diff --git "a/Routines/DefaultRoutine/Silverfish/cards/1905-\350\203\234\345\234\260\345\216\206\351\231\251\350\256\260/Sim_VAC_925.cs" "b/Routines/DefaultRoutine/Silverfish/cards/1905-\350\203\234\345\234\260\345\216\206\351\231\251\350\256\260/Sim_VAC_925.cs" index f98c53545adfdd11a499b16798d3c86974416985..d5d0d53ddc7591d664339ccb93a180ef6f147820 100644 --- "a/Routines/DefaultRoutine/Silverfish/cards/1905-\350\203\234\345\234\260\345\216\206\351\231\251\350\256\260/Sim_VAC_925.cs" +++ "b/Routines/DefaultRoutine/Silverfish/cards/1905-\350\203\234\345\234\260\345\216\206\351\231\251\350\256\260/Sim_VAC_925.cs" @@ -10,8 +10,15 @@ namespace HREngine.Bots //At the start of yournext turn, summon three 1/1 Pirates with Charge. //在你的下个回合开始时,召唤三个1/1并具有冲锋的海盗。 class Sim_VAC_925 : SimTemplate - { - - - } + { + // 当伞降咒符法术被施放时调用 + public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) + { + // 如果该卡是由自己使用,则在Playfield标记需要在下一回合开始时触发 + if (ownplay) + { + p.sigilsToTriggerOnOwnTurnStart.Add(CardDB.cardIDEnum.VAC_925); + } + } + } }