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PointerDrawTool.cs 9.31 KB
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低级玩家 提交于 2020-09-25 16:21 . 完善切换背景图
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
namespace DrawTools
{
/// <summary>
/// 指针(拾取)
/// </summary>
public sealed class PointerDrawTool : DrawingVisual, IDrawTool
{
public PointerDrawTool(DrawingCanvas drawingCanvas)
{
this.drawingCanvas = drawingCanvas;
// 准备要处理的事件
this.CanTouchDown = true;
this.selectedDrawGeometries = new List<DrawGeometryBase>();
}
#region 公开方法
public Boolean OnKeyDown(Key key)
{
throw new NotImplementedException();
}
public Boolean OnKeyUp(Key key)
{
throw new NotImplementedException();
}
public Boolean OnTouchDown(Int32 touchId, Point point)
{
if (this.drawingCanvas.DrawingToolType != this.DrawingToolType)
{
Delete();
return false;
}
this.TouchId = touchId;
this.mode = 0;
if (this.VisualParent == null)
{
this.drawingCanvas.AddWorkingDrawTool(this);
this.drawingCanvas.Insert(0, this);
}
else
{
this.drawingCanvas.MovoToHead(this);
var visual = this.drawingCanvas.GetVisual(point);
if (visual == this || (visual is DrawGeometryBase draw && selectedDrawGeometries.Contains(draw)))
{
this.mode = 1;
this.lastPoint = point;
}
}
this.startPoint = point;
if (this.mode == 0)
{
selectRect = drawRect = null;
this.selectedDrawGeometries.Clear();
foreach (var draw in this.drawingCanvas.GetDrawGeometries())
{
if (draw.Select(point))
{
if (selectRect.HasValue)
selectRect = Rect.Union(selectRect.Value, draw.Selected());
else
selectRect = draw.Selected();
selectedDrawGeometries.Add(draw);
}
else
draw.Unselected();
}
if (this.geometry == null)
{
this.geometry = new PathGeometry();
var figure = new PathFigure { StartPoint = point, IsClosed = true, IsFilled = true };
geometry.Figures.Add(figure);
}
else
geometry.Figures[0].StartPoint = point;
}
this.CanTouchMove = true;
this.CanTouchUp = true;
if (this.TouchId != 0 || !this.drawingCanvas.CaptureMouse())
this.CanTouchLeave = true;
return true;
}
public Boolean OnTouchEnter(Point point)
{
throw new NotImplementedException();
}
public Boolean OnTouchLeave(Point point)
{
return OnTouchUp(point);
}
public Boolean OnTouchMove(Point point)
{
if (mode == 0)
{
var figure = geometry.Figures[0];
var topRight = new Point(point.X, startPoint.Y);
var bottomLeft = new Point(startPoint.X, point.Y);
if (figure.Segments.Count == 0)
{
var line = new LineSegment(topRight, false);
figure.Segments.Add(line);
line = new LineSegment(point, false);
figure.Segments.Add(line);
line = new LineSegment(bottomLeft, false);
figure.Segments.Add(line);
}
else
{
var line = (LineSegment)figure.Segments[0];
line.Point = topRight;
line = (LineSegment)figure.Segments[1];
line.Point = point;
line = (LineSegment)figure.Segments[2];
line.Point = bottomLeft;
}
selectedDrawGeometries.Clear();
foreach (var draw in this.drawingCanvas.GetDrawGeometries())
{
if (draw.Select(geometry))
{
if (selectRect.HasValue)
selectRect = Rect.Union(selectRect.Value, draw.Selected());
else
selectRect = draw.Selected();
selectedDrawGeometries.Add(draw);
}
else
draw.Unselected();
}
drawRect = new Rect(startPoint, point);
var dc = this.RenderOpen();
dc.DrawRectangle(null, this.drawingCanvas.SelectBackgroundPen, drawRect.Value);
dc.DrawRectangle(null, this.drawingCanvas.SelectPen, drawRect.Value);
dc.Close();
}
else if (mode == 1)
{
// 移动
var dx = point.X - lastPoint.X;
var dy = point.Y - lastPoint.Y;
lastPoint = point;
foreach (var draw in selectedDrawGeometries)
{
draw.Move(dx, dy);
}
var rect = selectRect.Value;
rect.X += dx;
rect.Y += dy;
selectRect = rect;
var dc = this.RenderOpen();
dc.DrawRectangle(Brushes.Transparent, this.drawingCanvas.SelectBackgroundPen, selectRect.Value);
dc.DrawRectangle(null, this.drawingCanvas.SelectPen, selectRect.Value);
dc.Close();
}
return true;
}
public Boolean OnTouchUp(Point point)
{
if (mode == 0)
{
if (selectedDrawGeometries.Count == 0)
{
Delete();
return true;
}
if (drawRect.HasValue || selectedDrawGeometries.Count > 1)
{
if (drawRect.HasValue)
selectRect = Rect.Union(selectRect.Value, drawRect.Value);
var dc = this.RenderOpen();
dc.DrawRectangle(Brushes.Transparent, this.drawingCanvas.SelectBackgroundPen, selectRect.Value);
dc.DrawRectangle(null, this.drawingCanvas.SelectPen, selectRect.Value);
dc.Close();
}
}
else if (mode == 1 && startPoint == lastPoint)
{
var visual = this.drawingCanvas.GetVisual(point);
if (visual is DrawGeometryBase selectDraw && selectDraw.CanEdit)
{
selectDraw.Edit();
foreach (var draw in selectedDrawGeometries)
{
if (draw != selectDraw)
draw.Unselected();
}
selectedDrawGeometries.Clear();
Delete();
return true;
}
}
this.CanTouchMove = false;
this.CanTouchUp = false;
this.CanTouchLeave = false;
if (this.TouchId == 0 && this.drawingCanvas.IsMouseCaptured)
this.drawingCanvas.ReleaseMouseCapture();
return true;
}
#endregion
#region 私有方法
private void Delete()
{
foreach (var draw in selectedDrawGeometries)
{
draw.Unselected();
}
selectedDrawGeometries.Clear();
this.drawingCanvas.DeleteVisual(this);
this.drawingCanvas.DeleteWorkingDrawTool(this);
IsFinish = true;
this.CanTouchDown = false;
this.CanTouchMove = false;
this.CanTouchUp = false;
this.CanTouchLeave = false;
if (this.TouchId == 0 && this.drawingCanvas.IsMouseCaptured)
this.drawingCanvas.ReleaseMouseCapture();
}
#endregion
#region 属性
public Int32 TouchId { get; private set; }
public Boolean CanTouchEnter { get; private set; }
public Boolean CanTouchLeave { get; private set; }
public Boolean CanTouchDown { get; private set; }
public Boolean CanTouchMove { get; private set; }
public Boolean CanTouchUp { get; private set; }
public Boolean CanKeyDown { get; private set; }
public Boolean CanKeyUp { get; private set; }
public Boolean IsFinish { get; private set; }
public DrawToolType DrawingToolType => DrawToolType.Pointer;
#endregion
#region 字段
private DrawingCanvas drawingCanvas;
private Point startPoint, lastPoint;
private List<DrawGeometryBase> selectedDrawGeometries;
private PathGeometry geometry;
private Rect? selectRect, drawRect;
/// <summary>
/// 0:拾取|1:拖动
/// </summary>
private Int32 mode;
#endregion
}
}
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