diff --git "a/Routines/DefaultRoutine/Silverfish/cards/1905-\350\203\234\345\234\260\345\216\206\351\231\251\350\256\260/Sim_VAC_925.cs" "b/Routines/DefaultRoutine/Silverfish/cards/1905-\350\203\234\345\234\260\345\216\206\351\231\251\350\256\260/Sim_VAC_925.cs"
index f98c53545adfdd11a499b16798d3c86974416985..d5d0d53ddc7591d664339ccb93a180ef6f147820 100644
--- "a/Routines/DefaultRoutine/Silverfish/cards/1905-\350\203\234\345\234\260\345\216\206\351\231\251\350\256\260/Sim_VAC_925.cs"
+++ "b/Routines/DefaultRoutine/Silverfish/cards/1905-\350\203\234\345\234\260\345\216\206\351\231\251\350\256\260/Sim_VAC_925.cs"
@@ -10,8 +10,15 @@ namespace HREngine.Bots
//At the start of yournext turn, summon three 1/1 Pirates with Charge.
//在你的下个回合开始时,召唤三个1/1并具有冲锋的海盗。
class Sim_VAC_925 : SimTemplate
- {
-
-
- }
+ {
+ // 当伞降咒符法术被施放时调用
+ public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
+ {
+ // 如果该卡是由自己使用,则在Playfield标记需要在下一回合开始时触发
+ if (ownplay)
+ {
+ p.sigilsToTriggerOnOwnTurnStart.Add(CardDB.cardIDEnum.VAC_925);
+ }
+ }
+ }
}