代码拉取完成,页面将自动刷新
同步操作将从 冷月/GameDesigner 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
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<PropertyGroup>
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<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<PlatformTarget>AnyCPU</PlatformTarget>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
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<None Remove="GameDesigner\Network\core\Share\ReliableTemp.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\RevdDataBuffer.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\RevdRTBuffer.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\RPCData.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\RPCFun.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\RPCModel.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\RPCModelTask.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\RuntimeInitializeOnLoadMethod.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\SendBuffer.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\ThreadGroup.cs.meta" />
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<None Remove="GameDesigner\Network\core\Share\TransportMode.cs.meta" />
<None Remove="GameDesigner\Network\core\Share\Win32KernelAPI.cs" />
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<None Remove="GameDesigner\Network\core\System\ArraySegment.cs.meta" />
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<None Remove="GameDesigner\Network\core\System\BufferPool.cs.meta" />
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<None Remove="GameDesigner\Network\core\System\ExceptionResource.cs.meta" />
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<None Remove="GameDesigner\Network\core\Tools\RectExt.cs.meta" />
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<None Remove="GameDesigner\Network\Gcp~\Client.meta" />
<None Remove="GameDesigner\Network\Gcp~\Plugins.meta" />
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<None Remove="GameDesigner\Network\Gcp~\Client\TcpClient.cs" />
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<None Remove="GameDesigner\Network\Gcp~\Plugins\GcpKernel.cs.meta" />
<None Remove="GameDesigner\Network\Gcp~\Server\TcpServer.cs" />
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<None Remove="GameDesigner\Network\Gcp~\Server\TcpServerIOCP.cs.meta" />
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<None Remove="GameDesigner\Network\Kcp~\Kcp.meta" />
<None Remove="GameDesigner\Network\Kcp~\Plugins.meta" />
<None Remove="GameDesigner\Network\Kcp~\Server.meta" />
<None Remove="GameDesigner\Network\Kcp~\使用说明.txt" />
<None Remove="GameDesigner\Network\Kcp~\使用说明.txt.meta" />
<None Remove="GameDesigner\Network\Kcp~\Client\KcpClient.cs" />
<None Remove="GameDesigner\Network\Kcp~\Client\KcpClient.cs.meta" />
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<None Remove="GameDesigner\Network\Kcp~\Kcp\KcpLib.cs.meta" />
<None Remove="GameDesigner\Network\Kcp~\Plugins\Windows.meta" />
<None Remove="GameDesigner\Network\Kcp~\Plugins\Windows\kcp.dll" />
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<None Remove="GameDesigner\Network\Kcp~\Server\KcpPlayer.cs" />
<None Remove="GameDesigner\Network\Kcp~\Server\KcpPlayer.cs.meta" />
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<None Remove="GameDesigner\Network\Kcp~\Server\KcpServer.cs.meta" />
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<None Remove="GameDesigner\Network\Library\dnlib.dll.meta" />
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<None Remove="GameDesigner\Network\Library\System.Runtime.CompilerServices.Unsafe.dll.meta" />
<None Remove="GameDesigner\Network\Udx~\Client.meta" />
<None Remove="GameDesigner\Network\Udx~\Plugins.meta" />
<None Remove="GameDesigner\Network\Udx~\Server.meta" />
<None Remove="GameDesigner\Network\Udx~\UDX.meta" />
<None Remove="GameDesigner\Network\Udx~\使用说明.txt" />
<None Remove="GameDesigner\Network\Udx~\使用说明.txt.meta" />
<None Remove="GameDesigner\Network\Udx~\Client\UdxClient.cs" />
<None Remove="GameDesigner\Network\Udx~\Client\UdxClient.cs.meta" />
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<None Remove="GameDesigner\Network\Udx~\Plugins\Windows\FastUdxApi.dll" />
<None Remove="GameDesigner\Network\Udx~\Plugins\Windows\FastUdxApi.dll.meta" />
<None Remove="GameDesigner\Network\Udx~\Server\UdxPlayer.cs" />
<None Remove="GameDesigner\Network\Udx~\Server\UdxPlayer.cs.meta" />
<None Remove="GameDesigner\Network\Udx~\Server\UdxServer.cs" />
<None Remove="GameDesigner\Network\Udx~\Server\UdxServer.cs.meta" />
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<None Remove="GameDesigner\Network\Udx~\UDX\UdxLib.cs.meta" />
<None Remove="GameDesigner\Network\Web~\Client.meta" />
<None Remove="GameDesigner\Network\Web~\Fleck.meta" />
<None Remove="GameDesigner\Network\Web~\Server.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\ConnectionNotAvailableException.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\FleckLog.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\HandlerFactory.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\RequestParser.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\SocketWrapper.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\SubProtocolNegotiator.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\WebSocketConnection.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\WebSocketConnectionInfo.cs.meta" />
<None Remove="GameDesigner\Network\Web~\Fleck\WebSocketException.cs" />
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<None Remove="GameDesigner\Network\Web~\Fleck\WebSocketHttpRequest.cs.meta" />
<None Remove="GameDesigner\Network\Web~\Fleck\WebSocketServer.cs" />
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<None Remove="GameDesigner\Network\Web~\Fleck\Handlers\ComposableHandler.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\Helpers\FleckRuntime.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Fleck\Interfaces\IHandler.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Server\WebPlayer.cs.meta" />
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<None Remove="GameDesigner\Network\Web~\Server\WebServer.cs.meta" />
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