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extends TextEdit
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func splitString(str: String, delimiter: String) -> Array:
return str.split(delimiter)
func _on_button_2_button_down():
var test = (self.text)
var delimiter = ","
var result = splitString(test, delimiter)
print(result)
pass # Replace with function body.
func _on_skill_1_button_down():
var test = (self.text)
var delimiter = ","
var result = splitString(test, delimiter)
print(result)
pass # Replace with function body.
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