 0.84,
"rifle_flame": 0.84,
},
# 握把
"grip": {
"half": 0.75,
"thumb": 0.92,
"vertical": 0.77
},
"speed": 86,
"basic": [37, 10, 20, 20, 31, 31, 31, 32, 37, 35, 37, 38, 42, 43, 42, 43, 44, 46, 46, 47, 46, 46, 46, 47,
46, 46, 46, 47, 46, 46, 46, 47, 46, 46, 46, 47, 57, 58, 58, 58]
},
"groza": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 40,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.45,
"squat": 0.67
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.75,
"x3": 2.6,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.2
},
# 枪口
"muzzle": {
"rifle_compensate": 1,
"rifle_flame": 1,
},
"speed": 80,
"basic": [30, 21, 21, 21, 30, 30, 30, 30, 30, 30, 30, 30, 37, 38, 37, 38, 37, 38, 37, 38, 40, 40, 40, 40,
40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 50, 50, 50, 50]
},
"k2": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 44,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.5,
"squat": 0.75
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.75,
"x3": 2.6,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.2
},
# 枪口
"muzzle": {
"rifle_compensate": 0.80,
"rifle_flame": 0.84,
},
"speed": 43,
"basic": [15, 8, 9, 8, 9, 9, 9, 9, 35, 35, 35, 35, 35, 35, 35, 35, 42, 43, 42, 43, 44, 44, 44, 44, 44,
44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 55, 55, 55, 55]
},
"mp5": {
"type": "sub",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 32,
# shift
"hold": 1.28,
# 姿势
"posture": {
"default": 1,
"down": 0.5,
"squat": 0.65
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.9,
"x3": 2.9,
"x4": 4,
"x4_1": 4,
"x6": 5.8
},
# 枪口
"muzzle": {
"rifle_compensate": 1,
"rifle_flame": 1,
},
"grip": {
"half": 0.89,
"thumb": 0.91,
"vertical": 0.74
},
"speed": 83.75,
"basic": [21, 21, 21, 22, 41, 41, 41, 42, 36, 36, 36, 37, 36, 36, 36, 37, 36, 36, 36, 37, 36, 36, 36, 37,
36, 36, 36, 37, 43, 44, 43, 44]
},
"p90": {
"type": "sub",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 28,
# shift
"hold": 1.15,
# 姿势
"posture": {
"default": 1,
"down": 0.65,
"squat": 0.75
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.8
},
"speed": 105,
"basic": [23, 23, 23, 23, 32, 33, 32, 33, 26, 26, 26, 27, 19, 20, 19, 20, 24, 25, 24, 25, 21, 21, 21, 22,
21, 21, 21, 22]
},
"pp19": {
"type": "sub",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 44,
# shift
"hold": 1.28,
# 姿势
"posture": {
"default": 1,
"down": 0.68,
"squat": 0.78
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.9,
"x3": 2.9,
"x4": 4,
"x4_1": 4,
"x6": 5.7
},
# 枪口
"muzzle": {
"rifle_compensate": 1,
"rifle_flame": 1,
},
"speed": 107.5,
"basic": [20, 20, 20, 20, 31, 32, 31, 32, 28, 29, 29, 29, 26, 26, 26, 27, 26, 26, 26, 27, 26, 26, 26, 27,
26, 26, 26, 27, 26, 26, 26, 27, 26, 26, 26, 27, 26, 26, 26, 27, 10, 11, 10, 11]
},
"qbz": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 40,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.5,
"squat": 0.78
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.72,
"x3": 2.6,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.1
},
# 枪口
"muzzle": {
"rifle_compensate": 0.75,
"rifle_flame": 0.84,
},
"grip": {
"half": 0.75,
"thumb": 0.92,
"vertical": 0.77
},
"speed": 92,
"basic": [23, 24, 24, 24, 30, 30, 30, 30, 38, 39, 39, 39, 47, 47, 47, 48, 47, 47, 47, 48, 47, 47, 47, 48,
47, 47, 47, 48, 47, 47, 47, 48, 47, 47, 47, 48, 59, 59, 59, 59]
},
"scarl": {
"type": "rifle",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 40,
# shift
"hold": 1.33,
# 姿势
"posture": {
"default": 1,
"down": 0.53,
"squat": 0.75
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.72,
"x3": 2.6,
"x4": 3.6,
"x4_1": 3.6,
"x6": 5.1
},
# 枪口
"muzzle": {
"rifle_compensate": 0.80,
"rifle_flame": 0.84,
},
"grip": {
"half": 0.77,
"thumb": 0.92,
"vertical": 0.77
},
"speed": 96,
"basic": [37, 15, 20, 20, 30, 30, 30, 27, 38, 39, 39, 39, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43,
43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 53, 54, 54, 54]
},
"tommy": {
"type": "sub",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 44,
# shift
"hold": 1.28,
# 姿势
"posture": {
"default": 1,
"down": 0.58,
"squat": 0.68
},
# 倍镜
"mirror": {
"none": 1
},
"grip": {
"vertical": 0.77
},
"speed": 90,
"basic": [22, 23, 22, 23, 26, 26, 26, 27, 58, 59, 59, 59, 51, 51, 51, 52, 51, 51, 51, 52, 51, 51, 51, 52,
51, 51, 51, 52, 51, 51, 51, 52, 51, 51, 51, 52, 51, 51, 51, 52, 41, 41, 41, 42]
},
"ump45": {
"type": "sub",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 36,
# shift
"hold": 1.28,
# 姿势
"posture": {
"default": 1,
"down": 0.64,
"squat": 0.74
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.9,
"x3": 2.9,
"x4": 4,
"x4_1": 4,
"x6": 5.7
},
"grip": {
"half": 0.84,
"thumb": 0.91,
"vertical": 0.77
},
"muzzle": {
"sub_flame": 1,
"sub_compensate": 1
},
"speed": 90,
"basic": [18, 18, 18, 19, 26, 26, 26, 27, 26, 26, 26, 27, 32, 33, 32, 33, 30, 30, 30, 31, 30, 30, 30, 31,
30, 30, 30, 31, 30, 30, 30, 31, 37, 38, 37, 38]
},
"uzi": {
"type": "sub",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 28,
# shift
"hold": 1.28,
# 姿势
"posture": {
"default": 1,
"down": 0.6,
"squat": 0.75
},
# 倍镜
"mirror": {
"none": 1
},
"muzzle": {
"sub_flame": 0.85,
"sub_compensate": 0.65
},
"speed": 60,
"basic": [10, 11, 10, 11, 23, 24, 24, 24, 30, 30, 30, 30, 38, 39, 39, 39, 38, 39, 39, 39, 40, 40, 40, 40,
48, 48, 48, 48]
},
"vector": {
"type": "sub",
"model": 'auto', # 模式,自动或者单发
"maxBullets": 28,
# shift
"hold": 1.28,
# 姿势
"posture": {
"default": 1,
"down": 0.64,
"squat": 0.74
},
"butt": {
"m4": 0.97
},
# 倍镜
"mirror": {
"none": 1,
"x2": 1.9,
"x3": 2.9,
"x4": 4,
"x4_1": 4,
"x6": 5.7
},
"muzzle": {
"sub_flame": 1,
"sub_compensate": 1
},
"grip": {
"half": 0.85,
"thumb": 0.92,
"vertical": 0.8
},
"speed": 68.75,
"basic": [16, 17, 16, 17, 30, 30, 30, 30, 31, 31, 31, 32, 46, 46, 46, 47, 41, 41, 41, 42, 41, 41, 41, 42,
41, 41, 41, 42]
},
}
def __init__(self):
pass
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