代码拉取完成,页面将自动刷新
同步操作将从 烟雨迷离半世殇/NKGMobaBasedOnET 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
.cproject
.project
.pydevproject
.sconsign.dblite
*.pyc
*.suo
.settings/
.localhistory/
Dbg/
Opt/
**/.svn/
**/.vs/
**/.vscode/
**/.idea/
**/.DS_Store
**/[Dd]ebug/
**/[Oo]bj/
**/[Tt]emp/
# 可能会误伤Tools
**/[Bb]in/
*/TestResults/
# 项目文件通过 Edit - Preferences - External Tools - Regenerate project files在本地生成
/Unity/*.csproj
/Unity/Unity.sln
/Tools/ExcelExporter/Bin/Client/
/Tools/ExcelExporter/Bin/Server/
_ReSharper.CSharp/
*.opensdf
*.sdf
/CSharp/CSharp.sln.ide
/Unity/Library
/Unity/CSharp60Support/compilation log.txt
/CSharp/CSharp.VC.opendb
/Server/Server.VC.opendb
/Log
/Logs
/Unity/CSharp60Support/compilation.log
/Tools/MongoDB
/Excel/md5.txt
/Release
/Unity/Logs
/Unity/Assets/Mono/ILRuntimeGenerate/ILBindingAuto/
/Unity/UserSettings/
/netcoreapp2.0
/Unity/Assets/StreamingAssets.meta
.objs/
/Unity/.gradle
/*.user
/ToolsApp/
/Unity/Assets/Res/Code/Hotfix.dll.bytes
/Unity/Assets/Res/Code/Hotfix.pdb.bytes
/Unity/Assets/Res/Code/HotfixView.pdb.bytes
/Unity/Assets/Res/Code/HotfixView.dll.bytes
/Unity/Assets/Res/Code/Model.dll.bytes
/Unity/Assets/Res/Code/Model.pdb.bytes
/Unity/Assets/Res/Code/ModelView.dll.bytes
/Unity/Assets/Res/Code/ModelView.pdb.bytes
Unity/Assets/Res/Code/Model.dll.bytes
Unity/Assets/Res/Code/Model.pdb.bytes
Unity/Assets/Res/Code/ModelView.dll.bytes
Unity/Assets/Res/Code/ModelView.pdb.bytes
Unity/NodeGraphProcessor.Examples.csproj
Unity/Unity.Editor.csproj
Unity/Unity.Model.csproj
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