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#!/usr/bin/env bash
set -euo pipefail
#
# variables
#
RESET="\033[0m"
RED="\033[0;31m"
YELLOW="\033[0;33m"
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
target_os_name=''
ci=false
use_default_binary_log=false
verbosity='minimal'
run_restore=''
run_build=true
run_pack=false
run_tests=false
build_all=false
build_deps=true
build_repo_tasks=true
build_managed=''
build_native=''
build_nodejs=''
build_java=''
build_installers=''
build_projects=''
target_arch='x64'
configuration=''
if [ "$(uname)" = "Darwin" ]; then
target_os_name='osx'
else
target_os_name='linux'
fi
msbuild_args=()
#
# Functions
#
__usage() {
echo "Usage: $(basename "${BASH_SOURCE[0]}") [options] [[--] <Arguments>...]
Arguments:
<Arguments>... Arguments passed to the command. Variable number of arguments allowed.
Options:
--configuration|-c The build configuration (Debug, Release). Default=Debug
--arch The CPU architecture to build for (x64, arm, arm64). Default=$target_arch
--os-name The base runtime identifier to build for (linux, osx, linux-musl). Default=$target_os_name
--[no-]restore Run restore.
--[no-]build Compile projects. (Implies --no-restore)
--[no-]pack Produce packages.
--[no-]test Run tests.
--projects A list of projects to build. (Must be an absolute path.)
Globbing patterns are supported, such as \"$(pwd)/**/*.csproj\".
--no-build-deps Do not build project-to-project references and only build the specified project.
--no-build-repo-tasks Suppress building RepoTasks.
--all Build all project types.
--[no-]build-native Build native projects (C, C++).
--[no-]build-managed Build managed projects (C#, F#, VB).
--[no-]build-nodejs Build NodeJS projects (TypeScript, JS).
--[no-]build-java Build Java projects.
--[no-]build-installers Build Java projects.
--ci Apply CI specific settings and environment variables.
--binarylog|-bl Use a binary logger
--verbosity|-v MSBuild verbosity: q[uiet], m[inimal], n[ormal], d[etailed], and diag[nostic]
Description:
This build script installs required tools and runs an MSBuild command on this repository
This script can be used to invoke various targets, such as targets to produce packages
build projects, run tests, and generate code.
"
if [[ "${1:-}" != '--no-exit' ]]; then
exit 2
fi
}
__error() {
echo -e "${RED}error: $*${RESET}" 1>&2
}
__warn() {
echo -e "${YELLOW}warning: $*${RESET}"
}
#
# main
#
while [[ $# -gt 0 ]]; do
opt="$(echo "${1/#--/-}" | awk '{print tolower($0)}')"
case "$opt" in
-\?|-h|-help)
__usage --no-exit
exit 0
;;
-configuration|-c)
shift
configuration="${1:-}"
[ -z "$configuration" ] && __error "Missing value for parameter --configuration" && __usage
;;
-arch)
shift
target_arch="${1:-}"
[ -z "$target_arch" ] && __error "Missing value for parameter --arch" && __usage
;;
-os-name|-osname)
shift
target_os_name="${1:-}"
[ -z "$target_os_name" ] && __error "Missing value for parameter --os-name" && __usage
;;
-restore|-r)
run_restore=true
;;
-no-restore|-norestore)
run_restore=false
;;
-build|-b)
run_build=true
;;
-no-build|-nobuild)
run_build=false
# --no-build implies --no-restore
[ -z "$run_restore" ] && run_restore=false
;;
-no-build-deps|-nobuilddeps)
build_deps=false
;;
-pack)
run_pack=true
;;
-no-pack|-nopack)
run_pack=false
;;
-test|-t)
run_tests=true
;;
-no-test|-notest)
run_tests=false
;;
-projects)
shift
build_projects="${1:-}"
[ -z "$build_projects" ] && __error "Missing value for parameter --projects" && __usage
;;
-all)
build_all=true
;;
-build-managed|-buildmanaged)
build_managed=true
;;
-no-build-managed|-nobuildmanaged)
build_managed=false
;;
-build-nodejs|-buildnodejs)
build_nodejs=true
;;
-no-build-nodejs|-nobuildnodejs)
build_nodejs=false
;;
-build-java|-buildjava)
build_java=true
;;
-no-build-java|-nobuildjava)
build_java=false
;;
-build-native|-buildnative)
build_native=true
;;
-no-build-native|-nobuildnative)
build_native=false
;;
-build-installers|-buildinstallers)
build_installers=true
;;
-no-build-installers|-nobuildinstallers)
build_installers=false
;;
-no-build-repo-tasks|-nobuildrepotasks)
build_repo_tasks=false
;;
-ci)
ci=true
;;
-binarylog|-bl)
use_default_binary_log=true
;;
-verbosity|-v)
shift
[ -z "${1:-}" ] && __error "Missing value for parameter --verbosity" && __usage
verbosity="${1:-}"
;;
*)
msbuild_args[${#msbuild_args[*]}]="$1"
;;
esac
shift
done
if [ "$build_all" = true ]; then
msbuild_args[${#msbuild_args[*]}]="-p:BuildAllProjects=true"
elif [ ! -z "$build_projects" ]; then
msbuild_args[${#msbuild_args[*]}]="-p:ProjectToBuild=$build_projects"
elif [ -z "$build_managed" ] && [ -z "$build_nodejs" ] && [ -z "$build_java" ] && [ -z "$build_native" ] && [ -z "$build_installers" ]; then
# This goal of this is to pick a sensible default for `build.sh` with zero arguments.
# We believe the most common thing our contributors will work on is C#, so if no other build group was picked, build the C# projects.
