# palworld-server-docker **Repository Path**: Roles_le/palworld-server-docker ## Basic Information - **Project Name**: palworld-server-docker - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-01-23 - **Last Updated**: 2024-01-23 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Palworld Dedicated Server Docker ![Release](https://img.shields.io/github/v/release/thijsvanloef/palworld-server-docker) ![Docker Pulls](https://img.shields.io/docker/pulls/thijsvanloef/palworld-server-docker) ![Docker Stars](https://img.shields.io/docker/stars/thijsvanloef/palworld-server-docker) ![Image Size](https://img.shields.io/docker/image-size/thijsvanloef/palworld-server-docker/latest) [View on Docker Hub](https://hub.docker.com/r/thijsvanloef/palworld-server-docker) > [!TIP] > Unsure how to get started? Check out the [this guide I wrote!](https://tice.tips/containerization/palworld-server-docker/) This is a Docker container to help you get started with hosting your own [Palworld](https://store.steampowered.com/app/1623730/Palworld/) dedicated server. This Docker container has been tested and will work on both Linux (Ubuntu/Debian) and Windows 10. > [!IMPORTANT] > At the moment, Xbox Gamepass/Xbox Console players will not be able to join a dedicated server. > > They will need to join players using the invite code and are limited to sessions of 4 players max. ## How to use Keep in mind that you'll need to change the [environment variables](##Environment-variables). ### Docker Compose This repository includes an example [docker-compose.yml](example/docker-compose.yml) file you can use to setup your server. ```yml services: palworld: image: thijsvanloef/palworld-server-docker:latest restart: unless-stopped container_name: palworld-server ports: - 8211:8211/udp - 27015:27015/udp environment: - PUID=1000 - PGID=1000 - PORT=8211 # Optional but recommended - PLAYERS=16 # Optional but recommended - MULTITHREADING=false - RCON_ENABLED=true - RCON_PORT=25575 - ADMIN_PASSWORD="adminPasswordHere" - COMMUNITY=false # Enable this if you want your server to show up in the community servers tab, USE WITH SERVER_PASSWORD! # Enable the environment variables below if you have COMMUNITY=true # - SERVER_PASSWORD="worldofpals" # - SERVER_NAME="World of Pals" volumes: - ./palworld:/palworld/ rcon: image: outdead/rcon:latest entrypoint: ['/rcon', '-a', 'palworld:25575', '-p', 'adminPasswordHere'] profiles: ['rcon'] ``` ### Docker Run Change every <> to your own configuration ```bash docker run -d \ --name palworld-server \ -p 8211:8211/udp \ -p 27015:27015/udp \ -v ./:/palworld/ \ -e PLAYERS=16 \ -e PORT=8211 \ -e PUID=1000 \ -e PGID=1000 \ -e COMMUNITY=false \ --restart unless-stopped \ thijsvanloef/palworld-server-docker ``` ### Environment variables You can use the following values to change the settings of the server on boot. It is highly recommended you set the following environment values before starting the server: * PLAYERS * PORT | Variable | Info | Default Values | Allowed Values | |------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|----------------|----------------| | PLAYERS* | Max amount of players that are able to join the server | 16 | 1-31 | | PORT* | UDP port that the server will expose | 8211 | 1024-65535 | | PUID* | The uid of the user the server should run as | 1000 | !0 | | PGID* | The gid of the group the server should run as | 1000 | !0 | | MULTITHREADING** | Improves performance in multi-threaded CPU environments. It is effective up to a maximum of about 4 threads, and allocating more than this number of threads does not make much sense. | false | true/false | | COMMUNITY | Whether or not the server shows up in the community server browser (USE WITH SERVER_PASSWORD) | false | true/false | | PUBLIC_IP | You can manually specify the global IP address of the network on which the server running.If not specified, it will be detected automatically. If it does not work well, try manual configuration. | | x.x.x.x | | PUBLIC_PORT | You can manually specify the port number of the network on which the server running.If not specified, it will be detected automatically. If it does not work well, try manual configuration. | | x.x.x.x | | SERVER_NAME | A name for your community server | | "string" | | SERVER_PASSWORD | Secure your community server with a password | | "string" | | ADMIN_PASSWORD | Secure administration access in the server with a password | | "string" | | UPDATE_ON_BOOT** | Update/Install the server when the docker container starts (THIS HAS TO BE ENABLED THE FIRST TIME YOU RUN THE CONTAINER) | true | true/false | | RCON_ENABLED | Enable RCON for the Palworld server | true | true/false | | RCON_PORT | RCON port to connect to | 25575 | 1024-65535 | *highly recommended to set ** Make sure you know what you are doing when running this option enabled ### Game Ports | Port | Info | note | |-------|------------------|------------------------------------------------| | 8211 | Game Port (UDP) | | | 27015 | Query Port (UDP) | You are not able to change this port as of now | | 25575 | RCON Port (TCP) | | ## Using RCON RCON is enabled by default for the palworld-server-docker image. Using the RCON commands is quite easy: ```bash docker compose run --rm rcon "Server Command" ``` ### List of server commands | Command | Info | |-----------------------------------|-----------------------------------------------------| | Shutdown {Seconds} {MessageText} | The server is shut down after the number of Seconds | | DoExit | Force stop the server. | | Broadcast | Send message to all player in the server | | KickPlayer {SteamID}t | Kick player from the server.. | | BanPlayer {SteamID} | BAN player from the server. | | TeleportToPlayer {SteamID} | Teleport to current location of target player. | | TeleportToMe {SteamID} | Target player teleport to your current location | | ShowPlayers | Show information on all connected players. | | Info | Show server information. | | Save | Save the world data. | For a full list of commands go to: [https://tech.palworldgame.com/server-commands](https://tech.palworldgame.com/server-commands) ## Reporting Issues/Feature Requests Issues/Feature requests can be submitted by using [this link](https://github.com/thijsvanloef/palworld-server-docker/issues/new/choose). ### Known Issues Known issues are listed in the [wiki](https://github.com/thijsvanloef/palworld-server-docker/wiki/Known-Issues)