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{
"name": "cannon",
"version": "0.6.2",
"description": "A lightweight 3D physics engine written in JavaScript.",
"homepage": "https://github.com/schteppe/cannon.js",
"author": "Stefan Hedman <schteppe@gmail.com> (http://steffe.se)",
"keywords": [
"cannon.js",
"cannon",
"physics",
"engine",
"3d"
],
"main": "./src/Cannon.js",
"engines": {
"node": "*"
},
"repository": {
"type": "git",
"url": "https://github.com/schteppe/cannon.js.git"
},
"bugs": {
"url": "https://github.com/schteppe/cannon.js/issues"
},
"licenses": [
{
"type": "MIT"
}
],
"devDependencies": {
"jshint": "latest",
"uglify-js": "latest",
"nodeunit": "^0.9.0",
"grunt": "~0.4.0",
"grunt-contrib-jshint": "~0.1.1",
"grunt-contrib-nodeunit": "^0.4.1",
"grunt-contrib-concat": "~0.1.3",
"grunt-contrib-uglify": "^0.5.1",
"grunt-browserify": "^2.1.4",
"grunt-contrib-yuidoc": "^0.5.2",
"browserify": "*"
},
"dependencies": {}
}
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