__warn "No default group of projects was specified, so building the 'managed' and its dependent subset of projects. Run ``build.sh --help`` for more details."
build_managed=true
fi
if [ "$build_deps" = false ]; then
msbuild_args[${#msbuild_args[*]}]="-p:BuildProjectReferences=false"
fi
if [ "$build_managed" = true ] || ([ "$build_all" = true ] && [ "$build_managed" != false ]); then
if [ -z "$build_nodejs" ]; then
if [ -x "$(command -v node)" ]; then
__warn "Building of C# project is enabled and has dependencies on NodeJS projects. Building of NodeJS projects is enabled since node is detected on PATH."
else
__warn "Building of NodeJS projects is disabled since node is not detected on Path and no BuildNodeJs or NoBuildNodeJs setting is set explicitly."
build_nodejs=false
fi
fi
if [ "$build_nodejs" = false ]; then
__warn "Some managed projects depend on NodeJS projects. Building NodeJS is disabled so the managed projects will fallback to using the output from previous builds. The output may not be correct or up to date."
fi
fi
# Only set these MSBuild properties if they were explicitly set by build parameters.
[ ! -z "$build_java" ] && msbuild_args[${#msbuild_args[*]}]="-p:BuildJava=$build_java"
[ ! -z "$build_native" ] && msbuild_args[${#msbuild_args[*]}]="-p:BuildNative=$build_native"
[ ! -z "$build_nodejs" ] && msbuild_args[${#msbuild_args[*]}]="-p:BuildNodeJS=$build_nodejs"
[ ! -z "$build_managed" ] && msbuild_args[${#msbuild_args[*]}]="-p:BuildManaged=$build_managed"
[ ! -z "$build_installers" ] && msbuild_args[${#msbuild_args[*]}]="-p:BuildInstallers=$build_installers"
# Run restore by default unless --no-restore or --no-build was specified.
[ -z "$run_restore" ] && run_restore=true
msbuild_args[${#msbuild_args[*]}]="-p:Restore=$run_restore"
msbuild_args[${#msbuild_args[*]}]="-p:Build=$run_build"
if [ "$run_build" = false ]; then
msbuild_args[${#msbuild_args[*]}]="-p:NoBuild=true"
fi
msbuild_args[${#msbuild_args[*]}]="-p:Pack=$run_pack"
msbuild_args[${#msbuild_args[*]}]="-p:Test=$run_tests"
msbuild_args[${#msbuild_args[*]}]="-p:TargetArchitecture=$target_arch"
msbuild_args[${#msbuild_args[*]}]="-p:TargetOsName=$target_os_name"
if [ -z "$configuration" ]; then
if [ "$ci" = true ]; then
configuration='Release'
else
configuration='Debug'
fi
fi
msbuild_args[${#msbuild_args[*]}]="-p:Configuration=$configuration"
# Set verbosity
echo "Setting msbuild verbosity to $verbosity"
msbuild_args[${#msbuild_args[*]}]="-verbosity:$verbosity"
# Initialize global variables need to be set before the import of Arcade is imported
restore=$run_restore
# Disable node reuse - Workaround perpetual issues in node reuse and custom task assemblies
nodeReuse=false
export MSBUILDDISABLENODEREUSE=1
# Our build often has warnings that we can't fix
# Fixing this is tracked by https://github.com/dotnet/aspnetcore-internal/issues/601
warn_as_error=false
# Workaround Arcade check which asserts BinaryLog is true on CI.
# We always use binlogs on CI, but we customize the name of the log file
if [ "$ci" = true ]; then
binary_log=true
fi
# increase file descriptor limit on macOS
if [ "$(uname)" = "Darwin" ]; then
ulimit -n 10000
fi
# Import Arcade
. "$DIR/eng/common/tools.sh"
if [ "$use_default_binary_log" = true ]; then
msbuild_args[${#msbuild_args[*]}]="-bl:\"$log_dir/Build.binlog\""
fi
# Capture MSBuild crash logs
export MSBUILDDEBUGPATH="$log_dir"
# Import custom tools configuration, if present in the repo.
configure_toolset_script="$eng_root/configure-toolset.sh"
if [[ -a "$configure_toolset_script" ]]; then
. "$configure_toolset_script"
fi
# Set this global property so Arcade will always initialize the toolset. The error message you get when you build on a clean machine
# with -norestore is not obvious about what to do to fix it. As initialization takes very little time, we think always initializing
# the toolset is a better default behavior.
_tmp_restore=$restore
restore=true
InitializeToolset
restore=$_tmp_restore=
if [ "$build_repo_tasks" = true ]; then
MSBuild $_InitializeToolset \
-p:RepoRoot="$repo_root" \
-p:Projects="$DIR/eng/tools/RepoTasks/RepoTasks.csproj" \
-p:Configuration=Release \
-p:Restore=$run_restore \
-p:Build=true \
-clp:NoSummary
fi
# This incantation avoids unbound variable issues if msbuild_args is empty
# https://stackoverflow.com/questions/7577052/bash-empty-array-expansion-with-set-u
MSBuild $_InitializeToolset -p:RepoRoot="$repo_root" ${msbuild_args[@]+"${msbuild_args[@]}"}
ExitWithExitCode 0
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