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name: enjoy_plus
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.5.4
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
dio: ^5.7.0
fluttertoast: ^8.2.8
flutter_html: ^3.0.0-beta.2
shared_preferences: ^2.3.3
event_bus: ^2.0.1
image_picker: ^1.1.2
geolocator: ^13.0.2
permission_handler: ^11.3.1
flutter_launcher_icons: ^0.14.1
flutter_icons:
image_path_android: "assets/icons/OIP-C.jpg"
image_path_ios: "assets/icons/OIP-C.jpg"
android: true # can specify file name here e.g. "ic_launcher"
ios: true # can specify file name here e.g. "My-Launcher-Icon"
adaptive_icon_background: "assets/icons/OIP-C.jpg" # only available for Android 8.0 devices and above
adaptive_icon_foreground: "assets/icons/OIP-C.jpg" # only available for Android 8.0 devices and above
adaptive_icon_foreground_inset: 16 # only available for Android 8.0 devices and above
adaptive_icon_monochrome: "assets/icons/OIP-C.jpg" # only available for Android 13 devices and above
min_sdk_android: 21 # android min sdk min:16, default 21
remove_alpha_ios: true
background_color_ios: "#ffffff"
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^4.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/tabs/home_active.png
- assets/tabs/home_default.png
- assets/tabs/my_default.png
- assets/tabs/my_active.png
- assets/images/avatar_1.jpg
- assets/images/avatar_2.jpg
- assets/images/banner@2x.jpg
- assets/images/blank@2x.png
- assets/images/house_nav_icon@2x.png
- assets/images/house_profile_icon@2x.png
- assets/images/marker.png
- assets/images/notice@2x.png
- assets/images/repair_nav_icon@2x.png
- assets/images/repair_profile_icon@2x.png
- assets/images/share_poster.png
- assets/images/visitor_nav_icon@2x.png
- assets/images/visitor_profile_icon@2x.png
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package
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